diff --git a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs index 62e63501ee..35a15178d8 100644 --- a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs +++ b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs @@ -508,7 +508,7 @@ public abstract partial class SharedGunSystem : EntitySystem return; var ev = new MuzzleFlashEvent(GetNetEntity(gun), sprite, worldAngle); - CreateEffect(gun, ev, gun); + CreateEffect(gun, ev, user); } public void CauseImpulse(EntityCoordinates fromCoordinates, EntityCoordinates toCoordinates, EntityUid user, PhysicsComponent userPhysics)