Revamp guns: Revival (#8675)
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -13,9 +13,9 @@
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- type: cargoProduct
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name: "shotgun crate"
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id: ArmoryShotgun
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description: "For when the enemy absolutely needs to be replaced with lead. Contains three Gladstone Combat Shotguns, and some standard shotgun shells. Requires Armory access to open."
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description: "For when the enemy absolutely needs to be replaced with lead. Contains three Enforcer Combat Shotguns, and some standard shotgun shells. Requires Armory access to open."
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icon:
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sprite: Objects/Weapons/Guns/Shotguns/gladstone.rsi
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sprite: Objects/Weapons/Guns/Shotguns/enforcer.rsi
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state: icon
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product: CrateArmoryShotgun
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cost: 8000
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@@ -138,7 +138,7 @@
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- id: WeaponPulsePistolPdw
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- id: WeaponPulsePistol
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- id: WeaponPistolMk58
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- id: MagazinePistolHighCapacityRubber
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- id: MagazinePistol
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@@ -154,8 +154,8 @@
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contents:
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- id: BoxSurvival
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- id: WeaponTaser
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- id: WeaponPulsePistolPdw
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- id: WeaponPulseCarbineDeac
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- id: WeaponPulsePistol
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- id: WeaponPulseCarbine
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- id: BoxHandcuff
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- id: Handcuffs
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@@ -167,7 +167,7 @@
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- id: WeaponPulseCarbineDeac
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- id: WeaponPulseCarbine
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- id: Hypospray
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- id: MedkitAdvancedFilled
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@@ -181,7 +181,7 @@
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contents:
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- id: BoxSurvival
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- id: trayScanner
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- id: WeaponPulseCarbineDeac
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- id: WeaponPulseCarbine
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- id: RCD
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- id: RCDAmmo
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- id: RCDAmmo
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@@ -195,7 +195,7 @@
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- id: WeaponPulsePistolPdw
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- id: WeaponPulsePistol
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- id: MedkitFilled
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- id: BoxLightMixed
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- id: BoxLightMixed
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@@ -32,11 +32,11 @@
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parent: ClothingBackpackDuffelSyndicateAmmo
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id: ClothingBackpackDuffelSyndicateFilledShotgun
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name: Bojevic bundle
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description: "Lean and mean: Contains the popular Bojevic Shotgun, a 12g beanbag drum and 2 12g buckshot drums." #, and a pair of Thermal Imaging Goggles.
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description: "Lean and mean: Contains the popular Bulldog Shotgun, a 12g beanbag drum and 2 12g buckshot drums." #, and a pair of Thermal Imaging Goggles.
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components:
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- type: StorageFill
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contents:
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- id: WeaponShotgunBojevic
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- id: WeaponShotgunBulldog
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- id: MagazineShotgun
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- id: MagazineShotgunBeanbag
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# - id: ThermalImagingGoggles
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@@ -57,12 +57,12 @@
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- type: entity
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parent: ClothingBackpackDuffelSyndicateAmmo
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id: ClothingBackpackDuffelSyndicateFilledRevolver
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name: Predator bundle
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description: "Go loud and proud with a fully loaded Magnum Predator, bundled with two speed loaders."
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name: Python bundle
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description: "Go loud and proud with a fully loaded Magnum Python, bundled with two speed loaders."
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components:
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- type: StorageFill
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contents:
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- id: WeaponRevolverPredator
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- id: WeaponRevolverPython
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- id: SpeedLoaderMagnum
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amount: 2
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@@ -98,12 +98,12 @@
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- type: entity
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parent: ClothingBackpackDuffelSyndicateAmmo
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id: ClothingBackpackDuffelSyndicateFilledCarbine
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name: Z8 Bulldog bundle
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name: M-90gl bundle
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description: "A versatile battle rifle with an attached grenade launcher, bundled with 3 magazines and 6 grenades of various capabilities."
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleBulldog
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- id: WeaponRifleM90GrenadeLauncher
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- id: MagazineRifle
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amount: 2
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- id: GrenadeBlast
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@@ -213,7 +213,7 @@
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contents:
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- id: BoxSurvivalSyndicate
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- id: SurvivalKnife
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- id: WeaponPistolClarissa
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- id: WeaponPistolViper
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- id: BaseUplinkRadio40TC
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@@ -234,4 +234,4 @@
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- id: BaseUplinkRadio40TC
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- id: BoxSurvivalSyndicate
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- id: SurvivalKnife
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- id: WeaponPistolClarissa
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- id: WeaponPistolViper
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@@ -15,11 +15,11 @@
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id: CrateArmoryShotgun
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name: shotgun crate
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parent: CrateWeaponSecure
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description: "For when the enemy absolutely needs to be replaced with lead. Contains two Gladstone Combat Shotguns, and some standard shotgun shells. Requires Armory access to open."
