Content changes for engine delta-state PR (#28134)

* Update GasTileOverlayState

* Update DecalGridState

* Update NavMapState

* poke

* poke2

* poke3

* Poke dem tests
This commit is contained in:
Leon Friedrich
2024-05-24 16:08:23 +12:00
committed by GitHub
parent 8a95cb186c
commit 5d50467466
8 changed files with 129 additions and 120 deletions

View File

@@ -56,34 +56,43 @@ namespace Content.Client.Decals
private void OnHandleState(EntityUid gridUid, DecalGridComponent gridComp, ref ComponentHandleState args)
{
if (args.Current is not DecalGridState state)
return;
// is this a delta or full state?
_removedChunks.Clear();
Dictionary<Vector2i, DecalChunk> modifiedChunks;
if (!state.FullState)
switch (args.Current)
{
foreach (var key in gridComp.ChunkCollection.ChunkCollection.Keys)
case DecalGridDeltaState delta:
{
if (!state.AllChunks!.Contains(key))
_removedChunks.Add(key);
modifiedChunks = delta.ModifiedChunks;
foreach (var key in gridComp.ChunkCollection.ChunkCollection.Keys)
{
if (!delta.AllChunks.Contains(key))
_removedChunks.Add(key);
}
break;
}
}
else
{
foreach (var key in gridComp.ChunkCollection.ChunkCollection.Keys)
case DecalGridState state:
{
if (!state.Chunks.ContainsKey(key))
_removedChunks.Add(key);
modifiedChunks = state.Chunks;
foreach (var key in gridComp.ChunkCollection.ChunkCollection.Keys)
{
if (!state.Chunks.ContainsKey(key))
_removedChunks.Add(key);
}
break;
}
default:
return;
}
if (_removedChunks.Count > 0)
RemoveChunks(gridUid, gridComp, _removedChunks);
if (state.Chunks.Count > 0)
UpdateChunks(gridUid, gridComp, state.Chunks);
if (modifiedChunks.Count > 0)
UpdateChunks(gridUid, gridComp, modifiedChunks);
}
private void OnChunkUpdate(DecalChunkUpdateEvent ev)