Demiplan polishing v4 (#530)
* Wizden PR copy
* sync
* Update DungeonJob.PostGenBiome.cs
* Update DungeonJob.PostGenBiome.cs
* some rebalance
* required exits and enters!
* room fill fix
* snakes nerf
* enable En-US localization for playtest
* guidebook update
* hotfix!!!
* anchoring deletion
* trying fix caves
* Update RoomFillSystem.cs
* disable locations for test
* Update CP14SpawnRandomDemiplaneJob.cs
* Update required_layers.yml
* Revert "Update required_layers.yml"
This reverts commit 2dd33db282.
* finally
* Update ContentLocalizationManager.cs
* Update spawners.yml
* Update test.yml
* fix
This commit is contained in:
@@ -13,7 +13,6 @@ namespace Content.Server.Procedural;
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public sealed partial class DungeonSystem
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{
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// Temporary caches.
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private readonly HashSet<EntityUid> _entitySet = new();
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private readonly List<DungeonRoomPrototype> _availableRooms = new();
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/// <summary>
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@@ -99,6 +98,20 @@ public sealed partial class DungeonSystem
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return roomRotation;
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}
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private static Box2 GetRotatedBox(Vector2 point1, Vector2 point2, double angle)
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{
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if (angle == 0)
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return new Box2(point1, point2);
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if (Math.Abs(angle - Math.PI / 2) < 1E-5)
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return new Box2(point2.X, point1.Y, point1.X, point2.Y);
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if (Math.Abs(angle - Math.PI) < 1E-5)
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return new Box2(point2, point1);
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if (Math.Abs(angle + Math.PI / 2) < 1E-5)
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return new Box2(point1.X, point2.Y, point2.X, point1.Y);
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throw new NotImplementedException();
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}
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public void SpawnRoom(
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EntityUid gridUid,
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MapGridComponent grid,
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@@ -113,32 +126,37 @@ public sealed partial class DungeonSystem
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var templateGrid = Comp<MapGridComponent>(templateMapUid);
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var roomDimensions = room.Size;
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var entitySet = new HashSet<EntityUid>();
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var finalRoomRotation = roomTransform.Rotation();
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//CP14 bandage it - int dont work
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// go BRRNNTTT on existing stuff
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//if (clearExisting)
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//{
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// var gridBounds = new Box2(Vector2.Transform(-room.Size/2, roomTransform), Vector2.Transform(room.Size/2, roomTransform));
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// _entitySet.Clear();
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// // Polygon skin moment
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// gridBounds = gridBounds.Enlarged(-0.05f);
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// _lookup.GetLocalEntitiesIntersecting(gridUid, gridBounds, _entitySet, LookupFlags.Uncontained);
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//
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// foreach (var templateEnt in _entitySet)
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// {
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// Del(templateEnt);
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// }
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//
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// if (TryComp(gridUid, out DecalGridComponent? decalGrid))
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// {
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// foreach (var decal in _decals.GetDecalsIntersecting(gridUid, gridBounds, decalGrid))
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// {
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// _decals.RemoveDecal(gridUid, decal.Index, decalGrid);
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// }
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// }
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//}
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//CP14 end
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/*
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if (clearExisting)
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{
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var point1 = Vector2.Transform(-room.Size / 2, roomTransform);
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var point2 = Vector2.Transform(room.Size / 2, roomTransform);
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var gridBounds = GetRotatedBox(point1, point2, finalRoomRotation);
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entitySet.Clear();
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// Polygon skin moment
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gridBounds = gridBounds.Enlarged(-0.05f);
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_lookup.GetLocalEntitiesIntersecting(gridUid, gridBounds, entitySet, LookupFlags.Uncontained);
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foreach (var templateEnt in entitySet)
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{
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Del(templateEnt);
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}
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if (TryComp(gridUid, out DecalGridComponent? decalGrid))
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{
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foreach (var decal in _decals.GetDecalsIntersecting(gridUid, gridBounds, decalGrid))
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{
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_decals.RemoveDecal(gridUid, decal.Index, decalGrid);
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}
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}
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}
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*/
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var roomCenter = (room.Offset + room.Size / 2f) * grid.TileSize;
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var tileOffset = -roomCenter + grid.TileSizeHalfVector;
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