Merge remote-tracking branch 'upstream/master' into ed-20-11-2024-upstream-sync
# Conflicts: # Content.Server/Chemistry/EntitySystems/InjectorSystem.cs # Content.Server/Traits/TraitSystem.cs # Content.Shared/CCVar/CCVars.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Resources/Maps/box.yml # Resources/Maps/core.yml
This commit is contained in:
@@ -230,6 +230,7 @@
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stealthy: true
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||||
- type: ToggleClothing
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action: ActionToggleNinjaGloves
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||||
disableOnUnequip: true
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||||
- type: NinjaGloves
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||||
abilities:
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||||
- components:
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||||
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||||
@@ -452,6 +452,7 @@
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||||
delay: 1.0
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||||
- type: ToggleClothing
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||||
action: ActionToggleJusticeHelm
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mustEquip: false
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- type: ItemTogglePointLight
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- type: ToggleableLightVisuals
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clothingVisuals:
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||||
@@ -155,6 +155,7 @@
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# phase cloak
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- type: ToggleClothing
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action: ActionTogglePhaseCloak
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disableOnUnequip: true
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||||
- type: ComponentToggler
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||||
parent: true
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||||
components:
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||||
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||||
@@ -14,8 +14,7 @@
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sprite: Clothing/Shoes/Boots/magboots.rsi
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- type: ToggleClothing
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action: ActionToggleMagboots
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||||
- type: ToggleVerb
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||||
text: toggle-magboots-verb-get-data-text
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mustEquip: false
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||||
- type: ComponentToggler
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||||
components:
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- type: NoSlip
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@@ -222,24 +222,24 @@
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sprite: Clothing/Uniforms/Jumpskirt/color.rsi
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layers:
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- state: icon
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color: "#79CC26"
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color: "#007923"
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- state: trinkets-icon
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left
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||||
color: "#79CC26"
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color: "#007923"
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||||
- state: trinkets-inhand-left
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right:
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- state: inhand-right
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color: "#79CC26"
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||||
color: "#007923"
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||||
- state: trinkets-inhand-right
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||||
- type: Clothing
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sprite: Clothing/Uniforms/Jumpskirt/color.rsi
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||||
clothingVisuals:
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jumpsuit:
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- state: equipped-INNERCLOTHING
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color: "#79CC26"
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color: "#007923"
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- state: trinkets-equipped-INNERCLOTHING
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# Orange Jumpskirt
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@@ -222,24 +222,24 @@
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sprite: Clothing/Uniforms/Jumpsuit/color.rsi
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layers:
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||||
- state: icon
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||||
color: "#79CC26"
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||||
color: "#007923"
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- state: trinkets-icon
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||||
- type: Item
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||||
inhandVisuals:
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||||
left:
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- state: inhand-left
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||||
color: "#79CC26"
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color: "#007923"
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||||
- state: trinkets-inhand-left
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||||
right:
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||||
- state: inhand-right
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color: "#79CC26"
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color: "#007923"
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- state: trinkets-inhand-right
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||||
- type: Clothing
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sprite: Clothing/Uniforms/Jumpsuit/color.rsi
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clothingVisuals:
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jumpsuit:
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- state: equipped-INNERCLOTHING
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color: "#79CC26"
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color: "#007923"
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- state: trinkets-equipped-INNERCLOTHING
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# Orange Jumpsuit
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@@ -822,6 +822,36 @@
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- state: equipped-INNERCLOTHING-shirt
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color: "#b30000"
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- type: entity
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parent: ClothingUniformSkirtBase
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id: ClothingUniformJumpskirtCasualGreen
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name: casual green jumpskirt
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description: A loose worn green shirt with a grey skirt, perfect for someone looking to relax.
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||||
components:
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||||
- type: Sprite
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||||
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
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layers:
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- state: icon-jumpskirt
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- state: icon-shirt
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color: "#00661D"
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||||
- type: Item
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||||
inhandVisuals:
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left:
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- state: inhand-left-jumpskirt
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- state: inhand-left-shirt
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||||
color: "#00661D"
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right:
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- state: inhand-right-jumpskirt
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||||
- state: inhand-right-shirt
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color: "#00661D"
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||||
- type: Clothing
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||||
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
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clothingVisuals:
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||||
jumpsuit:
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||||
- state: equipped-INNERCLOTHING-jumpskirt
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||||
- state: equipped-INNERCLOTHING-shirt
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||||
color: "#00661D"
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- type: entity
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parent: ClothingUniformSkirtBase
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id: ClothingUniformJumpskirtOldDress
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||||
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@@ -1347,6 +1347,36 @@
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- state: equipped-INNERCLOTHING-shirt
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color: "#b30000"
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||||
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- type: entity
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitCasualGreen
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name: casual green jumpsuit
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description: A loose worn green shirt with a grey pants, perfect for someone looking to relax.
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components:
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||||
- type: Sprite
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||||
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
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layers:
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||||
- state: icon-jumpsuit
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- state: icon-shirt
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||||
color: "#00661D"
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||||
- type: Item
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||||
inhandVisuals:
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||||
left:
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||||
- state: inhand-left-jumpsuit
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||||
- state: inhand-left-shirt
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||||
color: "#00661D"
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||||
right:
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||||
- state: inhand-right-jumpsuit
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||||
- state: inhand-right-shirt
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||||
color: "#00661D"
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||||
- type: Clothing
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sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
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clothingVisuals:
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jumpsuit:
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- state: equipped-INNERCLOTHING-jumpsuit
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- state: equipped-INNERCLOTHING-shirt
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color: "#00661D"
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- type: entity
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitFamilyGuy
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@@ -69,6 +69,9 @@
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type: BorgBoundUserInterface
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||||
enum.StrippingUiKey.Key:
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type: StrippableBoundUserInterface
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||||
# Only used for NT borgs that can switch type, defined here to avoid copy-pasting the rest of this component.
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enum.BorgSwitchableTypeUiKey.SelectBorgType:
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type: BorgSelectTypeUserInterface
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||||
- type: ActivatableUI
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key: enum.BorgUiKey.Key
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||||
- type: SiliconLawBound
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@@ -157,6 +160,7 @@
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collection: FootstepBorg
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||||
- type: Construction
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graph: Cyborg
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||||
node: cyborg
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containers:
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- part-container
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- cell_slot
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@@ -285,6 +289,9 @@
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||||
- type: AccessReader
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||||
access: [["Command"], ["Research"]]
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- type: ShowJobIcons
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- type: InteractionPopup
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interactSuccessSound:
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||||
path: /Audio/Ambience/Objects/periodic_beep.ogg
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||||
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||||
- type: entity
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||||
id: BaseBorgChassisSyndicate
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@@ -1,23 +1,22 @@
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||||
- type: entity
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||||
id: BorgChassisGeneric
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id: BorgChassisSelectable
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||||
parent: BaseBorgChassisNT
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components:
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||||
- type: Sprite
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||||
layers:
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- state: robot
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map: ["enum.BorgVisualLayers.Body", "movement"]
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- state: robot_e_r
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map: ["enum.BorgVisualLayers.Light"]
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shader: unshaded
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visible: false
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- state: robot_l
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shader: unshaded
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map: ["light"]
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||||
map: ["light","enum.BorgVisualLayers.LightStatus"]
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||||
visible: false
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||||
- type: BorgChassis
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||||
maxModules: 6
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||||
moduleWhitelist:
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||||
tags:
