Split decal cleaner into Broom + Max Gab papers and hair (#470)
* add broom * water fix * new hair * paper added * feather pen * some unfinished inkwell * inkstorage * Update meta.json * fixes
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@@ -6,7 +6,7 @@ namespace Content.Shared.Fluids;
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public abstract partial class SharedPuddleSystem
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{
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[ValidatePrototypeId<ReagentPrototype>]
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private const string Water = "CP14Water"; //CP14 Water
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private const string Water = "Water";
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public static readonly string[] EvaporationReagents = [Water];
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