Merge remote-tracking branch 'upstream/stable' into ed-upstream-sync
# Conflicts: # Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
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@@ -1,6 +1,5 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Atmos.Components;
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using Content.Server.IgnitionSource;
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using Content.Server.Stunnable;
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using Content.Server.Temperature.Components;
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using Content.Server.Temperature.Systems;
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@@ -12,6 +11,7 @@ using Content.Shared.Atmos;
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using Content.Shared.Atmos.Components;
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using Content.Shared.Damage;
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using Content.Shared.Database;
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using Content.Shared.IgnitionSource;
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using Content.Shared.Interaction;
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using Content.Shared.Inventory;
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using Content.Shared.Physics;
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@@ -38,7 +38,7 @@ namespace Content.Server.Atmos.EntitySystems
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly StunSystem _stunSystem = default!;
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[Dependency] private readonly TemperatureSystem _temperatureSystem = default!;
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[Dependency] private readonly IgnitionSourceSystem _ignitionSourceSystem = default!;
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[Dependency] private readonly SharedIgnitionSourceSystem _ignitionSourceSystem = default!;
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[Dependency] private readonly DamageableSystem _damageableSystem = default!;
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[Dependency] private readonly AlertsSystem _alertsSystem = default!;
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[Dependency] private readonly FixtureSystem _fixture = default!;
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