Add high pressure machine frame rsi (#4950)
Implement Disposal machine construction graph and recepie Restore eris disposal unit Co-authored-by: Julian Giebel <j.giebel@netrocks.info> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -0,0 +1,48 @@
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- type: entity
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id: DisposalMachineFrame
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name: High Pressure Machine Frame
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description: A machine frame made to withstand the amount of pressure used in the station's disposal system.
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placement:
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mode: SnapgridCenter
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components:
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- type: Transform
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anchored: true
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- type: Physics
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bodyType: Static
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.25,-0.4,0.25,0.4"
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mass: 25
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layer:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- Opaque
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mask:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- type: Clickable
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- type: InteractionOutline
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- type: Anchorable
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- type: Pullable
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- type: Construction
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graph: disposalMachine
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node: frame
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Metallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 100
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behaviors:
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- !type:ChangeConstructionNodeBehavior
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node: start
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Sprite
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sprite: Structures/Piping/high_pressure_machine_frame.rsi
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state: frame
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@@ -72,6 +72,9 @@
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parent: DisposalUnitBase
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name: disposal unit
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components:
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- type: Construction
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graph: disposalMachine
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node: disposal_unit
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- type: DisposalUnit
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flushTime: 2
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- type: UserInterface
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