Impliment visitor ID, reorganize shuttle event and ghost role yml, standardize many visitor roles, add more unknown shuttles. (#28098)
* Add Protagonists * Give visitors the right PDA at least, we need that RP value. * tidy up * spell check my beloved * Everything about jobs have the same id names ahhhh! * s * rarity scarity. * Update Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl Co-authored-by: Tayrtahn <tayrtahn@gmail.com> * cargo event now no has cargo access doors. * break everything. * still WIP, please excuse. * finish all role loadouts * extra roles, fix up grids, special pdas. * Ghost role descriptions and mime powers * rest of the fucking owl * I tripped. * I also fell. * Fix the broken entity storage? * hide mess under rug * Stuff the rest of the mess into a closet. * I forgor a spinny majig. * a small lighting tweak. * 1984 shuttles to new pr. * 1984 shuttles to new pr 2 electric boogaloo * poke the tests * Revert "1984 shuttles to new pr 2 electric boogaloo" This reverts commit b2ea7053b73cb17b59f8a80b23978a04a6a45a56. * cowboy boot cleanup * tableify * antagimmunities * Should be functional. * vox safing * un1984 clowns I guess * oops forgor one * misplaced file * misplaced file v2 * weird test fail but okay * Shuttles rarer * Shuttle testing, fans, and power sanity. Also return of the syndie evac. * le balance * no write over fancy paper * rerun tests --------- Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
This commit is contained in:
@@ -23,6 +23,24 @@
|
||||
- ClothingShoesBootsCowboyBlack
|
||||
- ClothingShoesBootsSecFilled
|
||||
|
||||
- type: entity
|
||||
id: ClothingShoesBootsCowboyBrownFilled
|
||||
parent:
|
||||
- ClothingShoesBootsCowboyBrown
|
||||
- ClothingShoesBootsSecFilled
|
||||
|
||||
- type: entity
|
||||
id: ClothingShoesBootsCowboyWhiteFilled
|
||||
parent:
|
||||
- ClothingShoesBootsCowboyWhite
|
||||
- ClothingShoesBootsSecFilled
|
||||
|
||||
- type: entity
|
||||
id: ClothingShoesBootsCowboyFancyFilled
|
||||
parent:
|
||||
- ClothingShoesBootsCowboyFancy
|
||||
- ClothingShoesBootsSecFilled
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||||
|
||||
- type: entity
|
||||
id: ClothingShoesHighheelBootsFilled
|
||||
parent:
|
||||
@@ -48,3 +66,4 @@
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containers:
|
||||
item:
|
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- ThrowingKnife
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||||
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: GhostRole
|
||||
rules: ghost-role-information-nukeop-rules
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||||
rules: ghost-role-information-rules-default-team-antagonist
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raffle:
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||||
settings: default
|
||||
- type: GhostRoleMobSpawner
|
||||
@@ -100,7 +100,7 @@
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||||
- type: GhostRole
|
||||
name: ghost-role-information-loneop-name
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||||
description: ghost-role-information-loneop-description
|
||||
rules: ghost-role-information-loneop-rules
|
||||
rules: ghost-role-information-rules-default-solo-antagonist
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
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||||
layers:
|
||||
@@ -116,6 +116,7 @@
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- type: GhostRole
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||||
name: roles-antag-nuclear-operative-commander-name
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description: roles-antag-nuclear-operative-commander-objective
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||||
rules: ghost-role-information-rules-default-team-antagonist
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||||
|
||||
- type: entity
|
||||
categories: [ HideSpawnMenu, Spawner ]
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||||
@@ -125,6 +126,7 @@
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- type: GhostRole
|
||||
name: roles-antag-nuclear-operative-agent-name
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description: roles-antag-nuclear-operative-agent-objective
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rules: ghost-role-information-rules-default-team-antagonist
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||||
|
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- type: entity
|
||||
categories: [ HideSpawnMenu, Spawner ]
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||||
@@ -134,6 +136,7 @@
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- type: GhostRole
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||||
name: roles-antag-nuclear-operative-name
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description: roles-antag-nuclear-operative-objective
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rules: ghost-role-information-rules-default-team-antagonist
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|
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- type: entity
|
||||
categories: [ HideSpawnMenu, Spawner ]
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||||
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||||
@@ -99,7 +99,7 @@
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makeSentient: true
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name: ghost-role-information-xeno-name
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description: ghost-role-information-xeno-description
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rules: ghost-role-information-xeno-rules
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rules: ghost-role-information-rules-default-team-antagonist
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raffle:
|
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settings: default
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- type: GhostTakeoverAvailable
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||||
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688
Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml
Normal file
688
Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml
Normal file
@@ -0,0 +1,688 @@
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## See also ../settings.yml and ../spawners.yml
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|
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### Visitors with Visitor ID
|
||||
|
||||
# Command
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorCaptain
|
||||
name: visiting Captain ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: captain
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorCaptain
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorCE
|
||||
name: visiting CE ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: ce
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorCE
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorCMO
|
||||
name: visiting CMO ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: cmo
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorCMO
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorHOP
|
||||
name: visiting HOP ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: hop
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorHOP
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorHOS
|
||||
name: visiting HOS ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: hos
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorHOS
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorRD
|
||||
name: visiting RD ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: rd
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorResearchDirector
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorQM
|
||||
name: visiting QM ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: qm
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorQM
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
# Security
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorSecurityCadet
|
||||
name: visiting security cadet role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: security_cadet
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorSecurityCadet
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorSecurityOfficer
|
||||
name: visiting security officer ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: security_officer
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorSecurityOfficer
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorDetective
|
||||
name: visiting detective role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: detective
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorDetective
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorWarden
|
||||
name: visiting warden ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: warden
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorWarden
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
# Cargo
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorCargoTechnician
|
||||
name: visiting cargo technician ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: cargo_tech
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorCargoTechnician
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorSalvageSpecialist
|
||||
name: visiting salvage specialist ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: salvagespecialist
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorSalvageSpecialist
|
||||
|
||||
# Engineering
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorAtmosTech
|
||||
name: visiting atmospheric technician ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: atmospherics
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorAtmosTech
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorTechnicalAssistant
|
||||
name: visiting technical assistant ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: technicalassistant
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorTechnicalAssistant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorEngineer
|
||||
name: visiting engineer ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: engineer
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorEngineer
|
||||
|
||||
# Medical
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorMedicalIntern
|
||||
name: visiting medical intern ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: medicalintern
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorMedicalIntern
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorMedicalDoctor
|
||||
name: visiting medical doctor ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: doctor
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorMedicalDoctor
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorParamedic
|
||||
name: visiting paramedic ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: paramedic
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorParamedic
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorPsychologist
|
||||
name: visiting psychologist ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: psychologist
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorPsychologist
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorChemist
|
||||
name: visiting chemist ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: chemist
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorChemist
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorVirologist
|
||||
name: visiting virologist ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: virologist
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorVirologist
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorGeneticist
|
||||
name: visiting geneticist ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: geneticist
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorGeneticist
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorDentist
|
||||
name: visiting dentist ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: seniorphysician
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorDentist
|
||||
|
||||
# Science
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorResearchAssistant
|
||||
name: visiting research assistant ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: researchassistant
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorResearchAssistant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorScientist
|
||||
name: visiting scientist ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: scientist
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorScientist
|
||||
|
||||
# Civilian
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorBartender
|
||||
name: visiting bartender ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: bartender
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorBartender
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorBotanist
|
||||
name: visiting botanist ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: botanist
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorBotanist
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorBoxer
|
||||
name: visiting boxer ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: boxer
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorBoxer
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorChaplain
|
||||
name: visiting chaplain ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: chaplain
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorChaplain
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorChef