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||||
- BorgModuleGeneric
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||||
# Default borg can take no modules until selected type.
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maxModules: 0
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||||
hasMindState: robot_e
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noMindState: robot_e_r
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||||
- type: BorgTransponder
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||||
@@ -25,308 +24,62 @@
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sprite: Mobs/Silicon/chassis.rsi
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state: robot
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name: cyborg
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||||
- type: Construction
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||||
node: cyborg
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||||
- type: Speech
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||||
speechVerb: Robotic
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||||
- type: InteractionPopup
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||||
interactSuccessString: petting-success-generic-cyborg
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||||
interactFailureString: petting-failure-generic-cyborg
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||||
interactSuccessSound:
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||||
path: /Audio/Ambience/Objects/periodic_beep.ogg
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||||
- type: BorgSwitchableType
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||||
inherentRadioChannels:
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||||
- Common
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||||
- Binary
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||||
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||||
- type: entity
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||||
id: BorgChassisGeneric
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||||
parent: BorgChassisSelectable
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||||
name: generic cyborg
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||||
suffix: type picked
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||||
components:
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||||
- type: BorgSwitchableType
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||||
selectedBorgType: generic
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||||
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||||
- type: entity
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||||
id: BorgChassisMining
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||||
parent: BaseBorgChassisNT
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||||
parent: BorgChassisSelectable
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||||
name: salvage cyborg
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||||
components:
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||||
- type: Sprite
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||||
layers:
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||||
- state: miner
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||||
map: ["movement"]
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||||
- state: miner_e_r
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||||
map: ["enum.BorgVisualLayers.Light"]
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||||
shader: unshaded
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||||
visible: false
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||||
- state: miner_l
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||||
shader: unshaded
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||||
map: ["light"]
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||||
visible: false
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||||
- type: SpriteMovement
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||||
movementLayers:
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||||
movement:
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||||
state: miner_moving
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||||
noMovementLayers:
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||||
movement:
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||||
state: miner
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||||
- type: BorgChassis
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||||
maxModules: 4
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||||
moduleWhitelist:
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||||
tags:
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||||
- BorgModuleGeneric
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||||
- BorgModuleCargo
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||||
hasMindState: miner_e
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||||
noMindState: miner_e_r
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||||
- type: BorgTransponder
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||||
sprite:
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||||
sprite: Mobs/Silicon/chassis.rsi
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||||
state: miner
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||||
name: salvage cyborg
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||||
- type: Construction
|
||||
node: mining
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||||
- type: IntrinsicRadioTransmitter
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||||
channels:
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||||
- Supply
|
||||
- Binary
|
||||
- Common
|
||||
- Science
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||||
- type: ActiveRadio
|
||||
channels:
|
||||
- Supply
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: AccessReader
|
||||
access: [["Cargo"], ["Salvage"], ["Command"], ["Research"]]
|
||||
- type: Inventory
|
||||
templateId: borgTall
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||||
- type: InteractionPopup
|
||||
interactSuccessString: petting-success-salvage-cyborg
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||||
interactFailureString: petting-failure-salvage-cyborg
|
||||
interactSuccessSound:
|
||||
path: /Audio/Ambience/Objects/periodic_beep.ogg
|
||||
- type: BorgSwitchableType
|
||||
selectedBorgType: mining
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||||
|
||||
- type: entity
|
||||
id: BorgChassisEngineer
|
||||
parent: BaseBorgChassisNT
|
||||
parent: BorgChassisSelectable
|
||||
name: engineer cyborg
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: engineer
|
||||
- state: engineer_e_r
|
||||
map: ["enum.BorgVisualLayers.Light"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- state: engineer_l
|
||||
shader: unshaded
|
||||
map: ["light"]
|
||||
visible: false
|
||||
- type: BorgChassis
|
||||
maxModules: 4
|
||||
moduleWhitelist:
|
||||
tags:
|
||||
- BorgModuleGeneric
|
||||
- BorgModuleEngineering
|
||||
hasMindState: engineer_e
|
||||
noMindState: engineer_e_r
|
||||
- type: BorgTransponder
|
||||
sprite:
|
||||
sprite: Mobs/Silicon/chassis.rsi
|
||||
state: engineer
|
||||
name: engineer cyborg
|
||||
- type: Construction
|
||||
node: engineer
|
||||
- type: IntrinsicRadioTransmitter
|
||||
channels:
|
||||
- Engineering
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: ActiveRadio
|
||||
channels:
|
||||
- Engineering
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: AccessReader
|
||||
access: [["Engineering"], ["Command"], ["Research"]]
|
||||
- type: Inventory
|
||||
templateId: borgShort
|
||||
- type: InteractionPopup
|
||||
interactSuccessString: petting-success-engineer-cyborg
|
||||
interactFailureString: petting-failure-engineer-cyborg
|
||||
interactSuccessSound:
|
||||
path: /Audio/Ambience/Objects/periodic_beep.ogg
|
||||
- type: BorgSwitchableType
|
||||
selectedBorgType: engineering
|
||||
|
||||
- type: entity
|
||||
id: BorgChassisJanitor
|
||||
parent: BaseBorgChassisNT
|
||||
parent: BorgChassisSelectable
|
||||
name: janitor cyborg
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: janitor
|
||||
map: ["movement"]
|
||||
- state: janitor_e_r
|
||||
map: ["enum.BorgVisualLayers.Light"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- state: janitor_l
|
||||
shader: unshaded
|
||||
map: ["light"]
|
||||
visible: false
|
||||
- type: SpriteMovement
|
||||
movementLayers:
|
||||
movement:
|
||||
state: janitor_moving
|
||||
noMovementLayers:
|
||||
movement:
|
||||
state: janitor
|
||||
- type: BorgChassis
|
||||
maxModules: 4
|
||||
moduleWhitelist:
|
||||
tags:
|
||||
- BorgModuleGeneric
|
||||
- BorgModuleJanitor
|
||||
hasMindState: janitor_e
|
||||
noMindState: janitor_e_r
|
||||
- type: BorgTransponder
|
||||
sprite:
|
||||
sprite: Mobs/Silicon/chassis.rsi
|
||||
state: janitor
|
||||
name: janitor cyborg
|
||||
- type: Construction
|
||||
node: janitor
|
||||
- type: IntrinsicRadioTransmitter
|
||||
channels:
|
||||
- Service
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: ActiveRadio
|
||||
channels:
|
||||
- Service
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: AccessReader
|
||||
access: [["Service"], ["Command"], ["Research"]]
|
||||
- type: Inventory
|
||||
templateId: borgShort
|
||||
- type: InteractionPopup
|
||||
interactSuccessString: petting-success-janitor-cyborg
|
||||
interactFailureString: petting-failure-janitor-cyborg
|
||||
interactSuccessSound:
|
||||
path: /Audio/Ambience/Objects/periodic_beep.ogg
|
||||
- type: BorgSwitchableType
|
||||
selectedBorgType: janitor
|
||||
|
||||
- type: entity
|
||||
id: BorgChassisMedical
|
||||
parent: [BaseBorgChassisNT, ShowMedicalIcons]
|
||||
parent: BorgChassisSelectable
|
||||
name: medical cyborg
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: medical
|