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description: "For when the enemy absolutely needs to be replaced with lead. Contains two Enforcer Combat Shotguns, and some standard shotgun shells. Requires Armory access to open."
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components:
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- type: StorageFill
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contents:
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- id: WeaponShotgunKammerer
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- id: WeaponShotgunEnforcer
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amount: 2
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- id: BoxLethalshot
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amount: 3
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@@ -81,7 +81,7 @@
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# TRAITOR EQUIPMENT (0.01%)
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- id: Telecrystal10
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prob: 0.0001
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- id: WeaponRevolverPredator
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- id: WeaponRevolverPython
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prob: 0.0001
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- id: WeaponRevolverMateba
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prob: 0.0001
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@@ -59,7 +59,7 @@
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amount: 2
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- id: ClothingHeadHelmetRiot
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amount: 2
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- id: WeaponShotgunGladstone
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- id: WeaponShotgunEnforcer
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amount: 2
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- id: BoxBeanbag
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amount: 2
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@@ -185,7 +185,7 @@
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id: BallisticTechnology
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description: Just a fancy term for guns.
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icon:
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sprite: Objects/Weapons/Guns/Pistols/clarissa.rsi
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sprite: Objects/Weapons/Guns/Pistols/mk58.rsi
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state: icon
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requiredPoints: 15000
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requiredTechnologies:
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@@ -202,7 +202,7 @@
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# id: BallisticTechnology
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# description: Just a fancy term for guns.
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# icon:
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# sprite: Objects/Weapons/Guns/Pistols/clarissa.rsi
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# sprite: Objects/Weapons/Guns/Pistols/mk58.rsi
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# state: icon
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# requiredPoints: 15000
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# requiredTechnologies:
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@@ -1,27 +1,27 @@
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# Guns
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- type: uplinkListing
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id: UplinkPistolClarissa
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id: UplinkPistolViper
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category: Weapons
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itemId: WeaponPistolClarissa
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listingName: Clarissa
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itemId: WeaponPistolViper
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listingName: Viper
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description: A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto).
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price: 6
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- type: uplinkListing
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id: UplinkRevolverPredator
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id: UplinkRevolverPython
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category: Weapons
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itemId: WeaponRevolverPredator
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listingName: Predator
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itemId: WeaponRevolverPython
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listingName: Python
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description: A loud and deadly revolver. Uses .40 Magnum.
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price: 8
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# Inbuilt suppressor so it's sneaky + more expensive.
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- type: uplinkListing
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id: UplinkPistolMandella
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id: UplinkPistolCobra
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category: Weapons
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itemId: WeaponPistolMandella
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listingName: Mandella
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itemId: WeaponPistolCobra
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listingName: Cobra
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description: A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless).
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price: 8
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@@ -185,11 +185,11 @@
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icon: /Textures/Objects/Weapons/Guns/SMGs/c20r.rsi/icon.png
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- type: uplinkListing
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id: UplinkBojevicBundle
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id: UplinkBulldogBundle
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category: Bundles
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itemId: ClothingBackpackDuffelSyndicateFilledShotgun
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price: 25
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icon: /Textures/Objects/Weapons/Guns/Shotguns/bojevic.rsi/icon.png
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icon: /Textures/Objects/Weapons/Guns/Shotguns/bulldog.rsi/icon.png
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- type: uplinkListing
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id: UplinkGrenadeLauncherBundle
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@@ -788,4 +788,4 @@
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- type: Produce
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seedId: gatfruit
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- type: Food
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trash: WeaponRevolverPredator
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trash: WeaponRevolverPython
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@@ -76,13 +76,13 @@
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node: makeshiftLaser
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- type: entity
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name: cog laser carbine
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name: laser gun
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parent: BaseWeaponBattery
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id: WeaponLaserRifleCog
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id: WeaponLaserCarbine
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description: Favoured by Nanotrasen Security for being cheap and easy to use.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Battery/cog.rsi
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sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
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layers:
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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@@ -91,7 +91,7 @@
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shader: unshaded
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- type: Item
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size: 24
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sprite: Objects/Weapons/Guns/Battery/cog.rsi
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sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
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- type: Gun
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selectedMode: SemiAuto
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availableModes:
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@@ -101,9 +101,9 @@
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fireCost: 62.5
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- type: entity
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name: PDW-10 pulse pistol
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name: pulse pistol
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parent: BaseWeaponBattery
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id: WeaponPulsePistolPdw
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id: WeaponPulsePistol
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description: A state of the art energy pistol favoured as a sidearm by the NT-ERT operatives.