|
||||
name: visiting chef ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: chef
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorChef
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorClown
|
||||
name: visiting clown ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: clown
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorClown
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorJanitor
|
||||
name: visiting janitor ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: janitor
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorJanitor
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorLawyer
|
||||
name: visiting lawyer ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: lawyer
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorLawyer
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorLawyerCentcom
|
||||
name: visiting centcom lawyer ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: lawyer
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorLawyerCentcom
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorLibrarian
|
||||
name: visiting librarian ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: librarian
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorLibrarian
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorMusician
|
||||
name: visiting musician ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: musician
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorMusician
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorMusicianFancy
|
||||
name: visiting fancy musician ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: musician
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorMusicianFancy
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorMusicianRelaxed
|
||||
name: visiting relaxed musician ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: musician
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorMusicianRelaxed
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorMime
|
||||
name: visiting mime ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: mime
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorMime
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorReporter
|
||||
name: visiting reporter ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: reporter
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorReporter
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorServiceWorker
|
||||
name: visiting service worker ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: serviceworker
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorServiceWorker
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorZookeeper
|
||||
name: visiting zookeeper ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Markers/jobs.rsi
|
||||
state: zookeeper
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorZookeeper
|
||||
|
||||
# Misc
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidClownTroupeBanana
|
||||
name: banana clown troupe
|
||||
parent: RandomHumanoidVisitorClown
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ClownTroupeBanana
|
||||
|
||||
### Visitors missing equipment for challenges
|
||||
|
||||
# Command
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidChallengeVictimCaptain
|
||||
name: disaster victim Captain ghost role
|
||||
suffix: CHALLENGE
|
||||
# This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: skull_icon
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ChallengeVictimCaptain
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidChallengeVictimCE
|
||||
parent: RandomHumanoidChallengeVictimCaptain
|
||||
name: disaster victim CE ghost role
|
||||
suffix: CHALLENGE
|
||||
# This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ChallengeVictimChiefEngineer
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidChallengeVictimCMO
|
||||
parent: RandomHumanoidChallengeVictimCaptain
|
||||
name: disaster victim CMO ghost role
|
||||
suffix: CHALLENGE
|
||||
# This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ChallengeVictimCMO
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidChallengeVictimHOP
|
||||
parent: RandomHumanoidChallengeVictimCaptain
|
||||
name: disaster victim HOP ghost role
|
||||
suffix: CHALLENGE
|
||||
# This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ChallengeVictimHeadOfPersonnel
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidChallengeVictimHOS
|
||||
parent: RandomHumanoidChallengeVictimCaptain
|
||||
name: disaster victim HOS ghost role
|
||||
suffix: CHALLENGE
|
||||
# This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ChallengeVictimHeadOfSecurity
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidChallengeVictimRD
|
||||
parent: RandomHumanoidChallengeVictimCaptain
|
||||
name: disaster victim RD ghost role
|
||||
suffix: CHALLENGE
|
||||
# This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ChallengeVictimResearchDirector
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidChallengeVictimQM
|
||||
parent: RandomHumanoidChallengeVictimCaptain
|
||||
name: disaster victim QM ghost role
|
||||
suffix: CHALLENGE
|
||||
# This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ChallengeVictimQuartermaster
|
||||
- type: AutoImplant
|
||||
implants:
|
||||
- MindShieldImplant
|
||||
|
||||
# Security
|
||||
|
||||
# Cargo
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidChallengeCargoTechnician
|
||||
parent: RandomHumanoidChallengeVictimCaptain
|
||||
name: disaster cargo technician ghost role
|
||||
suffix: CHALLENGE
|
||||
# This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ChallengeCargoTechnician
|
||||
|
||||
# Engineering
|
||||
|
||||
# Medical
|
||||
|
||||
# Science
|
||||
|
||||
# Civilian
|
||||
|
||||
# Misc
|
||||
|
||||
### Syndicate & Hostiles
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidSyndieSoldierTeamLeader
|
||||
name: syndicate team leader ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/banner.rsi
|
||||
state: banner_syndicate
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: SyndieSoldierTeamLeader
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidSyndieSoldier
|
||||
name: syndicate soldier ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/banner.rsi
|
||||
state: banner_syndicate
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: SyndieSoldier
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidSyndieVisitor
|
||||
name: syndie disaster victim ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/banner.rsi
|
||||
state: banner_syndicate
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: SyndieVisitor
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidPirateScooner
|
||||
name: pirate crewman ghost role
|
||||
suffix: scooner
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/banner.rsi
|
||||
state: banner-red
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: PirateScooner
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidPirateCaptainScooner
|
||||
name: pirate captain ghost role
|
||||
suffix: scooner
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/banner.rsi
|
||||
state: banner-red
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: PirateCaptainScooner
|
||||
|
||||
### Other
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidVisitorBlackmarketeer
|
||||
name: visiting blackmarketeer ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/banner.rsi
|
||||
state: banner-yellow
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: VisitorBlackmarketeer
|
||||
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidCossack
|
||||
name: cossack ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/banner.rsi
|
||||
state: banner-yellow
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: Cossack
|
||||
@@ -0,0 +1,850 @@
|
||||
## See also ../roles.yml and ../spawners.yml
|
||||
|
||||
### Visitors with Visitor ID
|
||||
|
||||
# Command
|
||||
# Following use EventHumanoidMindShielded since they are heads and probably should have mindshields
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorHead
|
||||
parent: EventHumanoidMindShielded
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-command-name
|
||||
description: ghost-role-information-command-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: default
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorCaptain
|
||||
parent: VisitorHead
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-captain
|
||||
description: ghost-role-information-command-description
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorCaptain, VisitorCaptainAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorCE
|
||||
parent: VisitorHead
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-ce
|
||||
description: ghost-role-information-command-description
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorCE, VisitorCEAlt ]
|
||||
roleLoadout: [ RoleSurvivalExtended ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorCMO
|
||||
parent: VisitorHead
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-cmo
|
||||
description: ghost-role-information-command-description
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorCMO, VisitorCMOAlt ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorHOP
|
||||
parent: VisitorHead
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-hop
|
||||
description: ghost-role-information-command-description
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorHOP, VisitorHOPAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorHOS
|
||||
parent: VisitorHead
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-hos
|
||||
description: ghost-role-information-command-description
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorHOS, VisitorHOSAlt ]
|
||||
roleLoadout: [ RoleSurvivalSecurity ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorResearchDirector
|
||||
parent: VisitorHead
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-rd
|
||||
description: ghost-role-information-command-description
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorRD, VisitorRDAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorQM
|
||||
parent: VisitorHead
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-qm
|
||||
description: ghost-role-information-command-description
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorQM, VisitorQMAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
# Security
|
||||
# Following use EventHumanoidMindShielded since they are heads and probably should have mindshields
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorSecurity
|
||||
parent: EventHumanoidMindShielded
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-security-name
|
||||
description: ghost-role-information-security-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: default
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorSecurityCadet
|
||||
parent: VisitorSecurity
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-cadet
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorSecurityCadet, VisitorSecurityCadetAlt ]
|
||||
roleLoadout: [ RoleSurvivalSecurity ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorSecurityOfficer
|
||||
parent: VisitorSecurity
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-security
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorSecurityOfficer, VisitorSecurityOfficerAlt ]
|
||||
roleLoadout: [ RoleSurvivalSecurity ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorDetective
|
||||
parent: VisitorSecurity
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-detective
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorDetective, VisitorDetectiveAlt ]
|
||||
roleLoadout: [ RoleSurvivalSecurity ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorWarden
|
||||
parent: VisitorSecurity
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-warden
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorWarden, VisitorWardenAlt ]
|
||||
roleLoadout: [ RoleSurvivalSecurity ]
|
||||
|
||||
# Cargo
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorCargonian
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-cargo-name
|
||||
description: ghost-role-information-cargo-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorCargoTechnician
|
||||
parent: VisitorCargonian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-cargotech
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorCargoTech, VisitorCargoTechAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorSalvageSpecialist
|
||||
parent: VisitorCargonian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-salvagespec
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorSalvageSpecialist, VisitorSalvageSpecialistAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
# Engineering
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorEngineering
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-engineering-name
|
||||
description: ghost-role-information-engineering-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorAtmosTech
|
||||
parent: VisitorEngineering
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-atmostech
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorAtmosTech, VisitorAtmosTechAlt ]
|
||||
roleLoadout: [ RoleSurvivalExtended ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorTechnicalAssistant
|
||||
parent: VisitorEngineering
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-technical-assistant
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorTechnicalAssistant, VisitorTechnicalAssistantAlt ]
|
||||
