Balance bugtweak (#881)

* Update CP14UniqueLootSystem.cs

* some demiplane balance

* rings undepants

* fix #870

* fix #868

* Update CP14ClientWallpaperSystem.cs
This commit is contained in:
Ed
2025-02-10 22:07:25 +03:00
committed by GitHub
parent c78bc23c06
commit 4f4d24ac5b
13 changed files with 29 additions and 39 deletions

View File

@@ -1,5 +1,6 @@
using Content.Client.IconSmoothing;
using Content.Shared._CP14.Wallpaper;
using Content.Shared.IconSmoothing;
using Robust.Client.GameObjects;
namespace Content.Client._CP14.Wallpaper;
@@ -8,8 +9,8 @@ public sealed class CP14ClientWallpaperSystem : CP14SharedWallpaperSystem
{
public override void Initialize()
{
SubscribeLocalEvent<CP14WallpaperHolderComponent, AfterAutoHandleStateEvent>(OnHandleState, after: new[] { typeof(IconSmoothSystem) });
SubscribeLocalEvent<CP14WallpaperHolderComponent, ComponentStartup>(OnStartup, after: new[] { typeof(IconSmoothSystem) });
SubscribeLocalEvent<CP14WallpaperHolderComponent, AfterAutoHandleStateEvent>(OnHandleState, after: new[] { typeof(IconSmoothSystem), typeof(SharedRandomIconSmoothSystem), typeof(ClientRandomIconSmoothSystem) });
SubscribeLocalEvent<CP14WallpaperHolderComponent, ComponentStartup>(OnStartup, after: new[] { typeof(IconSmoothSystem), typeof(SharedRandomIconSmoothSystem), typeof(ClientRandomIconSmoothSystem) });
}
private void OnStartup(Entity<CP14WallpaperHolderComponent> holder, ref ComponentStartup args)