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components:
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- type: Sprite
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@@ -131,9 +131,9 @@
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startingCharge: 2000
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- type: entity
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name: DEAC-12 pulse carbine
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name: pulse carbine
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parent: BaseWeaponBattery
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id: WeaponPulseCarbineDeac
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id: WeaponPulseCarbine
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description: A high tech energy carbine favoured by the NT-ERT operatives.
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components:
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- type: Sprite
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@@ -163,10 +163,10 @@
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startingCharge: 5000
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- type: entity
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name: destroyer pulse rifle
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name: pulse rifle
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parent: BaseWeaponBattery
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id: WeaponPulseRifleDestroyer
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description: A weapon that fully lives up to its name.
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id: WeaponPulseRifle
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description: A weapon that is almost as infamous as its users.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Battery/pulse_rifle.rsi
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@@ -312,4 +312,4 @@
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zeroVisible: true
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- type: Appearance
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- type: StaticPrice
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price: 750
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price: 750
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@@ -49,16 +49,16 @@
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- type: Appearance
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- type: entity
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name: clarissa
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name: viper
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parent: BaseWeaponPistol
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id: WeaponPistolClarissa
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id: WeaponPistolViper
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description: A small, easily concealable, but somewhat underpowered gun.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Pistols/clarissa.rsi
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sprite: Objects/Weapons/Guns/Pistols/viper.rsi
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- type: Item
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size: 10
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sprite: Objects/Weapons/Guns/Pistols/clarissa.rsi
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sprite: Objects/Weapons/Guns/Pistols/viper.rsi
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- type: ItemSlots
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slots:
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gun_magazine:
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@@ -101,13 +101,13 @@
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- SemiAuto
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- type: entity
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name: mandella
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name: cobra
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parent: BaseWeaponPistol
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id: WeaponPistolMandella
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id: WeaponPistolCobra
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description: A rugged, robust operator handgun with inbuilt silencer.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Pistols/mandella.rsi
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sprite: Objects/Weapons/Guns/Pistols/cobra.rsi
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layers:
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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@@ -115,7 +115,7 @@
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map: ["enum.GunVisualLayers.Mag"]
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- type: Item
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size: 10
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sprite: Objects/Weapons/Guns/Pistols/mandella.rsi
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sprite: Objects/Weapons/Guns/Pistols/cobra.rsi
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- type: Gun
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/silenced.ogg
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@@ -151,6 +151,8 @@
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layers:
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-0
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map: ["enum.GunVisualLayers.Mag"]
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- type: Item
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size: 10
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sprite: Objects/Weapons/Guns/Pistols/mk58.rsi
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@@ -82,14 +82,14 @@
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- type: entity
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name: Predator
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parent: BaseWeaponRevolver
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id: WeaponRevolverPredator
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id: WeaponRevolverPython
