Atmos pipes now deal blunt damage (#27673)
* pipe * weak * inhand * IT WORKS * inventory
This commit is contained in:
@@ -1,4 +1,4 @@
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- type: entity
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- type: entity
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abstract: true
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id: GasPipeBase
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parent: BaseItem
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@@ -101,6 +101,20 @@
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- type: Construction
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graph: GasPipe
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node: straight
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- type: Item
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size: Normal
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storedSprite:
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sprite: Structures/Piping/Atmospherics/pipe.rsi
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state: storageStraight
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shape:
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- 0,0,0,2
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- type: MeleeWeapon
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attackRate: 1
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damage:
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types:
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Blunt: 8
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soundHit:
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collection: MetalThud # this NEEDS to changed to the metal pipe falling sound effect on april first every year
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- type: entity
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parent: GasPipeBase
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@@ -120,6 +134,27 @@
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- type: Construction
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graph: GasPipe
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node: bend
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- type: Item
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size: Small
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shape:
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- 0,0,1,0
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- 1,1,1,1
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heldPrefix: Bend
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storedSprite:
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sprite: Structures/Piping/Atmospherics/pipe.rsi
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state: storageBend
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- type: MeleeWeapon
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wideAnimationRotation: 180
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attackRate: 1
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damage:
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types:
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Blunt: 6
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soundHit:
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collection: MetalThud
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- type: DamageOtherOnHit
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damage:
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types:
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Blunt: 3 #This should be 6 but throwing damage is doubled at the moment for some reason so for now it's 3
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- type: entity
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parent: GasPipeBase
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@@ -139,6 +174,23 @@
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- type: Construction
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graph: GasPipe
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node: tjunction
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- type: Item
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size: Normal
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shape:
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- 0,0,2,0
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- 1,1,1,1
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heldPrefix: TJunction
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storedSprite:
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sprite: Structures/Piping/Atmospherics/pipe.rsi
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state: storageTJunction
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- type: MeleeWeapon
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wideAnimationRotation: 90
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attackRate: 0.75
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damage:
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types:
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Blunt: 10
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soundHit:
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collection: MetalThud
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- type: entity
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parent: GasPipeBase
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@@ -160,6 +212,20 @@
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- type: Construction
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graph: GasPipe
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node: fourway
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- type: Item
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size: Normal
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shape:
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- 1,0,1,2
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- 0,1,2,1
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heldPrefix: Fourway
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- type: MeleeWeapon
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wideAnimationRotation: 90
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attackRate: 0.75
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damage:
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types:
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Blunt: 10
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soundHit:
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collection: MetalThud
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- type: entity
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id: GasPipeBroken
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