Merge remote-tracking branch 'upstream/stable' into ed-08-09-2025-upstream-sync
# Conflicts: # .github/CODEOWNERS # Content.IntegrationTests/Tests/CargoTest.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Shared/Chat/SharedChatSystem.cs # Content.Shared/Lock/LockSystem.cs # Content.Shared/StatusEffectNew/StatusEffectSystem.Relay.cs # Content.Shared/Storage/Components/EntityStorageComponent.cs # Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml # Resources/Prototypes/game_presets.yml
This commit is contained in:
@@ -3,6 +3,7 @@ using Content.Shared.Movement.Systems;
|
||||
using Content.Shared.Rejuvenate;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Events;
|
||||
using Content.Shared.Speech;
|
||||
using Content.Shared.StatusEffectNew.Components;
|
||||
using Content.Shared.Stunnable;
|
||||
using Robust.Shared.Player;
|
||||
@@ -29,6 +30,8 @@ public sealed partial class StatusEffectsSystem
|
||||
|
||||
SubscribeLocalEvent<StatusEffectContainerComponent, StandUpAttemptEvent>(RefRelayStatusEffectEvent);
|
||||
SubscribeLocalEvent<StatusEffectContainerComponent, StunEndAttemptEvent>(RefRelayStatusEffectEvent);
|
||||
|
||||
SubscribeLocalEvent<StatusEffectContainerComponent, AccentGetEvent>(RelayStatusEffectEvent);
|
||||
}
|
||||
|
||||
private void RefRelayStatusEffectEvent<T>(EntityUid uid, StatusEffectContainerComponent component, ref T args) where T : struct
|
||||
|
||||
Reference in New Issue
Block a user