roleLoadout: [ RoleSurvivalExtended ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorEngineer
|
||||
parent: VisitorEngineering
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-engineer
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorEngineer, VisitorEngineerAlt ]
|
||||
roleLoadout: [ RoleSurvivalExtended ]
|
||||
|
||||
# Medical
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorMedical
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-medical-name
|
||||
description: ghost-role-information-medical-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorMedicalIntern
|
||||
parent: VisitorMedical
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-intern
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorMedicalIntern, VisitorMedicalInternAlt ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorMedicalDoctor
|
||||
parent: VisitorMedical
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-doctor
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorMedicalDoctor, VisitorMedicalDoctorAlt , VisitorScrubsPurple, VisitorScrubsGreen, VisitorScrubsBlue]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorParamedic
|
||||
parent: VisitorMedical
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-paramedic
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorParamedic, VisitorParamedicAlt ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorVirologist
|
||||
parent: VisitorMedical
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-medical-virologist-name
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorVirologist, VisitorVirologistAlt ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorGeneticist
|
||||
parent: VisitorMedical
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-medical-geneticist-name
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorGeneticist, VisitorGeneticistAlt ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorPsychologist
|
||||
parent: VisitorMedical
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-psychologist
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorPsychologist, VisitorPsychologistAlt ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorChemist
|
||||
parent: VisitorMedical
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-chemist
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorChemist, VisitorChemistAlt ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorDentist
|
||||
parent: VisitorMedical
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-medical-dentist-name
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorDentist ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
# Science
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorScience
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-science-name
|
||||
description: ghost-role-information-science-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorResearchAssistant
|
||||
parent: VisitorScience
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-research-assistant
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorResearchAssistant, VisitorResearchAssistantAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorScientist
|
||||
parent: VisitorScience
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-scientist
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorScientist, VisitorScientistAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
# Civilian
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorCivilian
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-civilian-name
|
||||
description: ghost-role-information-civilian-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorBartender
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-bartender
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorBartender, VisitorBartenderAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorBotanist
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-botanist
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorBotanist, VisitorBotanistAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorBoxer
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-boxer
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorBoxer, VisitorBoxerAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorChaplain
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: BibleUser
|
||||
- type: GhostRole
|
||||
name: job-name-chaplain
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorChaplain, VisitorChaplainAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorChef
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-chef
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorChef, VisitorChefAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorClown
|
||||
parent: VisitorCivilian
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-clown
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorClown ]
|
||||
roleLoadout: [ RoleSurvivalClown ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_clown
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorJanitor
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-janitor
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorJanitor, VisitorJanitorAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorLawyer
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-lawyer
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorLawyerAltA, VisitorLawyerAltB, VisitorLawyerAltC, VisitorLawyerAltD, VisitorLawyerAltE ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorLawyerCentcom
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-civilian-centcom-lawyer-name
|
||||
description: ghost-role-information-civilian-centcom-lawyer-description
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorLawyerCentcom ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorLibrarian
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-librarian
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorLibrarian, VisitorLibrarianAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorMusician
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-musician
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorMusicianFancyAltA, VisitorMusicianFancyAltB, VisitorMusicianFancyAltC, VisitorMusicianFancyAltD, VisitorMusicianFancyAltE, VisitorMusicianFancyAltF, VisitorMusicianFancyAltG, VisitorMusicianFancyAltH, VisitorMusicianFancyAltI, VisitorMusicianRelaxedAltA, VisitorMusicianRelaxedAltB, VisitorMusicianRelaxedAltC, VisitorMusicianRelaxedAltD, VisitorMusicianRelaxedAltE, VisitorMusicianRelaxedAltF, VisitorMusicianMariachi ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorMusicianFancy
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-musician
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorMusicianFancyAltA, VisitorMusicianFancyAltB, VisitorMusicianFancyAltC, VisitorMusicianFancyAltD, VisitorMusicianFancyAltE, VisitorMusicianFancyAltF, VisitorMusicianFancyAltG, VisitorMusicianFancyAltH, VisitorMusicianFancyAltI ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorMusicianRelaxed
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-musician
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorMusicianRelaxedAltA, VisitorMusicianRelaxedAltB, VisitorMusicianRelaxedAltC, VisitorMusicianRelaxedAltD, VisitorMusicianRelaxedAltE, VisitorMusicianRelaxedAltF, VisitorMusicianMariachi ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorMime
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: MimePowers
|
||||
- type: GhostRole
|
||||
name: job-name-mime
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorMime, VisitorMimeAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorReporter
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-reporter
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorReporter, VisitorReporterAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorServiceWorker
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-serviceworker
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorServiceWorker, VisitorServiceWorkerAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorZookeeper
|
||||
parent: VisitorCivilian
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: job-name-zookeeper
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorZookeeper, VisitorZookeeperAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ClownTroupeBanana
|
||||
parent: VisitorClown
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: Loadout
|
||||
prototypes: [ BananaClown ]
|
||||
roleLoadout: [ RoleSurvivalClown ]
|
||||
|
||||
# Misc
|
||||
|
||||
### Visitors missing equipment for challenges
|
||||
# CHALLENGE #
|
||||
# these are specifically missing QOL equipment and have settings to make them harder.
|
||||
# making changes to these should be done with care to avoid unbalancing challenging scenarios.
|
||||
|
||||
# Command
|
||||
# Following use EventHumanoidMindShielded since they are heads and probably should have mindshields
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ChallengeVictimCaptain
|
||||
parent: EventHumanoidMindShielded
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-challenge-commander-name
|
||||
description: ghost-role-information-lost-challenge-commander-description
|
||||
rules: ghost-role-information-lost-challenge-commander-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [ ChallengeVictimCaptain, ChallengeVictimCaptainAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
roleLoadout: [ RoleSurvivalVoxSupport ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_first
|
||||
- names_last
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ChallengeVictimChiefEngineer
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-challenge-commander-name
|
||||
description: ghost-role-information-lost-challenge-commander-description
|
||||
rules: ghost-role-information-lost-challenge-commander-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [ ChallengeVictimCE, ChallengeVictimCEAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
roleLoadout: [ RoleSurvivalVoxSupport ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_first
|
||||
- names_last
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ChallengeVictimCMO
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-challenge-commander-name
|
||||
description: ghost-role-information-lost-challenge-commander-description
|
||||
rules: ghost-role-information-lost-challenge-commander-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [ ChallengeVictimCMO, ChallengeVictimCMOAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
roleLoadout: [ RoleSurvivalVoxSupport ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_first
|
||||
- names_last
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ChallengeVictimHeadOfPersonnel
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-challenge-commander-name
|
||||
description: ghost-role-information-lost-challenge-commander-description
|
||||
rules: ghost-role-information-lost-challenge-commander-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [ ChallengeVictimHOP, ChallengeVictimHOPAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
roleLoadout: [ RoleSurvivalVoxSupport ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_first
|
||||
- names_last
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ChallengeVictimHeadOfSecurity
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-challenge-commander-name
|
||||
description: ghost-role-information-lost-challenge-commander-description
|
||||
rules: ghost-role-information-lost-challenge-commander-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [ ChallengeVictimHOS, ChallengeVictimHOSAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
roleLoadout: [ RoleSurvivalVoxSupport ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_first
|
||||
- names_last
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ChallengeVictimResearchDirector
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-challenge-commander-name
|
||||
description: ghost-role-information-lost-challenge-commander-description
|
||||
rules: ghost-role-information-lost-challenge-commander-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [ ChallengeVictimRD, ChallengeVictimRDAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
roleLoadout: [ RoleSurvivalVoxSupport ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_first
|
||||
- names_last
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ChallengeVictimQuartermaster
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-challenge-commander-name
|
||||
description: ghost-role-information-lost-challenge-commander-description
|
||||
rules: ghost-role-information-lost-challenge-commander-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [ ChallengeVictimQM, ChallengeVictimQMAlt ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
roleLoadout: [ RoleSurvivalVoxSupport ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_first
|
||||
- names_last
|
||||
|
||||
# Security
|
||||
# Following use EventHumanoidMindShielded since they are heads and probably should have mindshields
|
||||
|
||||
# Cargo
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ChallengeCargoTechnician
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-challenge-cargo-technican-name
|
||||
description: ghost-role-information-lost-challenge-cargo-technican-description
|
||||
rules: ghost-role-information-lost-disaster-challenge-cargo-technican-rules
|
||||
raffle:
|
||||
settings: short
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [ ChallengeCargoTechGearSuit, ChallengeCargoTechGearCoat ] #!! This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios.
