Added Bacchus' Blessing Drink (#35306)
* added start to bacchus blessing with few more things left to do * added sprites and trying to get the empty sprite to work * fixed empty sprite will fill layer * added missing fill image * made flavor, physical description, recipe reaction and tweaked reagent threshold * fixed fill levels * removed name from drinks.yml, updated suffix instead * delay is weird and broken, removing the difference * updated copyright
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@@ -124,4 +124,5 @@
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- DrinkShakeRobo
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- DrinkHoochGlass
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- DrinkBeepskySmashGlass
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- DrinkBacchusBlessing
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rareChance: 0.05
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@@ -2526,3 +2526,20 @@
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- type: Icon
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sprite: Objects/Consumable/Drinks/bloodglass.rsi
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state: icon
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- type: entity
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parent: DrinkGlass
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id: DrinkBacchusBlessing
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suffix: bacchus blessing
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description: You didn't think it was possible for a liquid to be so utterly revolting. Are you sure about this...?
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components:
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- type: SolutionContainerManager
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solutions:
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drink:
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maxVol: 30
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reagents:
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- ReagentId: BacchusBlessing
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Quantity: 30
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- type: Icon
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sprite: Objects/Consumable/Drinks/bacchusblessing.rsi
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state: icon
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