Refactor status icons take 2, cyborgs don't see criminal status (#26207)
* Initial commit. * review --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -1,10 +1,11 @@
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using Content.Shared.Overlays;
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using Content.Shared.StatusIcon.Components;
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using Content.Shared.NukeOps;
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using Content.Shared.StatusIcon;
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using Content.Shared.StatusIcon.Components;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Overlays;
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public sealed class ShowSyndicateIconsSystem : EquipmentHudSystem<ShowSyndicateIconsComponent>
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{
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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@@ -16,28 +17,13 @@ public sealed class ShowSyndicateIconsSystem : EquipmentHudSystem<ShowSyndicateI
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SubscribeLocalEvent<NukeOperativeComponent, GetStatusIconsEvent>(OnGetStatusIconsEvent);
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}
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private void OnGetStatusIconsEvent(EntityUid uid, NukeOperativeComponent nukeOperativeComponent, ref GetStatusIconsEvent args)
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private void OnGetStatusIconsEvent(EntityUid uid, NukeOperativeComponent component, ref GetStatusIconsEvent ev)
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{
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if (!IsActive || args.InContainer)
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{
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if (!IsActive || ev.InContainer)
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return;
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}
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var syndicateIcons = SyndicateIcon(uid, nukeOperativeComponent);
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args.StatusIcons.AddRange(syndicateIcons);
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}
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private IReadOnlyList<StatusIconPrototype> SyndicateIcon(EntityUid uid, NukeOperativeComponent nukeOperativeComponent)
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{
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var result = new List<StatusIconPrototype>();
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if (_prototype.TryIndex<StatusIconPrototype>(nukeOperativeComponent.SyndStatusIcon, out var syndicateicon))
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{
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result.Add(syndicateicon);
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}
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return result;
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if (_prototype.TryIndex<StatusIconPrototype>(component.SyndStatusIcon, out var iconPrototype))
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ev.StatusIcons.Add(iconPrototype);
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}
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}
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