Merge remote-tracking branch 'refs/remotes/upstream/master' into ed-27-04-2024-displacement-upstream
# Conflicts: # Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
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@@ -0,0 +1,19 @@
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- type: constructionGraph
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id: Quiver
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start: start
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graph:
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- node: start
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edges:
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- to: Quiver
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steps:
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- material: Cable
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amount: 2
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doAfter: 1
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- material: Cloth
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amount: 5
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doAfter: 2
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- material: WoodPlank
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amount: 1
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doAfter: 2
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- node: Quiver
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entity: ClothingBeltQuiver
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@@ -106,4 +106,15 @@
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category: construction-category-clothing
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description: A pair of sunglasses, modified to have a built-in security HUD.
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icon: { sprite: Clothing/Eyes/Glasses/secglasses.rsi, state: icon }
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objectType: Item
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objectType: Item
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- type: construction
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name: quiver
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id: ClothingBeltQuiver
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graph: Quiver
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startNode: start
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targetNode: Quiver
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category: construction-category-clothing
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description: Can hold up to 15 arrows, and fits snug around your waist.
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icon: { sprite: Clothing/Belt/quiver.rsi, state: icon }
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objectType: Item
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@@ -76,7 +76,7 @@
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Steel: 100
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Plastic: 200
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Glass: 100
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- type: latheRecipe
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id: SignallerAdvanced
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result: RemoteSignallerAdvanced
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@@ -175,6 +175,14 @@
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Plasma: 1500
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Uranium: 150
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- type: latheRecipe
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id: ClothingMaskWeldingGas
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result: ClothingMaskWeldingGas
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completetime: 3
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materials:
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Steel: 600
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Glass: 200
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- type: latheRecipe
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id: WeaponForceGun
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result: WeaponForceGun
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