added battle staff (#286)

This commit is contained in:
Ed
2024-06-27 23:29:27 +03:00
committed by GitHub
parent dcfd3f6aa5
commit 54ecb1b23e
8 changed files with 72 additions and 0 deletions

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- type: entity
id: CP14BaseBattleStaff
parent:
- BaseItem
- CP14BaseWeaponDestructible
name: battle staff
description: an extremely simple and effective weapon - a long straight and heavy stick.
components:
- type: Item
size: Ginormous
- type: Sprite
sprite: _CP14/Objects/Weapons/Melee/BattleStaff/battleStaff.rsi
layers:
- state: icon
- type: Clothing
equipDelay: 1
unequipDelay: 1
sprite: _CP14/Objects/Weapons/Melee/BattleStaff/battleStaff.rsi
quickEquip: false
breakOnMove: false
slots:
- back
- type: Wieldable
- type: IncreaseDamageOnWield
damage:
types:
Blunt: 8
- type: MeleeWeapon
attackRate: 0.8
wideAnimationRotation: -30
wideAnimation: CP14WeaponArcSlash
damage:
types:
Blunt: 12
soundHit:
collection: MetalThud
cPAnimationLength: 0.3
cPAnimationOffset: -1.3

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{
"version": 1,
"license": "All rights reserved for the CrystallPunk14 project only",
"copyright": "Created by TheShuEd (Github) for CrystallPunk",
"size": {
"x": 48,
"y": 48
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "wielded-inhand-left",
"directions": 4
},
{
"name": "wielded-inhand-right",
"directions": 4
},
{
"name": "equipped-BACKPACK",
"directions": 4
}
]
}

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