Predict dumping (#32394)

* Predict dumping

- This got soaped really fucking hard.
- Dumping is predicted, this required disposals to be predicte.d
- Disposals required mailing (because it's tightly coupled), and a smidge of other content systems.
- I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict.

* Fix a bunch of stuff

* nasty merge

* Some reviews

* Some more reviews while I stash

* Fix merge

* Fix merge

* Half of review

* Review

* re(h)f

* lizards

* feexes

* feex
This commit is contained in:
metalgearsloth
2025-04-19 16:20:40 +10:00
committed by GitHub
parent f1f431e720
commit 63dfd21b14
140 changed files with 1655 additions and 1858 deletions

View File

@@ -32,8 +32,6 @@
components:
- HumanoidAppearance
- type: DisposalUnit
autoEngageEnabled: false
noUI: true
blacklist:
components:
- HumanoidAppearance

View File

@@ -8,6 +8,8 @@
snap:
- Disposal
components:
- type: Climbable
vaultable: false
- type: Sprite
sprite: Structures/Piping/disposal.rsi
layers:
@@ -29,6 +31,17 @@
map: [ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.45,-0.45,0.45,0.45"
density: 55
mask:
- TableMask
layer:
- TableLayer
- type: Destructible
thresholds:
- trigger:
@@ -116,7 +129,6 @@
graph: DisposalMachine
node: mailing_unit
- type: DisposalUnit
autoEngageEnabled: false
whitelist:
components:
- Item
@@ -136,6 +148,6 @@
- type: UserInterface
interfaces:
enum.MailingUnitUiKey.Key:
type: DisposalUnitBoundUserInterface
type: MailingUnitBoundUserInterface
enum.ConfigurationUiKey.Key:
type: ConfigurationBoundUserInterface