diff --git a/Resources/Prototypes/Entities/Objects/Misc/books.yml b/Resources/Prototypes/Entities/Objects/Misc/books.yml index 1f1bd0b2af..92fc454114 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/books.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/books.yml @@ -33,6 +33,16 @@ backgroundImagePath: "/Textures/Interface/Paper/paper_background_book.svg.96dpi.png" backgroundPatchMargin: 23.0, 16.0, 14.0, 15.0 contentMargin: 20.0, 20.0, 20.0, 20.0 + - type: MeleeWeapon # This was originally a feature exclusive to the law book but maintainers decided it should apply to all books for consistency. I frankly disagree but :P + soundHit: + collection: Punch + damage: + types: + Blunt: 1 + - type: DamageOtherOnHit + damage: + types: + Blunt: 1 - type: entity id: BookSpaceEncyclopedia @@ -379,12 +389,6 @@ openOnActivation: true guides: - SpaceLaw - - type: MeleeWeapon # so you can beat stupid cadets - soundHit: - collection: Punch - damage: - types: - Blunt: 1 - type: entity parent: BookBase