Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -11,6 +11,7 @@ public sealed class JukeboxSystem : SharedJukeboxSystem
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly AnimationPlayerSystem _animationPlayer = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
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[Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!;
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public override void Initialize()
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{
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@@ -35,13 +36,10 @@ public sealed class JukeboxSystem : SharedJukeboxSystem
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var query = AllEntityQuery<JukeboxComponent, UserInterfaceComponent>();
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while (query.MoveNext(out _, out var ui))
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while (query.MoveNext(out var uid, out _, out var ui))
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{
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if (!ui.OpenInterfaces.TryGetValue(JukeboxUiKey.Key, out var baseBui) ||
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baseBui is not JukeboxBoundUserInterface bui)
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{
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if (!_uiSystem.TryGetOpenUi<JukeboxBoundUserInterface>((uid, ui), JukeboxUiKey.Key, out var bui))
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continue;
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}
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bui.PopulateMusic();
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}
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@@ -49,15 +47,9 @@ public sealed class JukeboxSystem : SharedJukeboxSystem
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private void OnJukeboxAfterState(Entity<JukeboxComponent> ent, ref AfterAutoHandleStateEvent args)
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{
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if (!TryComp(ent, out UserInterfaceComponent? ui))
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if (!_uiSystem.TryGetOpenUi<JukeboxBoundUserInterface>(ent.Owner, JukeboxUiKey.Key, out var bui))
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return;
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if (!ui.OpenInterfaces.TryGetValue(JukeboxUiKey.Key, out var baseBui) ||
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baseBui is not JukeboxBoundUserInterface bui)
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{
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return;
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}
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bui.Reload();
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}
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