Keys & Locks crafting (#1207)

* keeye

* random locks for demiplanes

* blank keys, material keys

* craft blank keys

* key file

* fix skill tree UIScaling

* fix audio and sounds and prediction

* delete crowbar, merge its into pickaxe

* QoL key shaping

* lock introdusing

* QoL progress lockpicking

* examinable lock

* lock insert

* mithril lockkpick

* Update wall_dirt.yml
This commit is contained in:
Ed
2025-04-24 17:10:52 +03:00
committed by GitHub
parent a2ed3154bb
commit 4bb614981f
78 changed files with 949 additions and 358 deletions

View File

@@ -2,7 +2,6 @@ using System.Linq;
using Content.Server.Labels;
using Content.Shared._CP14.LockKey;
using Content.Shared._CP14.LockKey.Components;
using Content.Shared.Examine;
using Content.Shared.GameTicking;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
@@ -15,7 +14,7 @@ public sealed partial class CP14KeyholeGenerationSystem : EntitySystem
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly LabelSystem _label = default!;
private Dictionary<ProtoId<CP14LockTypePrototype>, List<int>> _roundKeyData = new();
private Dictionary<ProtoId<CP14LockTypePrototype>, List<int>> _roundKeyData = new(); //TODO: it won't survive saving and loading. This data must be stored in some component.
public override void Initialize()
{
@@ -25,8 +24,6 @@ public sealed partial class CP14KeyholeGenerationSystem : EntitySystem
SubscribeLocalEvent<CP14LockComponent, MapInitEvent>(OnLockInit);
SubscribeLocalEvent<CP14KeyComponent, MapInitEvent>(OnKeyInit);
SubscribeLocalEvent<CP14KeyComponent, ExaminedEvent>(OnKeyExamine);
}
#region Init
@@ -49,28 +46,13 @@ public sealed partial class CP14KeyholeGenerationSystem : EntitySystem
{
SetShape(lockEnt, lockEnt.Comp.AutoGenerateShape.Value);
}
else if (lockEnt.Comp.AutoGenerateRandomShape != null)
{
SetRandomShape(lockEnt, lockEnt.Comp.AutoGenerateRandomShape.Value);
}
}
#endregion
private void OnKeyExamine(Entity<CP14KeyComponent> key, ref ExaminedEvent args)
{
var parent = Transform(key).ParentUid;
if (parent != args.Examiner)
return;
if (key.Comp.LockShape == null)
return;
var markup = Loc.GetString("cp14-lock-examine-key", ("item", MetaData(key).EntityName));
markup += " (";
foreach (var item in key.Comp.LockShape)
{
markup += $"{item} ";
}
markup += ")";
args.PushMarkup(markup);
}
private List<int> GetKeyLockData(ProtoId<CP14LockTypePrototype> category)
{
if (_roundKeyData.ContainsKey(category))
@@ -84,6 +66,7 @@ public sealed partial class CP14KeyholeGenerationSystem : EntitySystem
public void SetShape(Entity<CP14KeyComponent> keyEnt, ProtoId<CP14LockTypePrototype> type)
{
keyEnt.Comp.LockShape = GetKeyLockData(type);
DirtyField(keyEnt, keyEnt.Comp, nameof(CP14KeyComponent.LockShape));
var indexedType = _proto.Index(type);
if (indexedType.Name is not null)
@@ -97,6 +80,19 @@ public sealed partial class CP14KeyholeGenerationSystem : EntitySystem
var indexedType = _proto.Index(type);
if (indexedType.Name is not null)
_label.Label(lockEnt, Loc.GetString(indexedType.Name.Value));
DirtyField(lockEnt, lockEnt.Comp, nameof(CP14LockComponent.LockShape));
}
public void SetRandomShape(Entity<CP14LockComponent> lockEnt, int complexity)
{
lockEnt.Comp.LockShape = new List<int>();
for (var i = 0; i < complexity; i++)
{
lockEnt.Comp.LockShape.Add(_random.Next(-SharedCP14LockKeySystem.DepthComplexity, SharedCP14LockKeySystem.DepthComplexity));
}
DirtyField(lockEnt, lockEnt.Comp, nameof(CP14LockComponent.LockShape));
}
private List<int> GenerateNewUniqueLockData(ProtoId<CP14LockTypePrototype> category)