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description: A robust revolver favoured by Syndicate agents.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Revolvers/predator.rsi
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sprite: Objects/Weapons/Guns/Revolvers/python.rsi
|
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- type: Item
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size: 12
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sprite: Objects/Weapons/Guns/Revolvers/predator.rsi
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sprite: Objects/Weapons/Guns/Revolvers/python.rsi
|
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- type: entity
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name: pirate revolver
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@@ -87,9 +87,9 @@
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- type: Appearance
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- type: entity
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name: Z8 Bulldog
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name: M-90gl
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parent: BaseWeaponRifle
|
||||
id: WeaponRifleBulldog
|
||||
id: WeaponRifleM90GrenadeLauncher
|
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description: An older bullpup carbine model, with an attached underbarrel grenade launcher.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -129,13 +129,13 @@
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||||
- type: Appearance
|
||||
|
||||
- type: entity
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name: Wintermute
|
||||
name: Lecter
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||||
parent: BaseWeaponRifle
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id: WeaponRifleWintermute
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id: WeaponRifleLecter
|
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description: A high end military grade assault rifle.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Rifles/wintermute.rsi
|
||||
sprite: Objects/Weapons/Guns/Rifles/lecter.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
@@ -143,7 +143,7 @@
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Item
|
||||
size: 24
|
||||
sprite: Objects/Weapons/Guns/Rifles/wintermute.rsi
|
||||
sprite: Objects/Weapons/Guns/Rifles/lecter.rsi
|
||||
- type: Gun
|
||||
soundGunshot:
|
||||
path: /Audio/Weapons/Guns/Gunshots/ltrifle.ogg
|
||||
|
||||
@@ -92,13 +92,13 @@
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
name: Drozd
|
||||
name: Vector
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSubMachineGunDrozd
|
||||
id: WeaponSubMachineGunVector
|
||||
description: An excellent fully automatic Heavy SMG.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/SMGs/drozd.rsi
|
||||
sprite: Objects/Weapons/Guns/SMGs/vector.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
@@ -106,7 +106,7 @@
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Item
|
||||
size: 24
|
||||
sprite: Objects/Weapons/Guns/SMGs/drozd.rsi
|
||||
sprite: Objects/Weapons/Guns/SMGs/vector.rsi
|
||||
- type: Gun
|
||||
fireRate: 6
|
||||
selectedMode: FullAuto
|
||||
@@ -188,9 +188,9 @@
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
name: Drozd
|
||||
parent: WeaponSubMachineGunDrozd
|
||||
id: WeaponSubMachineGunDrozdRubber
|
||||
name: Vector
|
||||
parent: WeaponSubMachineGunVector
|
||||
id: WeaponSubMachineGunVectorRubber
|
||||
description: An excellent fully automatic Heavy SMG.
|
||||
suffix: Non-Lethal
|
||||
components:
|
||||
|
||||
@@ -33,14 +33,14 @@
|
||||
path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg
|
||||
|
||||
- type: entity
|
||||
name: Bojevic
|
||||
name: Bulldog
|
||||
# Don't parent to BaseWeaponShotgun because it differs significantly
|
||||
parent: BaseItem
|
||||
id: WeaponShotgunBojevic
|
||||
id: WeaponShotgunBulldog
|
||||
description: It's a magazine-fed shotgun designed for close quarters combat.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Shotguns/bojevic.rsi
|
||||
sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi
|
||||
netsync: false
|
||||
layers:
|
||||
- state: base
|
||||
@@ -48,7 +48,7 @@
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Item
|
||||
sprite: Objects/Weapons/Guns/Shotguns/bojevic.rsi
|
||||
sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi
|
||||
size: 24
|
||||
- type: Gun
|
||||
fireRate: 2
|
||||
@@ -97,15 +97,15 @@
|
||||
capacity: 2
|
||||
|
||||
- type: entity
|
||||
name: Gladstone
|
||||
name: Enforcer
|
||||
parent: BaseWeaponShotgun
|
||||
id: WeaponShotgunGladstone
|
||||
id: WeaponShotgunEnforcer
|
||||
description: A next-generation Frozen Star shotgun.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Shotguns/gladstone.rsi
|
||||
sprite: Objects/Weapons/Guns/Shotguns/enforcer.rsi
|
||||
- type: Item
|
||||
sprite: Objects/Weapons/Guns/Shotguns/gladstone.rsi
|
||||
sprite: Objects/Weapons/Guns/Shotguns/enforcer.rsi
|
||||
- type: BallisticAmmoProvider
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -5,19 +5,19 @@
|
||||
- id: WeaponRifleAk
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponRifleBulldog
|
||||
- id: WeaponRifleM90GrenadeLauncher
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponRifleWintermute
|
||||
- id: WeaponRifleLecter
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponPistolClarissa
|
||||
- id: WeaponPistolViper
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponPistolHandmade
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponPistolMandella
|
||||
- id: WeaponPistolCobra
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponPistolMk58
|
||||
@@ -46,13 +46,13 @@
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
|
||||
- id: WeaponShotgunBojevic
|
||||
- id: WeaponShotgunBulldog
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponShotgunDoubleBarreled
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponShotgunGladstone
|
||||
- id: WeaponShotgunEnforcer
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponShotgunKammerer
|
||||
@@ -68,7 +68,7 @@
|
||||
- id: WeaponSubMachineGunC20r
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponSubMachineGunDrozd
|
||||
- id: WeaponSubMachineGunVector
|
||||
amount: 0
|
||||
maxAmount: 5
|
||||
- id: WeaponSubMachineGunWt550
|
||||
|
||||
Reference in New Issue
Block a user