[TEST MERGE] Slot-based Storage (#21212)
This commit is contained in:
@@ -264,7 +264,7 @@ public abstract partial class InventorySystem
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if (slotDefinition.DependsOn != null && !TryGetSlotEntity(target, slotDefinition.DependsOn, out _, inventory))
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return false;
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var fittingInPocket = slotDefinition.SlotFlags.HasFlag(SlotFlags.POCKET) && item is { Size: <= (int) ReferenceSizes.Pocket };
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var fittingInPocket = slotDefinition.SlotFlags.HasFlag(SlotFlags.POCKET) && item is { Size: <= ItemSize.Small };
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if (clothing == null && !fittingInPocket
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|| clothing != null && !clothing.Slots.HasFlag(slotDefinition.SlotFlags) && !fittingInPocket)
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{
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@@ -13,18 +13,17 @@ namespace Content.Shared.Item;
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[Access(typeof(SharedItemSystem))]
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public sealed partial class ItemComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("size")]
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[Access(typeof(SharedItemSystem), Other = AccessPermissions.ReadExecute)]
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public int Size = 5;
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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[Access(typeof(SharedItemSystem))]
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public ItemSize Size = ItemSize.Small;
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[Access(typeof(SharedItemSystem))]
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[DataField("inhandVisuals")]
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[DataField]
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public Dictionary<HandLocation, List<PrototypeLayerData>> InhandVisuals = new();
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[Access(typeof(SharedItemSystem))]
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("heldPrefix")]
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[DataField]
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public string? HeldPrefix;
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/// <summary>
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@@ -39,10 +38,10 @@ public sealed partial class ItemComponent : Component
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[Serializable, NetSerializable]
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public sealed class ItemComponentState : ComponentState
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{
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public int Size { get; }
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public ItemSize Size { get; }
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public string? HeldPrefix { get; }
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public ItemComponentState(int size, string? heldPrefix)
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public ItemComponentState(ItemSize size, string? heldPrefix)
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{
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Size = size;
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HeldPrefix = heldPrefix;
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@@ -66,6 +65,43 @@ public sealed class VisualsChangedEvent : EntityEventArgs
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}
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}
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/// <summary>
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/// Abstracted sizes for items.
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/// Used to determine what can fit into inventories.
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/// </summary>
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public enum ItemSize
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{
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/// <summary>
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/// Items that can be held completely in one's hand.
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/// </summary>
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Tiny = 1,
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/// <summary>
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/// Items that can fit inside of a standard pocket.
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/// </summary>
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Small = 2,
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/// <summary>
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/// Items that can fit inside of a standard bag.
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/// </summary>
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Normal = 3,
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/// <summary>
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/// Items that are too large to fit inside of standard bags, but can worn in exterior slots or placed in custom containers.
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/// </summary>
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Large = 4,
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/// <summary>
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/// Items that are too large to place inside of any kind of container.
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/// </summary>
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Huge = 5,
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/// <summary>
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/// Picture furry gf
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/// </summary>
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Ginormous = 6
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}
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/// <summary>
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/// Reference sizes for common containers and items.
