Greytide Virus station event (#33547)
* proof of concept * full implementation * I commited a crime * t * min players increase
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@@ -10,6 +10,7 @@
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- id: ClericalError
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- id: CockroachMigration
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- id: GasLeak
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- id: GreytideVirus
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- id: IonStorm # its calm like 90% of the time smh
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- id: KudzuGrowth
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- id: MassHallucinations
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@@ -540,3 +541,24 @@
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maxOccurrences: 1 # this event has diminishing returns on interesting-ness, so we cap it
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weight: 5
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- type: MobReplacementRule
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- type: entity
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id: GreytideVirus
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parent: BaseStationEventShortDelay
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components:
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- type: StationEvent
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startAudio:
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path: /Audio/Announcements/attention.ogg
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weight: 5
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minimumPlayers: 25
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reoccurrenceDelay: 20
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- type: GreytideVirusRule
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accessGroups:
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- Cargo
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- Command
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- Engineering
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- Research
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- Security
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- Service
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blacklist:
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- External # don't space everything
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