|
||||
roleLoadout: [ RoleSurvivalVoxSupport ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_first
|
||||
- names_last
|
||||
|
||||
# Engineering
|
||||
|
||||
# Medical
|
||||
|
||||
# Science
|
||||
|
||||
# Civilian
|
||||
|
||||
# Misc
|
||||
|
||||
### Syndicate & Hostiles
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: SyndieSoldierTeamLeader
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Syndicate
|
||||
- type: NukeOperative
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndie-soldier-teamlead-name
|
||||
description: ghost-role-information-syndie-soldier-teamlead-description
|
||||
rules: ghost-role-information-rules-team-antagonist
|
||||
raffle:
|
||||
settings: default
|
||||
- type: Loadout
|
||||
prototypes: [ SyndicateFootsoldierTeamLeaderGear ]
|
||||
roleLoadout: [ RoleSurvivalSyndicate ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: SyndieSoldier
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Syndicate
|
||||
- type: NukeOperative
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndie-soldier-name
|
||||
description: ghost-role-information-syndie-soldier-description
|
||||
rules: ghost-role-information-rules-team-antagonist
|
||||
raffle:
|
||||
settings: default
|
||||
- type: Loadout
|
||||
prototypes: [ SyndicateFootsoldierGear ]
|
||||
roleLoadout: [ RoleSurvivalSyndicate ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: SyndieVisitor
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Syndicate
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndie-disaster-victim-name
|
||||
description: ghost-role-information-syndie-disaster-victim-description
|
||||
rules: ghost-role-information-freeagent-rules
|
||||
raffle:
|
||||
settings: short
|
||||
- type: Loadout
|
||||
prototypes: [ SyndicateOperativeGearCivilian ]
|
||||
roleLoadout: [ RoleSurvivalSyndicate ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: PirateScooner
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Syndicate
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-pirate-name
|
||||
description: ghost-role-information-pirate-description
|
||||
rules: ghost-role-information-rules-team-antagonist
|
||||
raffle:
|
||||
settings: default
|
||||
- type: Loadout
|
||||
prototypes: [ PirateScoonerAltA, PirateScoonerAltB, PirateScoonerAltC, PirateScoonerAltD ]
|
||||
roleLoadout: [ RoleSurvivalEVA ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: PirateCaptainScooner
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Syndicate
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-pirate-captain-name
|
||||
description: ghost-role-information-pirate-captain-description
|
||||
rules: ghost-role-information-rules-team-antagonist
|
||||
raffle:
|
||||
settings: default
|
||||
- type: Loadout
|
||||
prototypes: [ PirateCaptainScooner ]
|
||||
roleLoadout: [ RoleSurvivalEVA ]
|
||||
|
||||
### Other
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: VisitorBlackmarketeer
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-blackmarketeer-name
|
||||
description: ghost-role-information-blackmarketeer-description
|
||||
rules: ghost-role-information-freeagent-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: Loadout
|
||||
prototypes: [ VisitorBlackmarketeer, VisitorBlackmarketeer ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: Cossack
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: RussianAccent
|
||||
- type: ScrambledAccent
|
||||
- type: SlurredAccent
|
||||
- type: SouthernAccent
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-cossack-name
|
||||
description: ghost-role-information-cossack-description
|
||||
rules: ghost-role-information-freeagent-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: Loadout
|
||||
prototypes: [ CossackGear ]
|
||||
roleLoadout: [ RoleSurvivalEVA ]
|
||||
1045
Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml
Normal file
1045
Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -160,6 +160,7 @@
|
||||
id: ERTChaplain
|
||||
parent: ERTLeader
|
||||
components:
|
||||
- type: BibleUser
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-ert-chaplain-name
|
||||
description: ghost-role-information-ert-chaplain-description
|
||||
@@ -174,7 +175,6 @@
|
||||
- type: Loadout
|
||||
prototypes: [ ERTChaplainGear ]
|
||||
roleLoadout: [ RoleSurvivalExtended ]
|
||||
- type: BibleUser
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidSpawnerERTChaplainEVA
|
||||
@@ -607,277 +607,3 @@
|
||||
raffle:
|
||||
settings: default
|
||||
- type: Cluwne
|
||||
|
||||
|
||||
## Shuttle roles
|
||||
|
||||
## Lost Cargo technician
|
||||
|
||||
- type: entity
|
||||
name: lost cargo technician spawner
|
||||
id: LostCargoTechnicianSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Objects/Tools/appraisal-tool.rsi
|
||||
state: icon
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- RandomHumanoidLostCargoTechnician
|
||||
chance: 1
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidLostCargoTechnician
|
||||
name: lost cargo technician ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/appraisal-tool.rsi
|
||||
state: icon
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: LostCargoTechnician
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: LostCargoTechnician
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-lost-cargo-technical-name
|
||||
description: ghost-role-information-lost-cargo-technical-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
- type: Loadout
|
||||
prototypes: [ LostCargoTechGearSuit, LostCargoTechGearCoat ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
|
||||
# Clown troupe
|
||||
|
||||
- type: entity
|
||||
name: clown troupe spawner
|
||||
id: ClownTroupeSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Objects/Fun/bikehorn.rsi
|
||||
state: icon
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- RandomHumanoidClownTroupe
|
||||
rarePrototypes:
|
||||
- RandomHumanoidClownTroupeBanana
|
||||
rareChance: 0.3
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidClownTroupe
|
||||
name: clown troupe ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/appraisal-tool.rsi
|
||||
state: icon
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ClownTroupe
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidClownTroupeBanana
|
||||
name: banana clown troupe
|
||||
parent: RandomHumanoidClownTroupe
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: ClownTroupeBanana
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ClownTroupe
|
||||
parent: EventHumanoid
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-clown-troupe-name
|
||||
description: ghost-role-information-clown-troupe-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
- type: Loadout
|
||||
prototypes: [ ClownTroupe ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- names_clown
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: ClownTroupeBanana
|
||||
parent: ClownTroupe
|
||||
randomizeName: false
|
||||
components:
|
||||
- type: Loadout
|
||||
prototypes: [ BananaClown ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
# Traveling exotic chef
|
||||
|
||||
- type: entity
|
||||
name: traveling chef spawner
|
||||
id: TravelingChefSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
||||
state: icon
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- RandomHumanoidTravelingChef
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidTravelingChef
|
||||
name: traveling chef ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/appraisal-tool.rsi
|
||||
state: icon
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: TravelingChef