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/// </summary>
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@@ -1,3 +1,4 @@
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using Content.Shared.Item;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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@@ -20,11 +21,11 @@ public sealed partial class ItemToggleComponent : Component
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("offSize")]
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public int OffSize = 1;
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public ItemSize OffSize = ItemSize.Small;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("onSize")]
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public int OnSize = 9999;
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public ItemSize OnSize = ItemSize.Huge;
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}
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[ByRefEvent]
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@@ -1,23 +1,27 @@
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using Content.Shared.CombatMode;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Stacks;
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using Content.Shared.Verbs;
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using Content.Shared.Examine;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Shared.Item;
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public abstract class SharedItemSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedCombatModeSystem _combatMode = default!;
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[Dependency] protected readonly SharedContainerSystem Container = default!;
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public const int ItemSizeWeightTiny = 1;
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public const int ItemSizeWeightSmall = 2;
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public const int ItemSizeWeightNormal = 4;
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public const int ItemSizeWeightLarge = 8;
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public const int ItemSizeWeightHuge = 16;
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public const int ItemSizeWeightGinormous = 32;
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public override void Initialize()
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{
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base.Initialize();
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@@ -33,13 +37,13 @@ public abstract class SharedItemSystem : EntitySystem
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#region Public API
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public void SetSize(EntityUid uid, int size, ItemComponent? component = null)
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public void SetSize(EntityUid uid, ItemSize size, ItemComponent? component = null)
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{
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if (!Resolve(uid, ref component, false))
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return;
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component.Size = size;
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Dirty(component);
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Dirty(uid, component);
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}
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public void SetHeldPrefix(EntityUid uid, string? heldPrefix, ItemComponent? component = null)
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@@ -51,7 +55,7 @@ public abstract class SharedItemSystem : EntitySystem
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return;
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component.HeldPrefix = heldPrefix;
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Dirty(component);
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Dirty(uid, component);
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VisualsChanged(uid);
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}
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@@ -67,7 +71,7 @@ public abstract class SharedItemSystem : EntitySystem
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item.InhandVisuals = otherItem.InhandVisuals;
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item.HeldPrefix = otherItem.HeldPrefix;
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Dirty(item);
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Dirty(uid, item);
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VisualsChanged(uid);
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}
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@@ -83,14 +87,7 @@ public abstract class SharedItemSystem : EntitySystem
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protected virtual void OnStackCountChanged(EntityUid uid, ItemComponent component, StackCountChangedEvent args)
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{
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if (!TryComp<StackComponent>(uid, out var stack))
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return;
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if (!_prototype.TryIndex<StackPrototype>(stack.StackTypeId, out var stackProto) ||
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stackProto.ItemSize is not { } size)
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return;
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SetSize(uid, args.NewCount * size, component);
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}
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private void OnHandleState(EntityUid uid, ItemComponent component, ref ComponentHandleState args)
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@@ -135,7 +132,7 @@ public abstract class SharedItemSystem : EntitySystem
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private void OnExamine(EntityUid uid, ItemComponent component, ExaminedEvent args)
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{
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args.PushMarkup(Loc.GetString("item-component-on-examine-size",
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("size", component.Size)));
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("size", GetItemSizeLocale(component.Size))));
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}
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/// <summary>
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@@ -148,4 +145,32 @@ public abstract class SharedItemSystem : EntitySystem
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public virtual void VisualsChanged(EntityUid owner)
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{
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}
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[PublicAPI]
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public static string GetItemSizeLocale(ItemSize size)
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{
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return Robust.Shared.Localization.Loc.GetString($"item-component-size-{size.ToString()}");
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}
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[PublicAPI]
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public static int GetItemSizeWeight(ItemSize size)
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{
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switch (size)
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{
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case ItemSize.Tiny:
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return ItemSizeWeightTiny;
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case ItemSize.Small:
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return ItemSizeWeightSmall;
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case ItemSize.Normal:
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return ItemSizeWeightNormal;
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case ItemSize.Large:
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return ItemSizeWeightLarge;
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case ItemSize.Huge:
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return ItemSizeWeightHuge;
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case ItemSize.Ginormous:
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return ItemSizeWeightGinormous;
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default:
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throw new ArgumentOutOfRangeException(nameof(size), size, null);
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}
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}
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}
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@@ -1,10 +1,7 @@
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using Content.Server.Storage.Components;
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using Content.Shared.Hands;
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using Content.Shared.Inventory;
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using Content.Shared.Stacks;
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using Robust.Shared.Map;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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namespace Content.Shared.Storage.EntitySystems;
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@@ -56,7 +53,7 @@ public sealed class MagnetPickupSystem : EntitySystem
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comp.NextScan += ScanDelay;
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// No space
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if (storage.StorageUsed >= storage.StorageCapacityMax)
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if (!_storage.HasSpace((uid, storage)))
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continue;
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if (!_inventory.TryGetContainingSlot(uid, out var slotDef))
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@@ -4,7 +4,6 @@ using Content.Shared.CombatMode;
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using Content.Shared.Containers.ItemSlots;
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using Content.Shared.Destructible;
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using Content.Shared.DoAfter;
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using Content.Shared.Hands;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Implants.Components;
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@@ -46,6 +45,8 @@ public abstract class SharedStorageSystem : EntitySystem
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private EntityQuery<StackComponent> _stackQuery;
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private EntityQuery<TransformComponent> _xformQuery;
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public const ItemSize DefaultStorageMaxItemSize = ItemSize.Normal;
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/// <inheritdoc />
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public override void Initialize()
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{
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@@ -89,6 +90,7 @@ public abstract class SharedStorageSystem : EntitySystem
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{
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// TODO: I had this.
