Roofs (#657)
* simple roo system * tweaks * roof sprite update * transparent roof * wooden roof sprite * remove weather: false from all tiles * stone roof + roofs crafting * final shtrix, maps update * fuck * fix checks * reagent auto vaporize tweaks * Update base.yml
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@@ -221,13 +221,14 @@ namespace Content.Server.Ghost
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_actions.SetCooldown(component.BooActionEntity.Value, start, end);
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}
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_actions.AddAction(uid, ref component.ToggleGhostHearingActionEntity, component.ToggleGhostHearingAction);
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//_actions.AddAction(uid, ref component.ToggleGhostHearingActionEntity, component.ToggleGhostHearingAction); //Dont need in CP14
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_actions.AddAction(uid, ref component.ToggleLightingActionEntity, component.ToggleLightingAction);
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_actions.AddAction(uid, ref component.ToggleFoVActionEntity, component.ToggleFoVAction);
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_actions.AddAction(uid, ref component.ToggleGhostsActionEntity, component.ToggleGhostsAction);
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//CP14
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_actions.AddAction(uid, ref component.CP14ZLevelUpActionEntity, component.CP14ZLevelUpAction);
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_actions.AddAction(uid, ref component.CP14ZLevelDownActionEntity, component.CP14ZLevelDownAction);
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_actions.AddAction(uid, ref component.CP14ToggleRoofActionEntity, component.CP14ToggleRoofAction);
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//CP14 end
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}
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