New science unlock: the H.A.R.M.P.A.C.K (#38824)
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@@ -98,3 +98,25 @@
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- type: Construction
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graph: ClothingBagPet
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node: bagPet
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- type: entity
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parent: Clothing
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id: ClothingBackpackHarmpack
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name: H.A.R.M.P.A.C.K.
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description: Now you can reload, punch, and eat a snack - simultaneously.
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components:
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- type: Sprite
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sprite: Clothing/Back/Specific/harmpack.rsi
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state: icon
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- type: Item
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size: Ginormous
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- type: Clothing
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slots: BACK
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- type: ExtraHandsEquipment
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hands:
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# middle hands to prevent overlapping inhand sprites
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# This can be changed once we have per-hand displacement maps
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extra_hand_1:
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location: Middle
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extra_hand_2:
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location: Middle
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