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// We can get states being applied before the container is ready.
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// ReSharper disable once ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract
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if (component.Container == default)
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return;
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@@ -229,7 +231,7 @@ public abstract class SharedStorageSystem : EntitySystem
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return;
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}
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if (TryComp<TransformComponent>(uid, out var transformOwner) && TryComp<TransformComponent>(target, out var transformEnt))
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if (_xformQuery.TryGetComponent(uid, out var transformOwner) && TryComp<TransformComponent>(target, out var transformEnt))
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{
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var parent = transformOwner.ParentUid;
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@@ -239,7 +241,7 @@ public abstract class SharedStorageSystem : EntitySystem
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_transform
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);
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if (PlayerInsertEntityInWorld(uid, args.User, target, storageComp))
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if (PlayerInsertEntityInWorld((uid, storageComp), args.User, target))
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{
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RaiseNetworkEvent(new AnimateInsertingEntitiesEvent(GetNetEntity(uid),
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new List<NetEntity> { GetNetEntity(target) },
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@@ -285,7 +287,7 @@ public abstract class SharedStorageSystem : EntitySystem
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var angle = targetXform.LocalRotation;
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if (PlayerInsertEntityInWorld(uid, args.Args.User, entity, component))
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if (PlayerInsertEntityInWorld((uid, component), args.Args.User, entity))
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{
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successfullyInserted.Add(entity);
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successfullyInsertedPositions.Add(position);
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@@ -322,7 +324,7 @@ public abstract class SharedStorageSystem : EntitySystem
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/// </summary>
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private void OnInteractWithItem(EntityUid uid, StorageComponent storageComp, StorageInteractWithItemEvent args)
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{
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if (args.Session.AttachedEntity is not EntityUid player)
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if (args.Session.AttachedEntity is not { } player)
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return;
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var entity = GetEntity(args.InteractedItemUID);
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@@ -396,27 +398,10 @@ public abstract class SharedStorageSystem : EntitySystem
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public void RecalculateStorageUsed(EntityUid uid, StorageComponent storageComp)
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{
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storageComp.StorageUsed = 0;
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foreach (var entity in storageComp.Container.ContainedEntities)
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{
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if (!_itemQuery.TryGetComponent(entity, out var itemComp))
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continue;
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var size = itemComp.Size;
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storageComp.StorageUsed += size;
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}
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_appearance.SetData(uid, StorageVisuals.StorageUsed, storageComp.StorageUsed);
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_appearance.SetData(uid, StorageVisuals.Capacity, storageComp.StorageCapacityMax);
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}
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public int GetAvailableSpace(EntityUid uid, StorageComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return 0;
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return component.StorageCapacityMax - component.StorageUsed;
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// it might make more sense to use the weights instead of the slots.
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// I'm not sure.