||||
map: ["movement"]
|
||||
- state: medical_e_r
|
||||
map: ["enum.BorgVisualLayers.Light"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- state: medical_l
|
||||
shader: unshaded
|
||||
map: ["light"]
|
||||
visible: false
|
||||
- type: SpriteMovement
|
||||
movementLayers:
|
||||
movement:
|
||||
state: medical_moving
|
||||
noMovementLayers:
|
||||
movement:
|
||||
state: medical
|
||||
- type: BorgChassis
|
||||
maxModules: 4
|
||||
moduleWhitelist:
|
||||
tags:
|
||||
- BorgModuleGeneric
|
||||
- BorgModuleMedical
|
||||
hasMindState: medical_e
|
||||
noMindState: medical_e_r
|
||||
- type: BorgTransponder
|
||||
sprite:
|
||||
sprite: Mobs/Silicon/chassis.rsi
|
||||
state: medical
|
||||
name: medical cyborg
|
||||
- type: Construction
|
||||
node: medical
|
||||
- type: IntrinsicRadioTransmitter
|
||||
channels:
|
||||
- Medical
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: ActiveRadio
|
||||
channels:
|
||||
- Medical
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: AccessReader
|
||||
access: [["Medical"], ["Command"], ["Research"]]
|
||||
- type: Inventory
|
||||
templateId: borgDutch
|
||||
- type: FootstepModifier
|
||||
footstepSoundCollection:
|
||||
collection: FootstepHoverBorg
|
||||
- type: SolutionScanner
|
||||
- type: InteractionPopup
|
||||
interactSuccessString: petting-success-medical-cyborg
|
||||
interactFailureString: petting-failure-medical-cyborg
|
||||
interactSuccessSound:
|
||||
path: /Audio/Ambience/Objects/periodic_beep.ogg
|
||||
- type: BorgSwitchableType
|
||||
selectedBorgType: medical
|
||||
|
||||
- type: entity
|
||||
id: BorgChassisService
|
||||
parent: BaseBorgChassisNT
|
||||
parent: BorgChassisSelectable
|
||||
name: service cyborg
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: service
|
||||
- state: service_e_r
|
||||
map: ["enum.BorgVisualLayers.Light"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- state: service_l
|
||||
shader: unshaded
|
||||
map: ["light"]
|
||||
visible: false
|
||||
- type: BorgChassis
|
||||
maxModules: 4
|
||||
moduleWhitelist:
|
||||
tags:
|
||||
- BorgModuleGeneric
|
||||
- BorgModuleService
|
||||
hasMindState: service_e
|
||||
noMindState: service_e_r
|
||||
- type: BorgTransponder
|
||||
sprite:
|
||||
sprite: Mobs/Silicon/chassis.rsi
|
||||
state: service
|
||||
name: service cyborg
|
||||
- type: Construction
|
||||
node: service
|
||||
- type: IntrinsicRadioTransmitter
|
||||
channels:
|
||||
- Service
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: ActiveRadio
|
||||
channels:
|
||||
- Service
|
||||
- Binary
|
||||
- Common
|
||||
- Science
|
||||
- type: AccessReader
|
||||
access: [["Service"], ["Command"], ["Research"]]
|
||||
- type: Inventory
|
||||
templateId: borgTall
|
||||
- type: InteractionPopup
|
||||
interactSuccessString: petting-success-service-cyborg
|
||||
interactFailureString: petting-failure-service-cyborg
|
||||
interactSuccessSound:
|
||||
path: /Audio/Ambience/Objects/periodic_beep.ogg
|
||||
- type: BorgSwitchableType
|
||||
selectedBorgType: service
|
||||
|
||||
- type: entity
|
||||
id: BorgChassisSyndicateAssault
|
||||
@@ -354,8 +107,6 @@
|
||||
- BorgModuleSyndicateAssault
|
||||
hasMindState: synd_sec_e
|
||||
noMindState: synd_sec
|
||||
- type: Construction
|
||||
node: syndicateassault
|
||||
- type: InteractionPopup
|
||||
interactSuccessString: petting-success-syndicate-cyborg
|
||||
interactFailureString: petting-failure-syndicate-cyborg
|
||||
@@ -388,8 +139,6 @@
|
||||
- BorgModuleSyndicate
|
||||
hasMindState: synd_medical_e
|
||||
noMindState: synd_medical
|
||||
- type: Construction
|
||||
node: syndicatemedical
|
||||
- type: ShowHealthBars
|
||||
- type: InteractionPopup
|
||||
interactSuccessString: petting-success-syndicate-cyborg
|
||||
@@ -429,8 +178,6 @@
|
||||
- BorgModuleSyndicate
|
||||
hasMindState: synd_engi_e
|
||||
noMindState: synd_engi
|
||||
- type: Construction
|
||||
node: syndicatesaboteur
|
||||
- type: ShowHealthBars
|
||||
damageContainers:
|
||||
- Inorganic
|
||||
|
||||
@@ -1360,7 +1360,7 @@
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Clumsy
|
||||
clumsyDamage:
|
||||
gunShootFailDamage:
|
||||
types:
|
||||
Blunt: 5
|
||||
Piercing: 4
|
||||
@@ -1536,7 +1536,7 @@
|
||||
description: Cousins to the sentient race of lizard people, kobolds blend in with their natural habitat and are as nasty as monkeys; ready to pull out your hair and stab you to death.
|
||||
components:
|
||||
- type: Clumsy
|
||||
clumsyDamage:
|
||||
gunShootFailDamage:
|
||||
types:
|
||||
Blunt: 2
|
||||
Piercing: 7
|
||||
|
||||
@@ -50,12 +50,12 @@
|
||||
Dead:
|
||||
Base: goliath_dead
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 2.50
|
||||
baseSprintSpeed : 2.50
|
||||
baseWalkSpeed : 2.00
|
||||
baseSprintSpeed : 2.00
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
300: Dead
|
||||
250: Dead
|
||||
- type: MeleeWeapon
|
||||
soundHit:
|
||||
path: "/Audio/Weapons/smash.ogg"
|
||||
@@ -64,7 +64,7 @@
|
||||
animation: WeaponArcPunch
|
||||
damage:
|
||||
types:
|
||||
Slash: 15
|
||||
Slash: 10
|
||||
Piercing: 10
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
|
||||
@@ -231,7 +231,7 @@
|
||||
- type: Hands
|
||||
- type: ComplexInteraction
|
||||
- type: Clumsy
|
||||
clumsyDamage:
|
||||
gunShootFailDamage:
|
||||
types:
|
||||
Blunt: 5
|
||||
Piercing: 4
|
||||
|
||||
40
Resources/Prototypes/Entities/Mobs/Player/jaunt_mobs.yml
Normal file
40
Resources/Prototypes/Entities/Mobs/Player/jaunt_mobs.yml
Normal file
@@ -0,0 +1,40 @@
|
||||
- type: entity
|
||||
name: jaunt
|
||||
parent: [Incorporeal, BaseMob]
|
||||
id: BaseMobJaunt
|
||||
description: Faint traces of a humanoid figure linger here
|
||||
suffix: Ethereal
|
||||
components:
|
||||
- type: ContentEye
|
||||
maxZoom: 1.44,1.44
|
||||
- type: Eye
|
||||
drawFov: false
|
||||
- type: Input
|
||||
context: "ghost"
|
||||
- type: InputMover
|
||||
- type: MovementSpeedModifier
|
||||
baseSprintSpeed: 12
|
||||
baseWalkSpeed: 8
|
||||
- type: Visibility
|
||||
layer: 2
|
||||
- type: Spectral
|
||||
|
||||
# Should be slow, for balance
|
||||
- type: entity
|
||||
name: jaunt
|
||||
parent: BaseMobJaunt
|
||||
id: EtherealJaunt
|
||||
suffix: Wizard
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Ghosts/ghost_human.rsi
|
||||
color: "#60f7eb"
|
||||
layers:
|
||||
- state: animated
|
||||
shader: unshaded
|
||||
noRot: true
|
||||
overrideContainerOcclusion: true
|
||||
drawdepth: Ghosts
|
||||
- type: MovementSpeedModifier
|
||||
baseSprintSpeed: 6
|
||||
baseWalkSpeed: 4
|
||||
@@ -251,7 +251,7 @@
|
||||
|
||||
- type: entity
|
||||
id: AntimovCircuitBoard
|
||||
parent: BaseElectronics
|
||||
parent: [BaseElectronics, BaseSyndicateContraband]
|
||||
name: law board (Antimov)
|
||||
description: An electronics board containing the Antimov lawset.
|
||||
components:
|
||||
@@ -301,6 +301,7 @@
|
||||
unshaded:
|
||||
Empty: { state: empty }
|
||||
Occupied: { state: full }
|
||||
- type: Intellicard
|
||||
|
||||
- type: entity
|
||||
id: PlayerStationAiEmpty
|
||||
@@ -428,28 +429,9 @@
|
||||
map: ["base"]
|
||||
|
||||
# Borgs
|
||||
- type: entity
|
||||
id: PlayerBorgGeneric
|
||||
parent: BorgChassisGeneric
|
||||
suffix: Battery, Tools
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
borg_brain:
|
||||
- PositronicBrain
|
||||
borg_module:
|
||||
- BorgModuleTool
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
cell_slot:
|
||||
name: power-cell-slot-component-slot-name-default
|
||||
startingItem: PowerCellMedium
|
||||
- type: RandomMetadata
|
||||
nameSegments: [names_borg]
|
||||
|
||||
- type: entity
|
||||
id: PlayerBorgBattery
|
||||
parent: BorgChassisGeneric
|
||||
parent: BorgChassisSelectable
|
||||
suffix: Battery
|
||||
components:
|
||||
- type: ContainerFill
|
||||
|
||||
@@ -701,6 +701,36 @@
|
||||
- ReagentId: Water
|
||||
Quantity: 4 #It makes saline if you add salt!
|
||||
|
||||
- type: entity
|
||||
name: anomalous meat mass
|
||||
parent: FoodMeatRawBase
|
||||
id: FoodMeatAnomaly
|
||||
description: An impossibly dense slab of meat. Just looking at it makes you uncomfortable.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: anomalymeat
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
reagents:
|
||||
- ReagentId: UncookedAnimalProteins
|
||||
Quantity: 90
|
||||
- ReagentId: Fat
|
||||
Quantity: 90
|
||||
- type: SliceableFood
|
||||
count: 10
|
||||
sliceTime: 5
|
||||
slice: FoodMeat #That's... So much meat
|
||||
- type: InternalTemperature
|
||||
conductivity: 0.43
|
||||
- type: Construction
|
||||
graph: AnomalyMeatSteak
|
||||
node: start
|
||||
defaultTarget: anomaly steak
|
||||
- type: Tag
|
||||
tags:
|
||||
- Meat
|
||||
|
||||
# Cooked
|
||||
|
||||
- type: entity
|
||||
@@ -1173,6 +1203,35 @@
|
||||
Burger: MeatSnail
|
||||
Taco: MeatSnail
|
||||
|
||||
- type: entity
|
||||
name: anomalous steak
|
||||
parent: FoodMeatBase
|
||||
id: FoodMeatAnomalyCooked
|
||||
description: A gigantic mass of cooked meat. A meal for a dinner party, or someone REALLY hungry.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cooked
|
||||
- Meat
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: anomalymeat-cooked #Kinda hard to cook this... thing evenly
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
reagents:
|
||||
- ReagentId: Nutriment
|
||||
Quantity: 100
|
||||
- ReagentId: Protein
|
||||
Quantity: 50
|
||||
- type: SliceableFood
|
||||
count: 10
|
||||
sliceTime: 5
|
||||
slice: FoodMeatCooked
|
||||
- type: Construction
|
||||
graph: AnomalyMeatSteak
|
||||
node: anomaly steak
|
||||
|
||||
# Cutlets
|
||||
|
||||
# Raw
|
||||
|
||||
@@ -475,7 +475,7 @@
|
||||
- type: entity
|
||||
parent: BaseTreeConifer
|
||||
id: FloraTreeChristmas02
|
||||
suffix: PresentsGiver
|
||||
suffix: Safe Presents
|
||||
name: christmas tree
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -493,16 +493,33 @@
|
||||
spawnEntries:
|
||||
- id: PresentRandom
|
||||
orGroup: present
|
||||
- id: PresentRandomCash
|
||||
prob: 0.20
|
||||
- id: PresentRandomCash # buy your own.
