Mothroaches can now wear hamster-wearable clothes + pet inventory tweaks (#28956)

* moth displacement + inventory tweaks

* Fix off by 1 on the head sprites

* Move files to main mothroach folder

* Fix mask up a bit

* Fix side mask sprites

* Change format because it changed forever ago
This commit is contained in:
Verm
2024-08-19 23:20:12 -05:00
committed by GitHub
parent 800b4a7c29
commit 4e3e8ad03c
20 changed files with 78 additions and 10 deletions

View File

@@ -444,7 +444,7 @@
insertingState: inserting_mothroach
- type: MothAccent
- type: Sprite
sprite: Mobs/Animals/mothroach.rsi
sprite: Mobs/Animals/mothroach/mothroach.rsi
layers:
- map: ["enum.DamageStateVisualLayers.Base", "movement"]
state: mothroach
@@ -459,7 +459,7 @@
size: Normal
- type: Clothing
quickEquip: false
sprite: Mobs/Animals/mothroach.rsi
sprite: Mobs/Animals/mothroach/mothroach.rsi
equippedPrefix: 0
slots:
- HEAD
@@ -538,6 +538,41 @@
- type: FireVisuals
sprite: Mobs/Effects/onfire.rsi
normalState: Mouse_burning
- type: Strippable
- type: UserInterface
interfaces:
enum.StrippingUiKey.Key:
type: StrippableBoundUserInterface
- type: InventorySlots
- type: Inventory
speciesId: hamster
templateId: hamster
displacements:
head:
sizeMaps:
32:
sprite: Mobs/Animals/mothroach/displacement.rsi
state: head
mask:
sizeMaps:
32:
sprite: Mobs/Animals/mothroach/displacement.rsi
state: mask
suitstorage:
sizeMaps:
32:
sprite: Mobs/Animals/mothroach/displacement.rsi
state: suitstorage
eyes:
sizeMaps:
32:
sprite: Mobs/Animals/mothroach/displacement.rsi
state: eyes
neck:
sizeMaps:
32:
sprite: Mobs/Animals/mothroach/displacement.rsi
state: neck
# Note that the mallard duck is actually a male drake mallard, with the brown duck being the female variant of the same species, however ss14 lacks sex specific textures