Transform refactor. (#139)

space-wizards/space-station-14#725
This commit is contained in:
Pieter-Jan Briers
2019-01-18 11:40:30 +01:00
committed by GitHub
parent e8e1c9dd1f
commit 415b7e96fd
30 changed files with 71 additions and 71 deletions

View File

@@ -57,7 +57,7 @@ namespace Content.Server.GameObjects.EntitySystems
/// <param name="attackwith"></param>
/// <param name="clicklocation"></param>
/// <returns></returns>
bool RangedAttackby(IEntity user, IEntity attackwith, GridLocalCoordinates clicklocation);
bool RangedAttackby(IEntity user, IEntity attackwith, GridCoordinates clicklocation);
}
/// <summary>
@@ -72,7 +72,7 @@ namespace Content.Server.GameObjects.EntitySystems
/// <param name="user"></param>
/// <param name="clicklocation"></param>
/// <param name="attacked">The entity that was clicked on out of range. May be null if no entity was clicked on.true</param>
void Afterattack(IEntity user, GridLocalCoordinates clicklocation, IEntity attacked);
void Afterattack(IEntity user, GridCoordinates clicklocation, IEntity attacked);
}
/// <summary>
@@ -115,7 +115,7 @@ namespace Content.Server.GameObjects.EntitySystems
inputSys.BindMap.BindFunction(ContentKeyFunctions.ActivateItemInWorld, new PointerInputCmdHandler((HandleUseItemInWorld)));
}
private void HandleUseItemInWorld(ICommonSession session, GridLocalCoordinates coords, EntityUid uid)
private void HandleUseItemInWorld(ICommonSession session, GridCoordinates coords, EntityUid uid)
{
if(!EntityManager.TryGetEntity(uid, out var used))
return;
@@ -128,13 +128,13 @@ namespace Content.Server.GameObjects.EntitySystems
if(playerEnt == null || !playerEnt.IsValid())
return;
if (!playerEnt.Transform.LocalPosition.InRange(used.Transform.LocalPosition, INTERACTION_RANGE))
if (!playerEnt.Transform.GridPosition.InRange(used.Transform.GridPosition, INTERACTION_RANGE))
return;
activateComp.Activate(playerEnt);
}
private void HandleUseItemInHand(ICommonSession session, GridLocalCoordinates coords, EntityUid uid)
private void HandleUseItemInHand(ICommonSession session, GridCoordinates coords, EntityUid uid)
{
// client sanitization
if(!coords.IsValidLocation())
@@ -152,7 +152,7 @@ namespace Content.Server.GameObjects.EntitySystems
UserInteraction(((IPlayerSession)session).AttachedEntity, coords, uid);
}
private void UserInteraction(IEntity player, GridLocalCoordinates coordinates, EntityUid clickedUid)
private void UserInteraction(IEntity player, GridCoordinates coordinates, EntityUid clickedUid)
{
//Get entity clicked upon from UID if valid UID, if not assume no entity clicked upon and null
if (!EntityManager.TryGetEntity(clickedUid, out var attacked))
@@ -244,7 +244,7 @@ namespace Content.Server.GameObjects.EntitySystems
/// <param name="user"></param>
/// <param name="weapon"></param>
/// <param name="clicklocation"></param>
public static void InteractAfterattack(IEntity user, IEntity weapon, GridLocalCoordinates clicklocation)
public static void InteractAfterattack(IEntity user, IEntity weapon, GridCoordinates clicklocation)
{
List<IAfterAttack> afterattacks = weapon.GetAllComponents<IAfterAttack>().ToList();
@@ -261,7 +261,7 @@ namespace Content.Server.GameObjects.EntitySystems
/// <param name="user"></param>
/// <param name="weapon"></param>
/// <param name="attacked"></param>
public static void Interaction(IEntity user, IEntity weapon, IEntity attacked, GridLocalCoordinates clicklocation)
public static void Interaction(IEntity user, IEntity weapon, IEntity attacked, GridCoordinates clicklocation)
{
List<IAttackby> interactables = attacked.GetAllComponents<IAttackby>().ToList();
@@ -347,7 +347,7 @@ namespace Content.Server.GameObjects.EntitySystems
/// <param name="user"></param>
/// <param name="weapon"></param>
/// <param name="attacked"></param>
public static void RangedInteraction(IEntity user, IEntity weapon, IEntity attacked, GridLocalCoordinates clicklocation)
public static void RangedInteraction(IEntity user, IEntity weapon, IEntity attacked, GridCoordinates clicklocation)
{
List<IRangedAttackby> rangedusables = attacked.GetAllComponents<IRangedAttackby>().ToList();