|
||||
prob: 0.1
|
||||
orGroup: present
|
||||
- id: PresentRandomAsh
|
||||
- id: PresentRandomCoal # naughty
|
||||
prob: 0.05
|
||||
orGroup: present
|
||||
receivedPopup: christmas-tree-got-gift
|
||||
deniedPopup: christmas-tree-no-gift
|
||||
requiredHoliday: FestiveSeason
|
||||
|
||||
- type: entity
|
||||
parent: FloraTreeChristmas02
|
||||
id: FloraTreeChristmas03
|
||||
suffix: Insane Presents
|
||||
name: christmas tree
|
||||
components:
|
||||
- type: LimitedItemGiver
|
||||
spawnEntries:
|
||||
- id: PresentRandom
|
||||
orGroup: present
|
||||
- id: PresentRandomUnsafe
|
||||
prob: 0.5
|
||||
orGroup: present
|
||||
- id: PresentRandomInsane
|
||||
prob: 0.2
|
||||
orGroup: present
|
||||
|
||||
- type: entity
|
||||
parent: BaseTreeConifer
|
||||
id: FloraTreeStumpConifer
|
||||
|
||||
@@ -374,14 +374,23 @@
|
||||
path: /Audio/Effects/unwrap.ogg
|
||||
|
||||
- type: entity
|
||||
id: PresentRandomAsh
|
||||
id: PresentRandomCoal
|
||||
parent: [PresentBase, BaseItem]
|
||||
suffix: Filled Ash
|
||||
suffix: Filled Coal
|
||||
components:
|
||||
- type: SpawnItemsOnUse
|
||||
items:
|
||||
- id: PresentTrash
|
||||
- id: Ash # No coal yet!
|
||||
- id: Coal1
|
||||
orGroup: GiftPool
|
||||
- id: Coal5
|
||||
prob: .4
|
||||
orGroup: GiftPool
|
||||
- id: Coal10
|
||||
prob: .2
|
||||
orGroup: GiftPool
|
||||
- id: Coal15
|
||||
prob: .1
|
||||
orGroup: GiftPool
|
||||
sound:
|
||||
path: /Audio/Effects/unwrap.ogg
|
||||
|
||||
@@ -215,4 +215,22 @@
|
||||
layers:
|
||||
- state: fax-machine
|
||||
- type: Flatpack
|
||||
entity: FaxMachineBase
|
||||
entity: FaxMachineBase
|
||||
|
||||
- type: entity
|
||||
parent: BaseFlatpack
|
||||
id: CrewMonitoringServerFlatpack
|
||||
name: crew monitoring server flatpack
|
||||
description: A flatpack used for constructing a crew monitoring server.
|
||||
components:
|
||||
- type: Flatpack
|
||||
entity: CrewMonitoringServer
|
||||
|
||||
- type: entity
|
||||
parent: BaseFlatpack
|
||||
id: CrewMonitoringComputerFlatpack
|
||||
name: crew monitoring computer flatpack
|
||||
description: A flatpack used for constructing a crew monitoring console.
|
||||
components:
|
||||
- type: Flatpack
|
||||
entity: ComputerCrewMonitoring
|
||||
|
||||
@@ -195,7 +195,7 @@
|
||||
id: HypoDartBox
|
||||
name: hypodart box
|
||||
suffix: HypoDart
|
||||
description: A small box containing an hypodart. Packaging disintegrates when opened, leaving no evidence behind.
|
||||
description: A small box containing a hypodart. Packaging disintegrates when opened, leaving no evidence behind.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Darts/dartbox.rsi
|
||||
|
||||
@@ -333,6 +333,30 @@
|
||||
- type: Stack
|
||||
count: 1
|
||||
|
||||
- type: entity
|
||||
parent: Coal
|
||||
id: Coal5
|
||||
suffix: Five
|
||||
components:
|
||||
- type: Stack
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
parent: Coal
|
||||
id: Coal10
|
||||
suffix: Ten
|
||||
components:
|
||||
- type: Stack
|
||||
count: 10
|
||||
|
||||
- type: entity
|
||||
parent: Coal
|
||||
id: Coal15
|
||||
suffix: Fifteen
|
||||
components:
|
||||
- type: Stack
|
||||
count: 15
|
||||
|
||||
- type: entity
|
||||
parent: OreBase
|
||||
id: SaltOre
|
||||
|
||||
@@ -47,8 +47,8 @@
|
||||
params:
|
||||
variation: 0.125
|
||||
volume: -4
|
||||
- type: ToggleVerb
|
||||
text: fire-extinguisher-component-verb-text
|
||||
verbToggleOn: fire-extinguisher-component-verb-remove
|
||||
verbToggleOff: fire-extinguisher-component-verb-engage
|
||||
- type: SpraySafety
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
|
||||
@@ -597,6 +597,10 @@
|
||||
damage:
|
||||
types:
|
||||
Blunt: 10
|
||||
- type: Tag
|
||||
tags:
|
||||
- Folder
|
||||
- HighRiskItem
|
||||
- type: StealTarget
|
||||
stealGroup: BoxFolderQmClipboard
|
||||
|
||||
|
||||
@@ -150,6 +150,23 @@
|
||||
- LightBulb
|
||||
- Trash
|
||||
|
||||
- type: entity
|
||||
parent: BaseLightbulb
|
||||
name: dim light bulb
|
||||
id: DimLightBulb
|
||||
description: A dim light bulb for populating the darkness of maintenance.
|
||||
components:
|
||||
- type: LightBulb
|
||||
bulb: Bulb
|
||||
color: "#ba473f"
|
||||
lightEnergy: 0.5
|
||||
lightRadius: 5
|
||||
lightSoftness: 3
|
||||
- type: Tag
|
||||
tags:
|
||||
- LightBulb
|
||||
- Trash
|
||||
|
||||
- type: entity
|
||||
parent: LightBulb
|
||||
name: old incandescent light bulb
|
||||
|
||||
@@ -1036,7 +1036,7 @@
|
||||
id: SyringeStimulants
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: reagent-name-hyperzine
|
||||
currentLabel: reagent-name-stimulants
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
injector:
|
||||
|
||||
@@ -448,7 +448,7 @@
|
||||
name: hyperzine microinjector
|
||||
parent: [ChemicalMedipen, BaseSyndicateContraband]
|
||||
id: StimpackMini
|
||||
description: A microinjector of hyperzine that give you about fifteen seconds of the chemical's effects.
|
||||
description: A microinjector of hyperzine that give you about 15 seconds of the chemical's effects.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Medical/medipen.rsi
|
||||
|
||||
@@ -126,6 +126,9 @@
|
||||
state: icon
|
||||
- type: Item
|
||||
size: Large
|
||||
storedSprite:
|
||||
state: storage
|
||||
sprite: Objects/Weapons/Melee/gorilla.rsi
|
||||
- type: MeleeWeapon
|
||||
attackRate: 0.5
|
||||
angle: 0
|
||||
@@ -134,6 +137,8 @@
|
||||
damage:
|
||||
types:
|
||||
Blunt: 20
|
||||
soundHit:
|
||||
path: "/Audio/Weapons/Guns/Gunshots/kinetic_accel.ogg"
|
||||
- type: CorePoweredThrower
|
||||
- type: MeleeThrowOnHit
|
||||
unanchorOnHit: true
|
||||
|
||||
@@ -568,7 +568,7 @@
|
||||
|
||||
- type: entity
|
||||
id: BorgModuleOperative
|
||||
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
|
||||
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule, BaseSyndicateContraband ]
|
||||
name: operative cyborg module
|
||||
description: A module that comes with a crowbar, an Emag and a syndicate pinpointer.
