* simple roo system

* tweaks

* roof sprite update

* transparent roof

* wooden roof sprite

* remove weather: false from all tiles

* stone roof + roofs crafting

* final shtrix, maps update

* fuck

* fix checks

* reagent auto vaporize tweaks

* Update base.yml
This commit is contained in:
Ed
2024-12-11 14:44:16 +03:00
committed by GitHub
parent e4b60b31c0
commit 576bbe91d0
55 changed files with 20995 additions and 180 deletions

View File

@@ -25,7 +25,7 @@ public sealed partial class PuddleSystem
var tileRef = _maps.GetTileRef(xform.GridUid.Value, mapGrid, xform.Coordinates);
var tileDef = (ContentTileDefinition) _tileDefManager[tileRef.Tile.TypeId];
entity.Comp.CP14ForceEvaporation = tileDef.Weather;
entity.Comp.CP14ForceEvaporation = tileDef.SuckReagents;
}
//CP14 End force evaporation under sky
}