From 43377d42f37abecf6fc81ff03133ccc84e28cb36 Mon Sep 17 00:00:00 2001 From: Swept Date: Tue, 16 Feb 2021 00:41:41 +0000 Subject: [PATCH] Makes AME less tanky (#3242) * Tries to balance * Renamed YML --- .../Engines/AME/{ame_controller.yml => controller.yml} | 9 ++++++--- .../Engines/AME/{ame_structure.yml => shielding.yml} | 8 +++----- 2 files changed, 9 insertions(+), 8 deletions(-) rename Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/{ame_controller.yml => controller.yml} (91%) rename Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/{ame_structure.yml => shielding.yml} (93%) diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/ame_controller.yml b/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/controller.yml similarity index 91% rename from Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/ame_controller.yml rename to Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/controller.yml index ab362d1eae..61c6ead3e3 100644 --- a/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/ame_controller.yml +++ b/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/controller.yml @@ -6,7 +6,6 @@ components: - type: Clickable - type: InteractionOutline - - type: Sprite sprite: Constructible/Power/ame_controller.rsi state: control @@ -27,8 +26,13 @@ thresholds: - trigger: !type:DamageTrigger - damage: 500 + damage: 100 behaviors: + - !type:SpawnEntitiesBehavior + spawn: + SteelSheet1: + min: 1 + max: 1 - !type:DoActsBehavior acts: ["Destruction"] - type: SnapGrid @@ -63,4 +67,3 @@ components: - type: Physics anchored: false - diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/ame_structure.yml b/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/shielding.yml similarity index 93% rename from Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/ame_structure.yml rename to Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/shielding.yml index 9c6223b53a..1ca85dff5f 100644 --- a/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/ame_structure.yml +++ b/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/shielding.yml @@ -11,7 +11,6 @@ drawdepth: Walls sprite: Constructible/Power/ame_shielding.rsi state: shield_0 - - type: Physics shapes: - !type:PhysShapeAabb @@ -27,18 +26,17 @@ thresholds: - trigger: !type:DamageTrigger - damage: 500 + damage: 100 behaviors: - !type:SpawnEntitiesBehavior spawn: - AMEPart: + SteelSheet1: min: 1 - max: 1 + max: 2 - !type:DoActsBehavior acts: ["Destruction"] - type: SnapGrid offset: Center - - type: Airtight - type: IconSmooth mode: CardinalFlags base: shield_