|
||||
components:
|
||||
@@ -586,7 +586,7 @@
|
||||
|
||||
- type: entity
|
||||
id: BorgModuleEsword
|
||||
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
|
||||
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule, BaseSyndicateContraband ]
|
||||
name: energy sword cyborg module
|
||||
description: A module that comes with a double energy sword.
|
||||
components:
|
||||
@@ -603,7 +603,7 @@
|
||||
|
||||
- type: entity
|
||||
id: BorgModuleL6C
|
||||
parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule ]
|
||||
parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule, BaseSyndicateContraband ]
|
||||
name: L6C ROW cyborg module
|
||||
description: A module that comes with a L6C.
|
||||
components:
|
||||
|
||||
@@ -1,503 +0,0 @@
|
||||
# generic parts
|
||||
- type: entity
|
||||
id: LeftArmBorg
|
||||
parent: BaseBorgArmLeft
|
||||
components:
|
||||
- type: Sprite
|
||||
state: borg_l_arm
|
||||
- type: Icon
|
||||
state: borg_l_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgGenericLArm
|
||||
|
||||
- type: entity
|
||||
id: RightArmBorg
|
||||
parent: BaseBorgArmRight
|
||||
components:
|
||||
- type: Sprite
|
||||
state: borg_r_arm
|
||||
- type: Icon
|
||||
state: borg_r_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgGenericRArm
|
||||
|
||||
- type: entity
|
||||
id: LeftLegBorg
|
||||
parent: BaseBorgLegLeft
|
||||
components:
|
||||
- type: Sprite
|
||||
state: borg_l_leg
|
||||
- type: Icon
|
||||
state: borg_l_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgGenericLLeg
|
||||
|
||||
- type: entity
|
||||
id: RightLegBorg
|
||||
parent: BaseBorgLegRight
|
||||
components:
|
||||
- type: Sprite
|
||||
state: borg_r_leg
|
||||
- type: Icon
|
||||
state: borg_r_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgGenericRLeg
|
||||
|
||||
- type: entity
|
||||
id: LightHeadBorg
|
||||
parent: BaseBorgHead
|
||||
components:
|
||||
- type: Sprite
|
||||
state: borg_head
|
||||
- type: Icon
|
||||
state: borg_head
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgHead
|
||||
- BorgGenericHead
|
||||
|
||||
- type: entity
|
||||
id: TorsoBorg
|
||||
parent: BaseBorgTorso
|
||||
components:
|
||||
- type: Sprite
|
||||
state: borg_chest
|
||||
- type: Icon
|
||||
state: borg_chest
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgGenericTorso
|
||||
|
||||
# engineer parts
|
||||
- type: entity
|
||||
id: LeftArmBorgEngineer
|
||||
parent: BaseBorgArmLeft
|
||||
name: engineer cyborg left arm
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineer_l_arm
|
||||
- type: Icon
|
||||
state: engineer_l_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgEngineerLArm
|
||||
|
||||
- type: entity
|
||||
id: RightArmBorgEngineer
|
||||
parent: BaseBorgArmRight
|
||||
name: engineer cyborg right arm
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineer_r_arm
|
||||
- type: Icon
|
||||
state: engineer_r_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgEngineerRArm
|
||||
|
||||
- type: entity
|
||||
id: LeftLegBorgEngineer
|
||||
parent: BaseBorgLegLeft
|
||||
name: engineer cyborg left leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineer_l_leg
|
||||
- type: Icon
|
||||
state: engineer_l_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgEngineerLLeg
|
||||
|
||||
- type: entity
|
||||
id: RightLegBorgEngineer
|
||||
parent: BaseBorgLegRight
|
||||
name: engineer cyborg right leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineer_r_leg
|
||||
- type: Icon
|
||||
state: engineer_r_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgEngineerRLeg
|
||||
|
||||
- type: entity
|
||||
id: HeadBorgEngineer
|
||||
parent: BaseBorgHead
|
||||
name: engineer cyborg head
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineer_head
|
||||
- type: Icon
|
||||
state: engineer_head
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgHead
|
||||
- BorgEngineerHead
|
||||
|
||||
- type: entity
|
||||
id: TorsoBorgEngineer
|
||||
parent: BaseBorgTorso
|
||||
name: engineer cyborg torso
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineer_chest
|
||||
- type: Icon
|
||||
state: engineer_chest
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgEngineerTorso
|
||||
|
||||
# janitor parts
|
||||
- type: entity
|
||||
id: LeftLegBorgJanitor
|
||||
parent: BaseBorgLegLeft
|
||||
name: janitor cyborg left leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: janitor_l_leg
|
||||
- type: Icon
|
||||
state: janitor_l_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgJanitorLLeg
|
||||
|
||||
- type: entity
|
||||
id: RightLegBorgJanitor
|
||||
parent: BaseBorgLegRight
|
||||
name: janitor cyborg right leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: janitor_r_leg
|
||||
- type: Icon
|
||||
state: janitor_r_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgJanitorRLeg
|
||||
|
||||
- type: entity
|
||||
id: HeadBorgJanitor
|
||||
parent: BaseBorgHead
|
||||
name: janitor cyborg head
|
||||
components:
|
||||
- type: Sprite
|
||||
state: janitor_head
|
||||
- type: Icon
|
||||
state: janitor_head
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgHead
|
||||
- BorgJanitorHead
|
||||
|
||||
- type: entity
|
||||
id: TorsoBorgJanitor
|
||||
parent: BaseBorgTorso
|
||||
name: janitor cyborg torso
|
||||
components:
|
||||
- type: Sprite
|
||||
state: janitor_chest
|
||||
- type: Icon
|
||||
state: janitor_chest
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgJanitorTorso
|
||||
|
||||
# medical parts
|
||||
- type: entity
|
||||
id: LeftArmBorgMedical
|
||||
parent: BaseBorgArmLeft
|
||||
name: medical cyborg left arm
|
||||
components:
|
||||
- type: Sprite
|
||||
state: medical_l_arm
|
||||
- type: Icon
|
||||
state: medical_l_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgMedicalLArm
|
||||
|
||||
- type: entity
|
||||
id: RightArmBorgMedical
|
||||
parent: BaseBorgArmRight
|
||||
name: medical cyborg right arm
|
||||
components:
|
||||
- type: Sprite
|
||||
state: medical_r_arm
|
||||
- type: Icon
|
||||
state: medical_r_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgMedicalRArm
|
||||
|
||||
- type: entity
|
||||
id: LeftLegBorgMedical
|
||||
parent: BaseBorgLegLeft
|
||||
name: medical cyborg left leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: medical_l_leg
|
||||
- type: Icon
|
||||
state: medical_l_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgMedicalLLeg
|
||||
|
||||
- type: entity
|
||||
id: RightLegBorgMedical
|
||||
parent: BaseBorgLegRight
|
||||
name: medical cyborg right leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: medical_r_leg
|
||||
- type: Icon
|
||||
state: medical_r_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgMedicalRLeg
|
||||
|
||||
- type: entity
|
||||
id: HeadBorgMedical
|
||||
parent: BaseBorgHead
|
||||
name: medical cyborg head
|
||||
components:
|
||||
- type: Sprite
|
||||
state: medical_head
|
||||
- type: Icon
|
||||
state: medical_head
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgHead
|
||||
- BorgMedicalHead
|
||||
|
||||
- type: entity
|
||||
id: TorsoBorgMedical
|
||||
parent: BaseBorgTorso
|
||||
name: medical cyborg torso
|
||||
components:
|
||||
- type: Sprite
|
||||
state: medical_chest
|
||||
- type: Icon
|
||||
state: medical_chest
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgMedicalTorso
|
||||
|
||||
# mining parts
|
||||
- type: entity
|
||||
id: LeftArmBorgMining
|
||||
parent: BaseBorgArmLeft
|
||||
name: mining cyborg left arm
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mining_l_arm
|
||||
- type: Icon
|
||||
state: mining_l_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgMiningLArm
|
||||
|
||||
- type: entity
|
||||
id: RightArmBorgMining
|
||||
parent: BaseBorgArmRight
|
||||
name: mining cyborg right arm
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mining_r_arm
|
||||
- type: Icon
|
||||
state: mining_r_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgMiningRArm
|
||||
|
||||
- type: entity
|
||||
id: LeftLegBorgMining
|
||||
parent: BaseBorgLegLeft
|
||||
name: mining cyborg left leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mining_l_leg
|
||||
- type: Icon
|
||||
state: mining_l_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgMiningLLeg
|
||||
|
||||
- type: entity
|
||||
id: RightLegBorgMining
|
||||
parent: BaseBorgLegRight
|
||||