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: TravelingChef
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-traveling-chef-name
|
||||
description: ghost-role-information-traveling-chef-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
- type: Loadout
|
||||
prototypes: [ TravelingChef ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
# Disaster victim
|
||||
|
||||
- type: entity
|
||||
name: disaster victim spawner
|
||||
id: DisasterVictimSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
|
||||
state: icon
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- RandomHumanoidDisasterVictimRD
|
||||
- RandomHumanoidDisasterVictimCMO
|
||||
- RandomHumanoidDisasterVictimCaptain
|
||||
- MobSkeletonCloset
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidDisasterVictimRD
|
||||
name: disaster victim RD ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
|
||||
state: icon
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: DisasterVictimResearchDirector
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidDisasterVictimCMO
|
||||
parent: RandomHumanoidDisasterVictimRD
|
||||
name: disaster victim CMO ghost role
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: DisasterVictimCMO
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidDisasterVictimCaptain
|
||||
parent: RandomHumanoidDisasterVictimRD
|
||||
name: disaster victim Captain ghost role
|
||||
components:
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: DisasterVictimCaptain
|
||||
|
||||
## Following use EventHumanoidMindShielded since they are heads and probably should have mindshields
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: DisasterVictimHead
|
||||
parent: EventHumanoidMindShielded
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-disaster-victim-name
|
||||
description: ghost-role-information-disaster-victim-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: default
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: DisasterVictimResearchDirector
|
||||
parent: DisasterVictimHead
|
||||
components:
|
||||
- type: Loadout
|
||||
prototypes: [ DisasterVictimRD, DisasterVictimRDAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: DisasterVictimCMO
|
||||
parent: DisasterVictimHead
|
||||
components:
|
||||
- type: Loadout
|
||||
prototypes: [ DisasterVictimCMO, DisasterVictimCMOAlt ]
|
||||
roleLoadout: [ RoleSurvivalMedical ]
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: DisasterVictimCaptain
|
||||
parent: DisasterVictimHead
|
||||
components:
|
||||
- type: Loadout
|
||||
prototypes: [ DisasterVictimCaptain, DisasterVictimCaptainAlt ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
# Syndie Disaster Victim
|
||||
|
||||
- type: entity
|
||||
name: syndie disaster victim spawner
|
||||
id: SyndieDisasterVictimSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Structures/Decoration/banner.rsi
|
||||
state: banner_syndicate
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- RandomHumanoidSyndieDisasterVictim
|
||||
|
||||
- type: entity
|
||||
id: RandomHumanoidSyndieDisasterVictim
|
||||
name: syndie disaster victim ghost role
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Decoration/banner.rsi
|
||||
state: banner_syndicate
|
||||
- type: RandomHumanoidSpawner
|
||||
settings: SyndieDisasterVictim
|
||||
|
||||
- type: randomHumanoidSettings
|
||||
id: SyndieDisasterVictim
|
||||
parent: EventHumanoid
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Syndicate
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndie-disaster-victim-name
|
||||
description: ghost-role-information-syndie-disaster-victim-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: short
|
||||
- type: Loadout
|
||||
prototypes: [ SyndicateOperativeGearCivilian ]
|
||||
roleLoadout: [ RoleSurvivalStandard ]
|
||||
|
||||
@@ -443,3 +443,65 @@
|
||||
cell_slot:
|
||||
name: power-cell-slot-component-slot-name-default
|
||||
startingItem: PowerCellHyper
|
||||
|
||||
- type: entity
|
||||
id: PlayerBorgSyndicateAssaultGhostRole
|
||||
parent: PlayerBorgSyndicateAssaultBattery
|
||||
suffix: Ghost role
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndicate-cyborg-assault-name
|
||||
description: ghost-role-information-syndicate-cyborg-description
|
||||
rules: ghost-role-information-rules-default-silicon
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
|
||||
- type: entity
|
||||
id: PlayerBorgSyndicateSaboteurBattery
|
||||
parent: BorgChassisSyndicateSaboteur
|
||||
suffix: Battery, Module, Operative
|
||||
components:
|
||||
- type: NukeOperative
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
borg_brain:
|
||||
- PositronicBrain
|
||||
borg_module:
|
||||
- BorgModuleTool
|
||||
- BorgModuleOperative
|
||||
- BorgModuleSyndicateWeapon
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
cell_slot:
|
||||
name: power-cell-slot-component-slot-name-default
|
||||
startingItem: PowerCellHyper
|
||||
|
||||
- type: entity
|
||||
id: PlayerBorgSyndicateSaboteurGhostRole
|
||||
parent: PlayerBorgSyndicateSaboteurBattery
|
||||
suffix: Ghost role
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndicate-cyborg-saboteur-name
|
||||
description: ghost-role-information-syndicate-cyborg-description
|
||||
rules: ghost-role-information-rules-default-silicon
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
|
||||
- type: entity
|
||||
name: syndicate invasion borg spawner
|
||||
id: PlayerBorgSyndicateInvasionGhostRoleSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Structures/Decoration/banner.rsi
|
||||
state: banner_syndicate
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- PlayerBorgSyndicateAssaultGhostRole
|
||||
- PlayerBorgSyndicateAssaultGhostRole # Saboteurs are kinda like cyborg medics, we want less.
|
||||
- PlayerBorgSyndicateSaboteurGhostRole
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndicate-reinforcement-spy-name
|
||||
description: ghost-role-information-syndicate-reinforcement-description
|
||||
rules: ghost-role-information-syndicate-reinforcement-rules
|
||||
rules: ghost-role-information-rules-default-solo-antagonist
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostRoleMobSpawner
|
||||
@@ -57,7 +57,7 @@
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndicate-monkey-reinforcement-name
|
||||
description: ghost-role-information-syndicate-monkey-reinforcement-description
|
||||
rules: ghost-role-information-syndicate-monkey-reinforcement-rules
|
||||
rules: ghost-role-information-rules-default-familiar
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostRoleMobSpawner
|
||||
@@ -82,7 +82,7 @@
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-SyndiCat-name
|
||||
description: ghost-role-information-SyndiCat-description
|
||||
rules: ghost-role-information-SyndiCat-rules
|
||||
rules: ghost-role-information-rules-default-familiar
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostRoleMobSpawner
|
||||
@@ -98,9 +98,9 @@
|
||||
suffix: NukeOps
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-syndie-assaultborg-name
|
||||
description: ghost-role-information-syndie-assaultborg-description
|
||||
rules: ghost-role-information-silicon-rules
|
||||
name: ghost-role-information-syndicate-cyborg-assault-name
|
||||
description: ghost-role-information-syndicate-cyborg-description
|
||||
rules: ghost-role-information-rules-default-silicon
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostRoleMobSpawner
|
||||
|
||||
@@ -260,6 +260,7 @@
|
||||
penSlot:
|
||||
startingItem: CrayonOrange # no pink crayon?!?