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_appearance.SetData(uid, StorageVisuals.StorageUsed, storageComp.Container.ContainedEntities.Count);
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_appearance.SetData(uid, StorageVisuals.Capacity, storageComp.MaxSlots);
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}
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/// <summary>
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@@ -449,17 +434,20 @@ public abstract class SharedStorageSystem : EntitySystem
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/// Verifies if an entity can be stored and if it fits
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/// </summary>
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/// <param name="uid">The entity to check</param>
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/// <param name="insertEnt"></param>
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/// <param name="reason">If returning false, the reason displayed to the player</param>
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/// <param name="storageComp"></param>
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/// <param name="item"></param>
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/// <returns>true if it can be inserted, false otherwise</returns>
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public bool CanInsert(EntityUid uid, EntityUid insertEnt, out string? reason, StorageComponent? storageComp = null)
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public bool CanInsert(EntityUid uid, EntityUid insertEnt, out string? reason, StorageComponent? storageComp = null, ItemComponent? item = null)
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{
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if (!Resolve(uid, ref storageComp))
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if (!Resolve(uid, ref storageComp) || !Resolve(insertEnt, ref item))
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{
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reason = null;
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return false;
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}
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if (TryComp(insertEnt, out TransformComponent? transformComp) && transformComp.Anchored)
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if (Transform(insertEnt).Anchored)
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{
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reason = "comp-storage-anchored-failure";
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return false;
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@@ -477,15 +465,19 @@ public abstract class SharedStorageSystem : EntitySystem
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return false;
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}
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if (TryComp(insertEnt, out StorageComponent? storage) &&
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storage.StorageCapacityMax >= storageComp.StorageCapacityMax)
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if (item.Size > GetMaxItemSize((uid, storageComp)))
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{
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reason = "comp-storage-too-big";
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return false;
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}
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if (storageComp.Container.ContainedEntities.Count >= storageComp.MaxSlots)
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{
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reason = "comp-storage-insufficient-capacity";
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return false;
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}
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if (TryComp(insertEnt, out ItemComponent? itemComp) &&
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itemComp.Size > storageComp.StorageCapacityMax - storageComp.StorageUsed)
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if (SharedItemSystem.GetItemSizeWeight(item.Size) + GetCumulativeItemSizes(uid, storageComp) > GetMaxTotalWeight((uid, storageComp)))
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{
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reason = "comp-storage-insufficient-capacity";
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return false;
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@@ -542,8 +534,7 @@ public abstract class SharedStorageSystem : EntitySystem
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if (insertStack.Count > 0)
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{
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// Try to insert it as a new stack.
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if (TryComp(insertEnt, out ItemComponent? itemComp) &&
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itemComp.Size > storageComp.StorageCapacityMax - storageComp.StorageUsed ||
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if (!CanInsert(uid, insertEnt, out _, storageComp) ||
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!storageComp.Container.Insert(insertEnt))
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{
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// If we also didn't do any stack fills above then just end
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@@ -568,7 +559,9 @@ public abstract class SharedStorageSystem : EntitySystem
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/// <summary>
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/// Inserts an entity into storage from the player's active hand
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/// </summary>
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/// <param name="uid"></param>
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/// <param name="player">The player to insert an entity from</param>
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/// <param name="storageComp"></param>
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/// <returns>true if inserted, false otherwise</returns>
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public bool PlayerInsertHeldEntity(EntityUid uid, EntityUid player, StorageComponent? storageComp = null)
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{
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@@ -589,21 +582,23 @@ public abstract class SharedStorageSystem : EntitySystem
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return false;
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}
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return PlayerInsertEntityInWorld(uid, player, toInsert.Value, storageComp);
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return PlayerInsertEntityInWorld((uid, storageComp), player, toInsert.Value);
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}
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/// <summary>
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/// Inserts an Entity (<paramref name="toInsert"/>) in the world into storage, informing <paramref name="player"/> if it fails.
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/// <paramref name="toInsert"/> is *NOT* held, see <see cref="PlayerInsertHeldEntity(Robust.Shared.GameObjects.EntityUid)"/>.
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/// <paramref name="toInsert"/> is *NOT* held, see <see cref="PlayerInsertHeldEntity(EntityUid,EntityUid,StorageComponent)"/>.
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/// </summary>
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/// <param name="uid"></param>
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/// <param name="player">The player to insert an entity with</param>
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/// <param name="toInsert"></param>
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/// <returns>true if inserted, false otherwise</returns>
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public bool PlayerInsertEntityInWorld(EntityUid uid, EntityUid player, EntityUid toInsert, StorageComponent? storageComp = null)
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public bool PlayerInsertEntityInWorld(Entity<StorageComponent?> uid, EntityUid player, EntityUid toInsert)
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{
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if (!Resolve(uid, ref storageComp) || !_sharedInteractionSystem.InRangeUnobstructed(player, uid))
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if (!Resolve(uid, ref uid.Comp) || !_sharedInteractionSystem.InRangeUnobstructed(player, uid))
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return false;
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if (!Insert(uid, toInsert, out _, user: player, storageComp))
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if (!Insert(uid, toInsert, out _, user: player, uid.Comp))
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{
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_popupSystem.PopupClient(Loc.GetString("comp-storage-cant-insert"), uid, player);
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return false;
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@@ -611,6 +606,65 @@ public abstract class SharedStorageSystem : EntitySystem
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return true;
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}
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/// <summary>
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/// Returns true if there is enough space to theoretically fit another item.