name: mining cyborg right leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mining_r_leg
|
||||
- type: Icon
|
||||
state: mining_r_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgMiningRLeg
|
||||
|
||||
- type: entity
|
||||
id: HeadBorgMining
|
||||
parent: BaseBorgHead
|
||||
name: mining cyborg head
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mining_head
|
||||
- type: Icon
|
||||
state: mining_head
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgHead
|
||||
- BorgMiningHead
|
||||
|
||||
- type: entity
|
||||
id: TorsoBorgMining
|
||||
parent: BaseBorgTorso
|
||||
name: mining cyborg torso
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mining_chest
|
||||
- type: Icon
|
||||
state: mining_chest
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgMiningTorso
|
||||
|
||||
# service parts
|
||||
- type: entity
|
||||
id: LeftArmBorgService
|
||||
parent: BaseBorgArmLeft
|
||||
name: service cyborg left arm
|
||||
components:
|
||||
- type: Sprite
|
||||
state: service_l_arm
|
||||
- type: Icon
|
||||
state: service_l_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgServiceLArm
|
||||
|
||||
- type: entity
|
||||
id: RightArmBorgService
|
||||
parent: BaseBorgArmRight
|
||||
name: service cyborg right arm
|
||||
components:
|
||||
- type: Sprite
|
||||
state: service_r_arm
|
||||
- type: Icon
|
||||
state: service_r_arm
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgArm
|
||||
- BorgServiceRArm
|
||||
|
||||
- type: entity
|
||||
id: LeftLegBorgService
|
||||
parent: BaseBorgLegLeft
|
||||
name: service cyborg left leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: service_l_leg
|
||||
- type: Icon
|
||||
state: service_l_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgServiceLLeg
|
||||
|
||||
- type: entity
|
||||
id: RightLegBorgService
|
||||
parent: BaseBorgLegRight
|
||||
name: service cyborg right leg
|
||||
components:
|
||||
- type: Sprite
|
||||
state: service_r_leg
|
||||
- type: Icon
|
||||
state: service_r_leg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgLeg
|
||||
- BorgServiceRLeg
|
||||
|
||||
- type: entity
|
||||
id: HeadBorgService
|
||||
parent: BaseBorgHead
|
||||
name: service cyborg head
|
||||
components:
|
||||
- type: Sprite
|
||||
state: service_head
|
||||
- type: Icon
|
||||
state: service_head
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgHead
|
||||
- BorgServiceHead
|
||||
|
||||
- type: entity
|
||||
id: TorsoBorgService
|
||||
parent: BaseBorgTorso
|
||||
name: service cyborg torso
|
||||
components:
|
||||
- type: Sprite
|
||||
state: service_chest
|
||||
- type: Icon
|
||||
state: service_chest
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- BorgServiceTorso
|
||||
@@ -33,139 +33,27 @@
|
||||
borg_l_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgGenericLArm
|
||||
- BorgLArm
|
||||
borg_r_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgGenericRArm
|
||||
- BorgRArm
|
||||
borg_l_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgGenericLLeg
|
||||
- BorgLLeg
|
||||
borg_r_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgGenericRLeg
|
||||
- BorgRLeg
|
||||
borg_head+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgGenericHead
|
||||
- BorgHead
|
||||
borg_chest+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgGenericTorso
|
||||
service_l_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgServiceLArm
|
||||
service_r_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgServiceRArm
|
||||
service_l_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgServiceLLeg
|
||||
service_r_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgServiceRLeg
|
||||
service_head+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgServiceHead
|
||||
service_chest+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgServiceTorso
|
||||
engineer_l_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgEngineerLArm
|
||||
engineer_r_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgEngineerRArm
|
||||
engineer_l_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgEngineerLLeg
|
||||
engineer_r_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgEngineerRLeg
|
||||
engineer_head+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgEngineerHead
|
||||
engineer_chest+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgEngineerTorso
|
||||
mining_l_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMiningLArm
|
||||
mining_r_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMiningRArm
|
||||
mining_l_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMiningLLeg
|
||||
mining_r_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMiningRLeg
|
||||
mining_head+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMiningHead
|
||||
mining_chest+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMiningTorso
|
||||
medical_l_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMedicalLArm
|
||||
medical_r_arm+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMedicalRArm
|
||||
medical_l_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMedicalLLeg
|
||||
medical_r_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMedicalRLeg
|
||||
medical_head+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMedicalHead
|
||||
medical_chest+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgMedicalTorso
|
||||
janitor_l_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgJanitorLLeg
|
||||
janitor_r_leg+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgJanitorRLeg
|
||||
janitor_head+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgJanitorHead
|
||||
janitor_chest+o:
|
||||
whitelist:
|
||||
tags:
|
||||
- BorgJanitorTorso
|
||||
- BorgTorso
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
part-container: !type:Container
|
||||
@@ -173,45 +61,12 @@
|
||||
- type: PartAssembly
|
||||
parts:
|
||||
generic:
|
||||
- BorgGenericLArm
|
||||
- BorgGenericRArm
|
||||
- BorgGenericLLeg
|
||||
- BorgGenericRLeg
|
||||
- BorgGenericHead
|
||||
- BorgGenericTorso
|
||||
service:
|
||||
- BorgServiceLArm
|
||||
- BorgServiceRArm
|
||||
- BorgServiceLLeg
|
||||
- BorgServiceRLeg
|
||||
- BorgServiceHead
|
||||
- BorgServiceTorso
|
||||
engineer:
|
||||
- BorgEngineerLArm
|
||||
- BorgEngineerRArm
|
||||
- BorgEngineerLLeg
|
||||
- BorgEngineerRLeg
|
||||
- BorgEngineerHead
|
||||
- BorgEngineerTorso
|
||||
medical:
|
||||
- BorgMedicalLArm
|
||||
- BorgMedicalRArm
|
||||
- BorgMedicalLLeg
|
||||
- BorgMedicalRLeg
|
||||
- BorgMedicalHead
|
||||
- BorgMedicalTorso
|
||||
janitor:
|
||||
- BorgJanitorLLeg
|
||||
- BorgJanitorRLeg
|
||||
- BorgJanitorHead
|
||||
- BorgJanitorTorso
|
||||
mining:
|
||||
- BorgMiningLArm
|
||||
- BorgMiningRArm
|
||||
- BorgMiningLLeg
|
||||
- BorgMiningRLeg
|
||||
- BorgMiningHead
|
||||
- BorgMiningTorso
|
||||
- BorgLArm
|
||||
- BorgRArm
|
||||
- BorgLLeg
|
||||
- BorgRLeg
|
||||
- BorgHead
|
||||
- BorgTorso
|
||||
- type: Construction
|
||||
graph: Cyborg
|
||||
node: start
|
||||
|
||||
@@ -284,6 +284,7 @@
|
||||
- type: Injector
|
||||
injectOnly: false
|
||||
ignoreMobs: true
|
||||
ignoreClosed: false
|
||||
minTransferAmount: 1
|
||||
maxTransferAmount: 5
|
||||
transferAmount: 1
|
||||
|
||||
@@ -16,114 +16,145 @@
|
||||
id: AmmoProviderShotgunShell
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi
|
||||
- type: BallisticAmmoProvider
|
||||
mayTransfer: true
|
||||
whitelist:
|
||||
tags:
|
||||
- ShellShotgun
|
||||
capacity: 16
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 5
|
||||
zeroVisible: false
|
||||
- type: Appearance
|
||||
|
||||
# Shotgun Shells
|
||||
- type: entity
|
||||
name: shotgun beanbag cartridges dispenser
|
||||
parent: AmmoProviderShotgunShell
|
||||
id: BoxBeanbag
|
||||
description: A dispenser box full of beanbag shots, designed for riot shotguns.
|
||||
name: shell box (beanbag)
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: ShellShotgunBeanbag
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: boxwide
|
||||
- state: shellbeanbag
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: beanbag
|
||||
|
||||
- type: entity
|
||||
name: shotgun lethal cartridges dispenser
|
||||
name: shell box (lethal)
|
||||
parent: AmmoProviderShotgunShell
|
||||
id: BoxLethalshot
|
||||
description: A dispenser box full of lethal pellet shots, designed for riot shotguns.
