Revert "Actions Rework" (#6888)

This commit is contained in:
Leon Friedrich
2022-02-25 18:55:18 +13:00
committed by GitHub
parent 5ac5dd6a64
commit 49ae383f06
135 changed files with 5165 additions and 3119 deletions

View File

@@ -1,41 +1,24 @@
using Content.Server.Light.Components;
using Content.Server.Light.Events;
using Content.Shared.Actions;
using Content.Shared.Light;
using Content.Shared.Toggleable;
using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using System;
using Robust.Shared.IoC;
namespace Content.Server.Light.EntitySystems
{
public sealed class UnpoweredFlashlightSystem : EntitySystem
{
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<UnpoweredFlashlightComponent, GetVerbsEvent<ActivationVerb>>(AddToggleLightVerbs);
SubscribeLocalEvent<UnpoweredFlashlightComponent, GetActionsEvent>(OnGetActions);
SubscribeLocalEvent<UnpoweredFlashlightComponent, ToggleActionEvent>(OnToggleAction);
}
private void OnToggleAction(EntityUid uid, UnpoweredFlashlightComponent component, ToggleActionEvent args)
{
if (args.Handled)
return;
ToggleLight(component);
args.Handled = true;
}
private void OnGetActions(EntityUid uid, UnpoweredFlashlightComponent component, GetActionsEvent args)
{
args.Actions.Add(component.ToggleAction);
}
private void AddToggleLightVerbs(EntityUid uid, UnpoweredFlashlightComponent component, GetVerbsEvent<ActivationVerb> args)
@@ -66,7 +49,7 @@ namespace Content.Server.Light.EntitySystems
SoundSystem.Play(Filter.Pvs(light.Owner), flashlight.ToggleSound.GetSound(), flashlight.Owner);
RaiseLocalEvent(flashlight.Owner, new LightToggleEvent(flashlight.LightOn));
_actionsSystem.SetToggled(flashlight.ToggleAction, flashlight.LightOn);
}
}
}