Chemistry warnings cleanup (#36160)

* Chemistry warnings cleanup

* Fixing failed ITest

* Better entity instantiation

* Caching spritesystem and entity instantiation improvement

* Correcting naming conventions

* Rearranging dependency caching
This commit is contained in:
J
2025-03-30 12:07:34 +00:00
committed by GitHub
parent 0180a9db50
commit 504e70be2b
3 changed files with 12 additions and 6 deletions

View File

@@ -1,4 +1,4 @@
using Content.Shared.Vapor;
using Content.Shared.Vapor;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
@@ -41,7 +41,7 @@ public sealed class VaporVisualizerSystem : VisualizerSystem<VaporVisualsCompone
TryComp<AnimationPlayerComponent>(uid, out var animPlayer) &&
!AnimationSystem.HasRunningAnimation(uid, animPlayer, VaporVisualsComponent.AnimationKey))
{
AnimationSystem.Play(uid, animPlayer, comp.VaporFlick, VaporVisualsComponent.AnimationKey);
AnimationSystem.Play((uid, animPlayer), comp.VaporFlick, VaporVisualsComponent.AnimationKey);
}
}