Spread items when dumping contents out of a bag (#8678)

Co-authored-by: Kara <lunarautomaton6@gmail.com>
This commit is contained in:
WilliamECrew
2022-06-05 17:34:44 -07:00
committed by GitHub
parent ec71d87106
commit 4587b64796

View File

@@ -8,6 +8,7 @@ using Content.Server.Disposal.Unit.EntitySystems;
using Content.Server.DoAfter;
using Content.Shared.Placeable;
using Robust.Shared.Containers;
using Robust.Shared.Random;
namespace Content.Server.Storage.EntitySystems
{
@@ -15,6 +16,7 @@ namespace Content.Server.Storage.EntitySystems
{
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly DisposalUnitSystem _disposalUnitSystem = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
@@ -146,14 +148,17 @@ namespace Content.Server.Storage.EntitySystems
foreach (var entity in dumpQueue)
{
Transform(entity).AttachParentToContainerOrGrid(EntityManager);
var transform = Transform(entity);
transform.AttachParentToContainerOrGrid(EntityManager);
transform.LocalPosition = transform.LocalPosition + _random.NextVector2Box() / 2;
transform.LocalRotation = _random.NextAngle();
}
if (HasComp<PlaceableSurfaceComponent>(args.Target))
{
foreach (var entity in dumpQueue)
{
Transform(entity).LocalPosition = Transform(args.Target.Value).LocalPosition;
Transform(entity).LocalPosition = Transform(args.Target.Value).LocalPosition + _random.NextVector2Box() / 4;
}
return;
}