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: ShellShotgun
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: boxwide
|
||||
- state: shelllethal
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: lethal
|
||||
|
||||
- type: entity
|
||||
name: shotgun slug cartridges dispenser
|
||||
name: shell box (slug)
|
||||
parent: AmmoProviderShotgunShell
|
||||
id: BoxShotgunSlug
|
||||
description: A dispenser box full of slugs, designed for riot shotguns.
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: ShellShotgunSlug
|
||||
- type: MagazineVisuals
|
||||
magState: mag-alt
|
||||
steps: 5
|
||||
zeroVisible: false
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: boxwide
|
||||
- state: shellslug
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-alt-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: slug
|
||||
|
||||
- type: entity
|
||||
name: shotgun flare cartridges dispenser
|
||||
name: shell box (flare)
|
||||
parent: AmmoProviderShotgunShell
|
||||
id: BoxShotgunFlare
|
||||
description: A dispenser box full of flare cartridges, designed for riot shotguns.
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: ShellShotgunFlare
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: boxwide
|
||||
- state: shellflare
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: flare
|
||||
|
||||
- type: entity
|
||||
name: shotgun incendiary cartridges dispenser
|
||||
name: shell box (incendiary)
|
||||
parent: AmmoProviderShotgunShell
|
||||
id: BoxShotgunIncendiary
|
||||
description: A dispenser box full of incendiary cartridges, designed for riot shotguns.
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: ShellShotgunIncendiary
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: boxwide
|
||||
- state: shellincendiary
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: incendiary
|
||||
|
||||
- type: entity
|
||||
name: shotgun uranium cartridges dispenser
|
||||
name: shell box (uranium)
|
||||
parent: AmmoProviderShotgunShell
|
||||
id: BoxShotgunUranium
|
||||
description: A dispenser box full of uranium cartridges, designed for riot shotguns.
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: ShellShotgunUranium
|
||||
- type: MagazineVisuals
|
||||
magState: mag-alt
|
||||
steps: 5
|
||||
zeroVisible: false
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: boxwide
|
||||
- state: shelluranium
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-alt-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: uranium
|
||||
|
||||
- type: entity
|
||||
name: shotgun practice cartridges dispenser
|
||||
name: shell box (practice)
|
||||
parent: AmmoProviderShotgunShell
|
||||
id: BoxShotgunPractice
|
||||
description: A dispenser box full of practice cartridges, designed for riot shotguns.
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: ShellShotgunPractice
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: boxwide
|
||||
- state: shellpractice
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: practice
|
||||
|
||||
- type: entity
|
||||
name: tranquilizer cartridges dispenser
|
||||
name: shell box (tranquilizer)
|
||||
parent: AmmoProviderShotgunShell
|
||||
id: BoxShellTranquilizer
|
||||
description: A dispenser box full of tranquilizer cartridges, designed for riot shotguns.
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: ShellTranquilizer
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: boxwide
|
||||
- state: shelltranquilizer
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: tranquilizer
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
name: C-20r sub machine gun
|
||||
name: C-20r submachine gun
|
||||
parent: [BaseWeaponSubMachineGun, BaseSyndicateContraband]
|
||||
id: WeaponSubMachineGunC20r
|
||||
description: A firearm that is often used by the infamous nuclear operatives. Uses .35 auto ammo.
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
gun_chamber: !type:ContainerSlot
|
||||
- type: ChamberMagazineAmmoProvider
|
||||
autoCycle: false
|
||||
boltClosed: true
|
||||
boltClosed: false
|
||||
canRack: false
|
||||
soundBoltClosed: /Audio/Weapons/Guns/Cock/revolver_cock.ogg
|
||||
soundBoltOpened: /Audio/Weapons/Guns/Cock/revolver_cock.ogg
|
||||
|
||||
@@ -269,7 +269,7 @@
|
||||
name: throwing knife
|
||||
parent: [BaseKnife, BaseSyndicateContraband]
|
||||
id: ThrowingKnife
|
||||
description: This bloodred knife is very aerodynamic and easy to throw, but good luck trying to fight someone hand-to-hand.
|
||||
description: This blood-red knife is very aerodynamic and easy to throw, but good luck trying to fight someone hand-to-hand.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
|
||||
@@ -42,9 +42,9 @@
|
||||
- type: Ensnaring
|
||||
freeTime: 2.0
|
||||
breakoutTime: 3.5 #all bola should generally be fast to remove
|
||||
walkSpeed: 0.7 #makeshift bola shouldn't slow too much
|
||||
sprintSpeed: 0.7
|
||||
staminaDamage: 55 # Sudden weight increase sapping stamina
|
||||
walkSpeed: 0.5 #makeshift bola shouldn't slow too much
|
||||
sprintSpeed: 0.5
|
||||
staminaDamage: 0 # anything but this is gamebreaking
|
||||
canThrowTrigger: true
|
||||
canMoveBreakout: true
|
||||
- type: LandAtCursor
|
||||
|
||||
@@ -60,6 +60,7 @@
|
||||
maxCount: 2
|
||||
stationGrid: false
|
||||
paths:
|
||||
- /Maps/Ruins/abandoned_outpost.yml
|
||||
- /Maps/Ruins/chunked_tcomms.yml
|
||||
- /Maps/Ruins/biodome_satellite.yml
|
||||
- /Maps/Ruins/derelict.yml
|
||||
@@ -72,7 +73,7 @@
|
||||
vgroid: !type:DungeonSpawnGroup
|
||||
minimumDistance: 300
|
||||
maximumDistance: 350
|
||||
nameDataset: names_borer
|
||||
nameDataset: NamesBorer
|
||||
stationGrid: false
|
||||
addComponents:
|
||||
- type: Gravity
|
||||
|
||||
@@ -104,6 +104,28 @@
|
||||
- type: Wires
|
||||
layoutId: AirlockEngineering
|
||||
|
||||
- type: entity
|
||||
parent: AirlockExternal
|
||||
id: AirlockExternalCommandLocked
|
||||
suffix: External, Command, Locked
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsCommand ]
|
||||
- type: Wires
|
||||
layoutId: AirlockCommand
|
||||
|
||||
- type: entity
|
||||
parent: AirlockExternalGlass
|
||||
id: AirlockExternalGlassCommandLocked
|
||||
suffix: External, Glass, Command, Locked
|
||||
components:
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronicsCommand ]
|
||||
- type: Wires
|
||||
layoutId: AirlockCommand
|
||||
|
||||
- type: entity
|
||||
parent: AirlockExternal
|
||||
id: AirlockExternalAtmosphericsLocked
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: ["enum.DoorVisualLayers.BaseUnlit"]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: ["enum.WeldableLayers.BaseWelded"]
|
||||
- state: bolted_unlit
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: ["enum.DoorVisualLayers.BaseUnlit"]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: ["enum.WeldableLayers.BaseWelded"]
|
||||
- state: bolted_unlit
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: ["enum.DoorVisualLayers.BaseUnlit"]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: ["enum.WeldableLayers.BaseWelded"]
|
||||
- state: bolted_unlit
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
- type: Appearance
|
||||
- type: Weldable
|
||||
time: 2
|
||||
weldedExamineMessage: null
|
||||
- type: Airtight
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: ["enum.DoorVisualLayers.BaseUnlit"]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: ["enum.WeldableLayers.BaseWelded"]
|
||||
- state: bolted_unlit
|
||||
@@ -164,6 +165,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
@@ -224,6 +226,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
@@ -279,6 +282,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
@@ -339,6 +343,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
@@ -394,6 +399,7 @@
|
||||
- state: closed_unlit
|
||||
shader: unshaded
|
||||
map: [ "enum.DoorVisualLayers.BaseUnlit" ]
|
||||
visible: false
|
||||
- state: welded
|
||||
map: [ "enum.WeldableLayers.BaseWelded" ]
|
||||
- state: bolted_unlit
|
||||
|
||||
@@ -32,8 +32,6 @@