|
||||
# ^ Still unacceptable.
|
||||
# ^ I would have to concur.
|
||||
ejectSound: /Audio/Items/bikehorn.ogg
|
||||
priority: -1
|
||||
whitelist:
|
||||
@@ -292,6 +293,15 @@
|
||||
mask:
|
||||
- ItemMask
|
||||
|
||||
- type: entity
|
||||
parent: ClownPDA
|
||||
id: VisitorClownPDA
|
||||
suffix: Visitor
|
||||
components:
|
||||
- type: Pda
|
||||
id: VisitorIDCard
|
||||
state: pda-clown
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: MimePDA
|
||||
@@ -327,6 +337,15 @@
|
||||
- type: Icon
|
||||
state: pda-chaplain
|
||||
|
||||
- type: entity
|
||||
parent: ChaplainPDA
|
||||
id: VisitorChaplainPDA
|
||||
suffix: Visitor
|
||||
components:
|
||||
- type: Pda
|
||||
id: VisitorIDCard
|
||||
state: pda-chaplain
|
||||
|
||||
- type: entity
|
||||
name: quartermaster PDA
|
||||
parent: BasePDA
|
||||
@@ -405,6 +424,15 @@
|
||||
- type: Icon
|
||||
state: pda-library
|
||||
|
||||
- type: entity
|
||||
parent: LibrarianPDA
|
||||
id: VisitorLibrarianPDA
|
||||
suffix: Visitor
|
||||
components:
|
||||
- type: Pda
|
||||
id: VisitorIDCard
|
||||
state: pda-library
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: LawyerPDA
|
||||
@@ -425,6 +453,15 @@
|
||||
- type: Icon
|
||||
state: pda-lawyer
|
||||
|
||||
- type: entity
|
||||
parent: LawyerPDA
|
||||
id: VisitorLawyerPDA
|
||||
suffix: Visitor
|
||||
components:
|
||||
- type: Pda
|
||||
id: VisitorIDCard
|
||||
state: pda-lawyer
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: JanitorPDA
|
||||
@@ -544,6 +581,15 @@
|
||||
guides:
|
||||
- Medical Doctor
|
||||
|
||||
- type: entity
|
||||
parent: MedicalPDA
|
||||
id: VisitorMedicalPDA
|
||||
suffix: Visitor
|
||||
components:
|
||||
- type: Pda
|
||||
id: VisitorIDCard
|
||||
state: pda-medical
|
||||
|
||||
- type: entity
|
||||
parent: BaseMedicalPDA
|
||||
id: ParamedicPDA
|
||||
@@ -716,6 +762,15 @@
|
||||
bank: 1
|
||||
program: 2
|
||||
|
||||
- type: entity
|
||||
parent: MusicianPDA
|
||||
id: VisitorMusicianPDA
|
||||
suffix: Visitor
|
||||
components:
|
||||
- type: Pda
|
||||
id: VisitorIDCard
|
||||
state: pda-musician
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: AtmosPDA
|
||||
@@ -745,6 +800,14 @@
|
||||
- type: Icon
|
||||
state: pda-clear
|
||||
|
||||
- type: entity
|
||||
parent: ClearPDA
|
||||
id: VisitorPDA
|
||||
components:
|
||||
- type: Pda
|
||||
id: VisitorIDCard
|
||||
state: pda
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: SyndiPDA
|
||||
|
||||
@@ -433,6 +433,21 @@
|
||||
- type: PresetIdCard
|
||||
job: HeadOfSecurity
|
||||
|
||||
- type: entity
|
||||
parent: IDCardStandard
|
||||
id: VisitorIDCard
|
||||
name: visitor ID card
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: default
|
||||
- state: idvisitor
|
||||
- type: IdCard
|
||||
jobTitle: Visitor
|
||||
jobIcon: JobIconVisitor
|
||||
- type: PresetIdCard
|
||||
job: Visitor
|
||||
|
||||
- type: entity
|
||||
parent: IDCardStandard
|
||||
id: BrigmedicIDCard
|
||||
|
||||
@@ -479,3 +479,113 @@
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsHeadOfPersonnel ]
|
||||
|
||||
# Syndicate
|
||||
|
||||
- type: entity
|
||||
parent: Windoor
|
||||
id: WindoorSyndicateLocked
|
||||
suffix: Syndicate, Locked
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsSyndicateAgent ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorSecure
|
||||
id: WindoorSecureSyndicateLocked
|
||||
suffix: Syndicate, Locked
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsSyndicateAgent ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorPlasma
|
||||
id: PlasmaWindoorSyndicateLocked
|
||||
suffix: Syndicate, Locked, Plasma
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsSyndicateAgent ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorSecurePlasma
|
||||
id: PlasmaWindoorSecureSyndicateLocked
|
||||
suffix: Syndicate, Locked, Plasma
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsSyndicateAgent ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorUranium
|
||||
id: UraniumWindoorSyndicateLocked
|
||||
suffix: Syndicate, Locked, Uranium
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsSyndicateAgent ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorSecureUranium
|
||||
id: UraniumWindoorSecureSyndicateLocked
|
||||
suffix: Syndicate, Locked, Uranium
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsSyndicateAgent ]
|
||||
|
||||
- type: entity
|
||||
parent: Windoor
|
||||
id: WindoorNukeopLocked
|
||||
suffix: Nukeop, Locked
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsNukeop ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorSecure
|
||||
id: WindoorSecureNukeopLocked
|
||||
suffix: Nukeop, Locked
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsNukeop ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorPlasma
|
||||
id: PlasmaWindoorNukeopLocked
|
||||
suffix: Nukeop, Locked, Plasma
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsNukeop ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorSecurePlasma
|
||||
id: PlasmaWindoorSecureNukeopLocked
|
||||
suffix: Nukeop, Locked, Plasma
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsNukeop ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorUranium
|
||||
id: UraniumWindoorNukeopLocked
|
||||
suffix: Nukeop, Locked, Uranium
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsNukeop ]
|
||||
|
||||
- type: entity
|
||||
parent: WindoorSecureUranium
|
||||
id: UraniumWindoorSecureNukeopLocked
|
||||
suffix: Nukeop, Locked, Uranium
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsNukeop ]
|
||||
|
||||
@@ -311,10 +311,10 @@
|
||||
parent: BaseGameRule # we can remerge this with the other schedulers, but it will silently fail due to that limitation without a separate scheduler to balance atm.
|
||||
components:
|
||||
- type: BasicStationEventScheduler
|
||||
minimumTimeUntilFirstEvent: 1200 # 20 mins
|
||||
minimumTimeUntilFirstEvent: 2700 # 45 mins #shows up like half way through shift.
|
||||
minMaxEventTiming:
|
||||
min: 600 # 10 mins
|
||||
max: 1800 # 30 mins
|
||||
min: 1200 # 20 mins
|
||||
max: 7200 # 120 mins # you probably arent getting a second visitor shuttle in one round, but it is possible.
|
||||
scheduledGameRules: !type:NestedSelector
|
||||
tableId: SpaceTrafficControlTable
|
||||
|
||||
|
||||
@@ -8,20 +8,39 @@
|
||||
- id: UnknownShuttleTravelingCuisine
|
||||
- id: UnknownShuttleDisasterEvacPod
|
||||
- id: UnknownShuttleHonki
|
||||
- id: UnknownShuttleNTQuark
|
||||
- id: UnknownShuttleCruiser
|
||||
- id: UnknownShuttleCryptid
|
||||
- id: UnknownShuttleEternal
|
||||
- id: UnknownShuttleFlatline
|
||||
- id: UnknownShuttleGym
|
||||
- id: UnknownShuttleNTIncorporation
|
||||
- id: UnknownShuttleJoe
|
||||
- id: UnknownShuttleLambordeere
|
||||
- id: UnknownShuttleMeatZone
|
||||
- id: UnknownShuttleMicroshuttle
|
||||
- id: UnknownShuttleSpacebus
|
||||
|
||||
- type: entityTable
|
||||
id: UnknownShuttlesFreelanceTable
|
||||
table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp
|
||||
children:
|
||||
- id: UnknownShuttleSyndieEvacPod
|
||||
- id: UnknownShuttleBang
|
||||
- id: UnknownShuttleHook
|
||||
|
||||
- type: entityTable
|
||||
id: UnknownShuttlesHostileTable
|
||||
table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp
|
||||
children:
|
||||
- id: LoneOpsSpawn
|
||||
- id: UnknownShuttleDrone
|
||||
- id: UnknownShuttleInstigator
|
||||
- id: UnknownShuttleManOWar
|
||||
- id: UnknownShuttleRaider
|
||||
- id: UnknownShuttleScooner
|
||||
|
||||
# Shuttle Game Rules
|
||||
# Shuttle Game Rules
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
@@ -32,9 +51,10 @@
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming
|
||||
startAudio:
|
||||
path: /Audio/Announcements/attention.ogg
|
||||
weight: 5
|
||||
weight: 10 # 10 default
|
||||
reoccurrenceDelay: 30
|
||||
duration: 1
|
||||
maxOccurrences: 1 # should be the same as [copies] in shuttle_incoming_event.yml
|
||||
- type: RuleGrids
|
||||
- type: LoadMapRule
|
||||
|
||||
@@ -42,6 +62,8 @@
|
||||
parent: BaseUnknownShuttleRule
|
||||
id: UnknownShuttleCargoLost
|
||||
components:
|
||||
- type: StationEvent
|
||||
maxOccurrences: 2 # should be the same as [copies] in shuttle_incoming_event.yml
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: ShuttleCargoLost
|
||||
|
||||
@@ -49,6 +71,9 @@
|
||||
parent: BaseUnknownShuttleRule
|
||||
id: UnknownShuttleTravelingCuisine
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming
|
||||
maxOccurrences: 2 # should be the same as [copies] in shuttle_incoming_event.yml
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: TravelingCuisine
|
||||
|
||||
@@ -56,14 +81,19 @@
|
||||
parent: BaseUnknownShuttleRule
|
||||
id: UnknownShuttleDisasterEvacPod
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming
|
||||
maxOccurrences: 3 # should be the same as [copies] in shuttle_incoming_event.yml
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: DisasterEvacPod
|
||||
|
||||
# The power of 3 clowns proved too strong for the players and may need to be 1984'ed. Replace this with a more engaging clown shuttle.
