Base changeling objective(s) (#39562)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -232,6 +232,8 @@
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- type: GameRule
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minPlayers: 25
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- type: AntagSelection
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agentName: changeling-round-end-agent-name
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selectionTime: IntraPlayerSpawn
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definitions:
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- prefRoles: [ Changeling ]
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max: 3
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@@ -249,6 +251,9 @@
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- ActionRetractableItemArmBlade # Temporary addition, will inevitably be a purchasable in the bio-store
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mindRoles:
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- MindRoleChangeling
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- type: AntagObjectives
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objectives:
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- ChangelingSurviveObjective
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- type: entity
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id: Revolutionary
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23
Resources/Prototypes/Objectives/changeling.yml
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23
Resources/Prototypes/Objectives/changeling.yml
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@@ -0,0 +1,23 @@
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- type: entity
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abstract: true
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parent: BaseObjective
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id: BaseChangelingObjective
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components:
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- type: Objective
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issuer: objective-issuer-changeling
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difficulty: 1
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- type: RoleRequirement
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roles:
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- ChangelingRole
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- type: entity
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parent: [BaseChangelingObjective, BaseSurviveObjective]
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id: ChangelingSurviveObjective
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name: Survive.
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description: We must stay alive at all cost.
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components:
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- type: Objective
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difficulty: 1
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icon:
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sprite: Mobs/Species/Human/organs.rsi
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state: heart-on
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