Update SharedBuckleSystem to use PopupClient (#31498)
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@@ -9,7 +9,6 @@ using Content.Shared.Rotation;
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using Content.Shared.Standing;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Network;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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@@ -18,7 +17,6 @@ namespace Content.Shared.Buckle;
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public abstract partial class SharedBuckleSystem : EntitySystem
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{
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[Dependency] private readonly INetManager _netManager = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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[Dependency] private readonly ISharedPlayerManager _playerManager = default!;
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