|
||||
- type: entity
|
||||
parent: BaseUnknownShuttleRule
|
||||
id: UnknownShuttleHonki
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
weight: 2
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Honki
|
||||
@@ -73,6 +103,200 @@
|
||||
id: UnknownShuttleSyndieEvacPod
|
||||
components:
|
||||
- type: StationEvent
|
||||
weight: 2
|
||||
startAnnouncement: null # It should be silent.
|
||||
weight: 5 # lower because weird freelance roles
|
||||
maxOccurrences: 2 # should be the same as [copies] in shuttle_incoming_event.yml
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: SyndieEvacPod
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleNTQuark
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: null # It should be silent.
|
||||
weight: .5 # Hopefully this is uncommon enough, it needs to be uncommon enough that people wont waste time metaknowledging it.
|
||||
earliestStart: 45 # late to hopefully have enough ghosts to fill all roles quickly.
|
||||
minimumPlayers: 25
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: NTQuark
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleBang
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
weight: 7 # lower because freelance, but plays well with other antags so lil higher
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Bang
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleCruiser
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
weight: 2 # Its just a big ship, so it needs to be rarer to be interesting.
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Cruiser
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleCryptid
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Cryptid
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleDrone
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: null #dont nark on antags
|
||||
weight: 2 # lower because antags
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Drone
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleEternal
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Eternal
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleFlatline
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Flatline
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleGym
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
weight: 5 # Its just a big ship, so it needs to be rarer to be interesting.
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Gym
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleHook
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
weight: 7 # lower because freelance, but plays well with other antags so lil higher
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Hook
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleNTIncorporation
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
weight: 2 # Its just a big ship, so it needs to be rarer to be interesting.
|
||||
earliestStart: 45 # late to hopefully have enough ghosts to fill all roles quickly. (5-6)
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: NTIncorporation
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleInstigator
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: null #dont nark on antags
|
||||
weight: 1 # lower because antags.
|
||||
earliestStart: 50 # late to hopefully have enough ghosts to fill all roles quickly (3) and because antags
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Instigator
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleJoe
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Joe
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleLambordeere
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Lambordeere
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleManOWar
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #Leaving this one because theyre like primitives and its funnier
|
||||
weight: 1 # lower because antags
|
||||
earliestStart: 50 # late to hopefully have enough ghosts to fill all roles quickly. (4) & antags
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: ManOWar
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleMeatZone
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Meatzone
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleMicroshuttle
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
weight: 11 # this is higher because its just a little generic personal shuttle
|
||||
maxOccurrences: 4
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Microshuttle
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleRaider
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: null #dont nark on antags
|
||||
weight: 1 # lower because antags & because its the Drone but better
|
||||
earliestStart: 45 # late to hopefully have enough ghosts to fill all roles quickly.
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Raider
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleScooner
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: null #dont nark on antags, it might be worth giving this one some generic "There be pirates" announement. idk.
|
||||
weight: 2 # lower because antags
|
||||
earliestStart: 35 # late to hopefully have enough ghosts to fill all roles quickly. (3)
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Scooner
|
||||
|
||||
- type: entity
|
||||
id: UnknownShuttleSpacebus
|
||||
parent: BaseUnknownShuttleRule
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-unknown-shuttle-incoming #!!
|
||||
- type: LoadMapRule
|
||||
preloadedGrid: Spacebus
|
||||
|
||||
|
||||
@@ -522,6 +522,12 @@
|
||||
# These loadouts are used for non-crew spawns, like off-station antags and event mobs
|
||||
# They will be used without player configuration, thus they will only ever apply what is forced by MinLimit
|
||||
|
||||
- type: roleLoadout
|
||||
id: RoleSurvivalVoxSupport
|
||||
groups:
|
||||
- GroupSpeciesBreathTool
|
||||
- GroupTankHarness
|
||||
|
||||
- type: roleLoadout
|
||||
id: RoleSurvivalStandard
|
||||
groups:
|
||||
|
||||
@@ -2,21 +2,21 @@
|
||||
id: SyndicateKobold
|
||||
name: ghost-role-information-syndicate-kobold-reinforcement-name
|
||||
description: ghost-role-information-syndicate-kobold-reinforcement-description
|
||||
rules: ghost-role-information-syndicate-kobold-reinforcement-rules
|
||||
rules: ghost-role-information-rules-default-familiar
|
||||
entityPrototype: MobKoboldSyndicateAgent
|
||||
|
||||
- type: ghostRole
|
||||
id: SyndicateKoboldNukeops
|
||||
name: ghost-role-information-syndicate-kobold-reinforcement-name
|
||||
description: ghost-role-information-syndicate-kobold-reinforcement-description
|
||||
rules: ghost-role-information-syndicate-kobold-reinforcement-rules
|
||||
rules: ghost-role-information-rules-default-familiar
|
||||
entityPrototype: MobKoboldSyndicateAgentNukeops
|
||||
|
||||
- type: ghostRole
|
||||
id: SyndicateMonkey
|
||||
name: ghost-role-information-syndicate-monkey-reinforcement-name
|
||||
description: ghost-role-information-syndicate-monkey-reinforcement-description
|
||||
rules: ghost-role-information-syndicate-monkey-reinforcement-name
|
||||
rules: ghost-role-information-rules-default-familiar
|
||||
entityPrototype: MobMonkeySyndicateAgent
|
||||
|
||||
- type: ghostRole
|
||||
|
||||
@@ -9,3 +9,5 @@
|
||||
overrideConsoleVisibility: true
|
||||
access:
|
||||
- Maintenance
|
||||
extendedAccess:
|
||||
- External
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitOperative
|
||||
head: ClothingHeadHelmetSwatSyndicate
|
||||
mask: ClothingMaskGas
|
||||
mask: ClothingMaskGasSyndicate
|
||||
outerClothing: ClothingOuterArmorBasic
|
||||
gloves: ClothingHandsGlovesCombat
|
||||
back: ClothingBackpack
|
||||
@@ -47,9 +47,29 @@
|
||||
# Syndicate Footsoldier Gear
|
||||
- type: startingGear
|
||||
id: SyndicateFootsoldierGear
|
||||
parent: SyndicateFootsoldierGearRuin
|
||||
parent: SyndicateOperativeGearCivilian
|
||||
equipment:
|
||||
ears: ClothingHeadsetAltSyndicate
|
||||
jumpsuit: ClothingUniformJumpsuitOperative
|
||||
