Turn some implants into triggers (#39364)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
This commit is contained in:
slarticodefast
2025-08-06 21:52:11 +02:00
committed by GitHub
parent 9872a28d7f
commit 534553dddf
19 changed files with 352 additions and 271 deletions

View File

@@ -0,0 +1,34 @@
using Content.Shared.Cuffs;
using Content.Shared.Cuffs.Components;
using Content.Shared.Trigger.Components.Effects;
namespace Content.Shared.Trigger.Systems;
public sealed class UncuffOnTriggerSystem : EntitySystem
{
[Dependency] private readonly SharedCuffableSystem _cuffable = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<UncuffOnTriggerComponent, TriggerEvent>(OnTrigger);
}
private void OnTrigger(Entity<UncuffOnTriggerComponent> ent, ref TriggerEvent args)
{
if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
return;
var target = ent.Comp.TargetUser ? args.User : ent.Owner;
if (target == null)
return;
if (!TryComp<CuffableComponent>(target.Value, out var cuffs) || cuffs.Container.ContainedEntities.Count < 1)
return;
_cuffable.Uncuff(target.Value, args.User, cuffs.LastAddedCuffs);
args.Handled = true;
}
}