More Alchemy stuff (#184)

* mortar and vat fix

* alchemy playtest preparation

* Update PostMapInitTest.cs

* balance tweak
This commit is contained in:
Ed
2024-05-28 22:07:34 +03:00
committed by GitHub
parent 8c0017f891
commit 496c7638c0
19 changed files with 5634 additions and 38 deletions

View File

@@ -123,14 +123,6 @@ namespace Content.Shared.Storage
[DataField, ViewVariables(VVAccess.ReadWrite)]
public StorageDefaultOrientation? DefaultStorageOrientation;
/// <summary>
/// CrystallPunk bandage. We need to put in both objects and liquids.
/// This avoids situations where a player puts a bucket into the cauldron
/// instead of pouring liquid from the bucket into the cauldron.
/// </summary>
[DataField]
public bool CP14CanStorageSolutionManagers = true;
[Serializable, NetSerializable]
public enum StorageUiKey : byte
{