head: ClothingHeadHelmetSwatSyndicate
|
||||
eyes: ClothingEyesHudSyndicate
|
||||
outerClothing: ClothingOuterArmorBasic
|
||||
gloves: ClothingHandsGlovesCombat
|
||||
back: ClothingBackpack
|
||||
shoes: ClothingShoesBootsCombatFilled
|
||||
storage:
|
||||
back:
|
||||
- BoxSurvivalSyndicate
|
||||
|
||||
- type: startingGear
|
||||
id: SyndicateFootsoldierTeamLeaderGear
|
||||
parent: SyndicateFootsoldierGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitSyndieFormal
|
||||
head: ClothingHeadHatOutlawHat
|
||||
outerClothing: ClothingOuterArmorBasicSlim
|
||||
back: ClothingBackpackSatchel
|
||||
pocket1: BaseUplinkRadio25TC
|
||||
pocket2: EnergySword
|
||||
|
||||
# Nanotrasen Paramilitary Unit Gear
|
||||
- type: startingGear
|
||||
@@ -148,7 +168,7 @@
|
||||
- type: startingGear
|
||||
id: BananaClown
|
||||
equipment:
|
||||
id: ClownPDA
|
||||
id: VisitorPDA
|
||||
back: ClothingBackpackClown
|
||||
shoes: ClothingShoesClownBanana
|
||||
jumpsuit: ClothingUniformJumpsuitClownBanana
|
||||
@@ -162,132 +182,3 @@
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitColorGrey
|
||||
shoes: ClothingShoesColorBlack
|
||||
|
||||
#Clown Troupe
|
||||
- type: startingGear
|
||||
id: ClownTroupe
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitClown
|
||||
shoes: ClothingShoesClown
|
||||
id: ClownPDA
|
||||
back: ClothingBackpackClown
|
||||
ears: ClothingHeadsetService
|
||||
mask: ClothingMaskClown
|
||||
pocket1: BikeHorn
|
||||
pocket2: ClownRecorder
|
||||
|
||||
#Lost Cargo Tech
|
||||
- type: startingGear
|
||||
id: LostCargoTechGearSuit
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitCargo
|
||||
shoes: ClothingShoesColorBlack
|
||||
head: ClothingHeadHatCargosoft
|
||||
id: CargoPDA
|
||||
back: ClothingBackpackCargo
|
||||
ears: ClothingHeadsetCargo
|
||||
pocket1: AppraisalTool
|
||||
|
||||
- type: startingGear
|
||||
id: LostCargoTechGearCoat
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitCargo
|
||||
shoes: ClothingShoesBootsWinterCargo
|
||||
head: ClothingHeadHatCargosoft
|
||||
id: CargoPDA
|
||||
back: ClothingBackpackDuffelCargo
|
||||
ears: ClothingHeadsetCargo
|
||||
pocket1: AppraisalTool
|
||||
outerClothing: ClothingOuterWinterCargo
|
||||
|
||||
#Traveling Chef
|
||||
- type: startingGear
|
||||
id: TravelingChef
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitChef
|
||||
shoes: ClothingShoesColorWhite
|
||||
id: ChefPDA
|
||||
back: ClothingBackpackSatchel
|
||||
ears: ClothingHeadsetService
|
||||
belt: ClothingBeltChef
|
||||
|
||||
#CMO Disaster Victim
|
||||
- type: startingGear
|
||||
id: DisasterVictimCMO
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitCMO
|
||||
shoes: ClothingShoesColorBrown
|
||||
head: ClothingHeadMirror
|
||||
neck: ClothingCloakCmo
|
||||
id: CMOPDA
|
||||
back: ClothingBackpackMedical
|
||||
ears: ClothingHeadsetCMO
|
||||
belt: ClothingBeltMedical
|
||||
outerClothing: ClothingOuterCoatLabCmo
|
||||
|
||||
- type: startingGear
|
||||
id: DisasterVictimCMOAlt
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitCMOTurtle
|
||||
shoes: ClothingShoesColorBrown
|
||||
head: ClothingHeadHatBeretCmo
|
||||
neck: ClothingNeckMantleCMO
|
||||
id: CMOPDA
|
||||
back: ClothingBackpackSatchelMedical
|
||||
ears: ClothingHeadsetCMO
|
||||
belt: ClothingBeltMedical
|
||||
outerClothing: ClothingOuterCoatLabCmo
|
||||
|
||||
#Captain Disaster Victim
|
||||
- type: startingGear
|
||||
id: DisasterVictimCaptain
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitCaptain
|
||||
shoes: ClothingShoesBootsLaceup
|
||||
eyes: ClothingEyesGlassesSunglasses
|
||||
gloves: ClothingHandsGlovesCaptain
|
||||
head: ClothingHeadHatCaptain
|
||||
neck: ClothingNeckCloakCap
|
||||
id: CaptainPDA
|
||||
back: ClothingBackpackCaptain
|
||||
ears: ClothingHeadsetAltCommand
|
||||
outerClothing: ClothingOuterArmorCaptainCarapace
|
||||
|
||||
- type: startingGear
|
||||
id: DisasterVictimCaptainAlt
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitCapFormal
|
||||
shoes: ClothingShoesBootsLaceup
|
||||
eyes: ClothingEyesGlassesSunglasses
|
||||
gloves: ClothingHandsGlovesCaptain
|
||||
head: ClothingHeadHatCapcap
|
||||
neck: ClothingNeckMantleCap
|
||||
id: CaptainPDA
|
||||
back: ClothingBackpackSatchelCaptain
|
||||
ears: ClothingHeadsetAltCommand
|
||||
outerClothing: ClothingOuterArmorCaptainCarapace
|
||||
|
||||
#RD Disaster Victim
|
||||
- type: startingGear
|
||||
id: DisasterVictimRD
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitResearchDirector
|
||||
shoes: ClothingShoesColorBrown
|
||||
head: ClothingHeadHatBeretRND
|
||||
neck: ClothingNeckCloakRd
|
||||
id: RnDPDA
|
||||
back: ClothingBackpackScience
|
||||
ears: ClothingHeadsetRD
|
||||
outerClothing: ClothingOuterCoatRD
|
||||
|
||||
- type: startingGear
|
||||
id: DisasterVictimRDAlt
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitResearchDirector
|
||||
shoes: ClothingShoesColorBrown
|
||||
head: ClothingHeadHatBeretRND
|
||||
neck: ClothingNeckMantleRD
|
||||
id: RnDPDA
|
||||
back: ClothingBackpackSatchelScience
|
||||
ears: ClothingHeadsetRD
|
||||
outerClothing: ClothingOuterCoatRD
|
||||
|
||||
1903
Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml
Normal file
1903
Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -18,6 +18,7 @@
|
||||
path: /Maps/Shuttles/ShuttleEvent/disaster_evacpod.yml
|
||||
copies: 3
|
||||
|
||||
# The power of 3 clowns has proved too strong for the players and may need to be 1984ed.
|
||||
- type: preloadedGrid
|
||||
id: Honki
|
||||
path: /Maps/Shuttles/ShuttleEvent/honki.yml
|
||||
@@ -27,3 +28,103 @@
|
||||
id: SyndieEvacPod
|
||||
path: /Maps/Shuttles/ShuttleEvent/syndie_evacpod.yml
|
||||
copies: 2
|
||||
|
||||
- type: preloadedGrid
|
||||
id: NTQuark
|
||||
path: /Maps/Shuttles/ShuttleEvent/quark.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Bang
|
||||
path: /Maps/Shuttles/ShuttleEvent/bang.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: MeatZone
|
||||
path: /Maps/Shuttles/ShuttleEvent/meatzone.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Cruiser
|
||||
path: /Maps/Shuttles/ShuttleEvent/cruiser.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Cryptid
|
||||
path: /Maps/Shuttles/ShuttleEvent/cryptid.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Drone
|
||||
path: /Maps/Shuttles/ShuttleEvent/drone.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Raider
|
||||
path: /Maps/Shuttles/ShuttleEvent/raider.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Eternal
|
||||
path: /Maps/Shuttles/ShuttleEvent/eternal.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Flatline
|
||||
path: /Maps/Shuttles/ShuttleEvent/flatline.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Gym
|
||||
path: /Maps/Shuttles/ShuttleEvent/gym.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Hook
|
||||
path: /Maps/Shuttles/ShuttleEvent/hook.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: NTIncorporation
|
||||
path: /Maps/Shuttles/ShuttleEvent/incorporation.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Instigator
|
||||
path: /Maps/Shuttles/ShuttleEvent/instigator.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Joe
|
||||
path: /Maps/Shuttles/ShuttleEvent/joe.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Lambordeere
|
||||
path: /Maps/Shuttles/ShuttleEvent/lambordeere.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: ManOWar
|
||||
path: /Maps/Shuttles/ShuttleEvent/manowar.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Meatzone
|
||||
path: /Maps/Shuttles/ShuttleEvent/meatzone.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Microshuttle
|
||||
path: /Maps/Shuttles/ShuttleEvent/microshuttle.yml
|
||||
copies: 4
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Scooner
|
||||
path: /Maps/Shuttles/ShuttleEvent/scooner.yml
|
||||
copies: 1
|
||||
|
||||
- type: preloadedGrid
|
||||
id: Spacebus
|
||||
path: /Maps/Shuttles/ShuttleEvent/spacebus.yml
|
||||
copies: 1
|
||||
|
||||
Reference in New Issue
Block a user