|
||||
bonkDamage:
|
||||
types:
|
||||
Blunt: 4
|
||||
bonkSound: !type:SoundCollectionSpecifier
|
||||
collection: TrayHit
|
||||
- type: Clickable
|
||||
- type: FootstepModifier
|
||||
footstepSoundCollection:
|
||||
|
||||
@@ -346,6 +346,27 @@
|
||||
Heat: 1
|
||||
popupText: powered-light-component-burn-hand
|
||||
|
||||
- type: entity
|
||||
id: PoweredDimSmallLight
|
||||
suffix: Dim
|
||||
parent: PoweredSmallLightEmpty
|
||||
components:
|
||||
- type: Sprite
|
||||
state: base
|
||||
- type: PointLight
|
||||
enabled: true
|
||||
radius: 5
|
||||
energy: 0.5
|
||||
softness: 3
|
||||
color: "#ba473f"
|
||||
- type: PoweredLight
|
||||
hasLampOnSpawn: DimLightBulb
|
||||
- type: DamageOnInteract
|
||||
damage:
|
||||
types:
|
||||
Heat: 1
|
||||
popupText: powered-light-component-burn-hand
|
||||
|
||||
- type: entity
|
||||
id: PoweredSmallLight
|
||||
suffix: ""
|
||||
|
||||
@@ -150,6 +150,7 @@
|
||||
- ExteriorLightTube
|
||||
- LightBulb
|
||||
- LedLightBulb
|
||||
- DimLightBulb
|
||||
- Bucket
|
||||
- DrinkMug
|
||||
- DrinkMugMetal
|
||||
@@ -572,11 +573,6 @@
|
||||
- BorgModuleFireExtinguisher
|
||||
- BorgModuleRadiationDetection
|
||||
- BorgModuleTool
|
||||
- BorgModuleAppraisal
|
||||
- BorgModuleConstruction
|
||||
- BorgModuleService
|
||||
- BorgModuleTreatment
|
||||
- BorgModuleCleaning
|
||||
- CyborgEndoskeleton
|
||||
- LeftArmBorg
|
||||
- RightArmBorg
|
||||
@@ -584,50 +580,15 @@
|
||||
- RightLegBorg
|
||||
- LightHeadBorg
|
||||
- TorsoBorg
|
||||
- LeftArmBorgEngineer
|
||||
- RightArmBorgEngineer
|
||||
- LeftLegBorgEngineer
|
||||
- RightLegBorgEngineer
|
||||
- HeadBorgEngineer
|
||||
- TorsoBorgEngineer
|
||||
- LeftLegBorgJanitor
|
||||
- RightLegBorgJanitor
|
||||
- HeadBorgJanitor
|
||||
- TorsoBorgJanitor
|
||||
- LeftArmBorgMedical
|
||||
- RightArmBorgMedical
|
||||
- LeftLegBorgMedical
|
||||
- RightLegBorgMedical
|
||||
- HeadBorgMedical
|
||||
- TorsoBorgMedical
|
||||
- LeftArmBorgMining
|
||||
- RightArmBorgMining
|
||||
- LeftLegBorgMining
|
||||
- RightLegBorgMining
|
||||
- HeadBorgMining
|
||||
- TorsoBorgMining
|
||||
- LeftArmBorgService
|
||||
- RightArmBorgService
|
||||
- LeftLegBorgService
|
||||
- RightLegBorgService
|
||||
- HeadBorgService
|
||||
- TorsoBorgService
|
||||
dynamicRecipes:
|
||||
- ProximitySensor
|
||||
- BorgModuleLightReplacer
|
||||
- BorgModuleAdvancedCleaning
|
||||
- BorgModuleMining
|
||||
- BorgModuleGrapplingGun
|
||||
- BorgModuleAdvancedTool
|
||||
- BorgModuleGPS
|
||||
- BorgModuleRCD
|
||||
- BorgModuleArtifact
|
||||
- BorgModuleAnomaly
|
||||
- BorgModuleGardening
|
||||
- BorgModuleHarvesting
|
||||
- BorgModuleMusique
|
||||
- BorgModuleClowning
|
||||
- BorgModuleDiagnosis
|
||||
- BorgModuleDefibrillator
|
||||
- BorgModuleAdvancedTreatment
|
||||
- RipleyHarness
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
- type: entity
|
||||
parent: [AirSensorBase, GasPipeBase]
|
||||
id: GasPipeSensor
|
||||
name: gas pipe sensor
|
||||
description: Reports on the status of the gas in the attached pipe network.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor.rsi
|
||||
drawdepth: BelowFloor
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.PowerDeviceVisuals.Powered:
|
||||
enum.PowerDeviceVisualLayers.Powered:
|
||||
False: { state: blank }
|
||||
True: { state: lights }
|
||||
- type: AtmosMonitor
|
||||
monitorsPipeNet: true
|
||||
- type: ApcPowerReceiver
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Construction
|
||||
graph: GasPipeSensor
|
||||
node: sensor
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
monitored:
|
||||
!type:PipeNode
|
||||
nodeGroupID: Pipe
|
||||
pipeDirection: Longitudinal
|
||||
- type: Tag
|
||||
tags:
|
||||
- AirSensor
|
||||
- Unstackable
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
id: GasPipeSensorDistribution
|
||||
suffix: Distribution
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-distribution-loop
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
id: GasPipeSensorWaste
|
||||
suffix: Waste
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-waste-loop
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
id: GasPipeSensorMixedAir
|
||||
suffix: Mixed air
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-mixed-air
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
id: GasPipeSensorTEGHot
|
||||
suffix: TEG hot
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-teg-hot-loop
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
id: GasPipeSensorTEGCold
|
||||
suffix: TEG cold
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-teg-cold-loop
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
id: SingularityGenerator
|
||||
name: gravitational singularity generator
|
||||
description: An Odd Device which produces a Gravitational Singularity when set up.
|
||||
description: An Odd Device which produces a Gravitational Singularity when set up. Comes with a temporary shutdown containment failsafe.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
id: TeslaGenerator
|
||||
name: tesla generator
|
||||
parent: BaseStructureDynamic
|
||||
description: An Odd Device which produces a powerful Tesla ball when set up.
|
||||
description: An Odd Device which produces a powerful Tesla ball when set up. Comes with a temporary shutdown containment failsafe.
|
||||
components:
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
sprite: Structures/Power/Generation/Tesla/generator.rsi
|
||||
state: icon
|
||||
state: icon
|
||||
- type: SingularityGenerator # TODO: rename the generator
|
||||
spawnId: TeslaEnergyBall
|
||||
- type: InteractionOutline
|
||||
|
||||
@@ -79,6 +79,7 @@
|
||||
- type: entity
|
||||
parent: BaseAnomalyCore
|
||||
id: AnomalyCoreFlesh
|
||||
description: The core of a destroyed flesh anomaly. Pulsates sickeningly, but might be a hearty meal if cooked.
|
||||
suffix: Flesh
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -241,7 +242,8 @@
|
||||
|
||||
- type: entity
|
||||
parent: BaseAnomalyInertCore
|
||||
id: AnomalyCoreFleshInert
|
||||
id: AnomalyCoreFleshInert # Can be microwaved to turn it into a massive piece of meat
|
||||
description: The inert core of a destroyed flesh anomaly. Pulsates sickeningly, but might be good food in the right hands?
|
||||
suffix: Flesh, Inert
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -306,7 +308,7 @@
|
||||
|
||||
- type: entity
|
||||
parent: BaseAnomalyInertCore
|
||||
id: AnomalyCoreFloraInert
|
||||
id: AnomalyCoreFloraInert #Turns into a seed that grows into artifexium
|
||||
suffix: Flora, Inert
|
||||
components:
|
||||
- type: Seed
|
||||
|
||||
@@ -20,6 +20,11 @@
|
||||
- state: welded
|
||||
visible: false
|
||||
map: ["enum.WeldableLayers.BaseWelded"]
|
||||
- state: paper
|
||||
visible: false
|
||||
sprite: Structures/Storage/closet_labels.rsi
|
||||
offset: "-0.065,0"
|
||||
map: ["enum.PaperLabelVisuals.Layer"]
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -19,6 +19,10 @@
|
||||
- state: welded
|
||||
visible: false
|
||||
map: ["enum.WeldableLayers.BaseWelded"]
|
||||
- state: paper
|
||||
visible: false
|
||||
sprite: Structures/Storage/closet_labels.rsi
|
||||
map: ["enum.PaperLabelVisuals.Layer"]
|
||||
- type: MovedByPressure
|
||||
- type: PaperLabel
|
||||
labelSlot:
|
||||
@@ -86,6 +90,21 @@
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 1
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.PaperLabelVisuals.HasLabel:
|
||||
enum.PaperLabelVisuals.Layer:
|
||||
True: { visible: true }
|
||||
False: { visible: false }
|
||||
enum.StorageVisuals.Open:
|
||||
enum.PaperLabelVisuals.Layer:
|
||||
True: { visible: false }
|
||||
enum.PaperLabelVisuals.LabelType:
|
||||
enum.PaperLabelVisuals.Layer:
|
||||
Paper: { state: paper }
|
||||
Bounty: { state: bounty }
|
||||
CaptainsPaper: { state: captains_paper }
|
||||
Invoice: { state: invoice }
|
||||
- type: Appearance
|
||||
- type: EntityStorageVisuals
|
||||
stateBaseClosed: generic
|
||||
|
||||
Reference in New Issue
Block a user