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/// </summary>
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public bool HasSpace(Entity<StorageComponent?> uid)
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{
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if (!Resolve(uid, ref uid.Comp))
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return false;
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return uid.Comp.Container.ContainedEntities.Count < uid.Comp.MaxSlots &&
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GetCumulativeItemSizes(uid, uid.Comp) < GetMaxTotalWeight(uid);
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}
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||||
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/// <summary>
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/// Returns the sum of all the ItemSizes of the items inside of a storage.
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/// </summary>
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public int GetCumulativeItemSizes(EntityUid uid, StorageComponent? component = null)
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{
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if (!Resolve(uid, ref component))
|
||||
return 0;
|
||||
|
||||
var sum = 0;
|
||||
foreach (var item in component.Container.ContainedEntities)
|
||||
{
|
||||
if (!_itemQuery.TryGetComponent(item, out var itemComp))
|
||||
continue;
|
||||
sum += SharedItemSystem.GetItemSizeWeight(itemComp.Size);
|
||||
}
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
public ItemSize GetMaxItemSize(Entity<StorageComponent?> uid)
|
||||
{
|
||||
if (!Resolve(uid, ref uid.Comp))
|
||||
return DefaultStorageMaxItemSize;
|
||||
|
||||
// If we specify a max item size, use that
|
||||
if (uid.Comp.MaxItemSize != null)
|
||||
return uid.Comp.MaxItemSize.Value;
|
||||
|
||||
if (!_itemQuery.TryGetComponent(uid, out var item))
|
||||
return DefaultStorageMaxItemSize;
|
||||
|
||||
// if there is no max item size specified, the value used
|
||||
// is one below the item size of the storage entity, clamped at ItemSize.Tiny
|
||||
return (ItemSize) Math.Max((int) item.Size - 1, 1);
|
||||
}
|
||||
|
||||
public int GetMaxTotalWeight(Entity<StorageComponent?> uid)
|
||||
{
|
||||
if (!Resolve(uid, ref uid.Comp))
|
||||
return 0;
|
||||
|
||||
if (uid.Comp.MaxTotalWeight != null)
|
||||
return uid.Comp.MaxTotalWeight.Value;
|
||||
|
||||
return uid.Comp.MaxSlots * SharedItemSystem.GetItemSizeWeight(GetMaxItemSize(uid));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Plays a clientside pickup animation for the specified uid.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Storage.EntitySystems;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
@@ -20,6 +22,25 @@ namespace Content.Shared.Storage
|
||||
[ViewVariables]
|
||||
public Container Container = default!;
|
||||
|
||||
/// <summary>
|
||||
/// The max number of entities that can be inserted into this storage.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
public int MaxSlots = 7;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum size item that can be inserted into this storage,
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
[Access(typeof(SharedStorageSystem))]
|
||||
public ItemSize? MaxItemSize;
|
||||
|
||||
/// <summary>
|
||||
/// A limit for the cumulative ItemSizes that can be inserted in this storage.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
public int? MaxTotalWeight;
|
||||
|
||||
// TODO: Make area insert its own component.
|
||||
[DataField("quickInsert")]
|
||||
public bool QuickInsert; // Can insert storables by "attacking" them with the storage entity
|
||||
@@ -45,18 +66,6 @@ namespace Content.Shared.Storage
|
||||
[DataField("blacklist")]
|
||||
public EntityWhitelist? Blacklist;
|
||||
|
||||
/// <summary>
|
||||
/// How much storage is currently being used by contained entities.
|
||||
/// </summary>
|
||||
[ViewVariables, DataField("storageUsed"), AutoNetworkedField]
|
||||
public int StorageUsed;
|
||||
|
||||
/// <summary>
|
||||
/// Maximum capacity for storage.
|
||||
/// </summary>
|
||||
[DataField("capacity"), AutoNetworkedField]
|
||||
public int StorageCapacityMax = 10000;
|
||||
|
||||
/// <summary>
|
||||
/// Sound played whenever an entity is inserted into storage.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user