[Job] Brigmedic (#15319)

* [Job] Brigmedic

Everything is included!

* id meta fix

* fix brigmed.yml

* brigmed hardsuit migration
This commit is contained in:
Puro
2023-04-12 02:11:01 +03:00
committed by GitHub
parent 4f362600a2
commit 682c6e02cc
51 changed files with 399 additions and 7 deletions

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@@ -44,6 +44,35 @@
- id: ClothingHandsGlovesColorBlack
- id: ClothingShoesBootsJack
- type: entity
id: LockerBrigmedicFilled
suffix: Brigmedic, Filled
parent: LockerSecurity
components:
- type: StorageFill
contents:
- id: Flash
- id: WeaponDisabler
- id: BrigmedicHypo
- id: ClothingOuterHardsuitBrigmed
- id: EncryptionKeyMedical
- id: BoxSterileMask
- id: MedkitFilled
- id: MedkitCombatFilled
prob: 0.6
- id: MedkitAdvancedFilled
prob: 0.3
- id: MedkitOxygenFilled
prob: 0.3
- id: MedkitBruteFilled
prob: 0.3
- id: MedkitToxinFilled
prob: 0.3
- id: MedkitBurnFilled
prob: 0.7
- id: OmnizineChemistryBottle
prob: 0.1
- type: entity
id: LockerDetectiveFilled
suffix: Filled

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@@ -231,6 +231,33 @@
Slash: 0.8
Piercing: 0.8
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitBrigmed
name: brigmed hardsuit helmet
description: The lightweight helmet of the brigmed hardsuit. Protects against viruses, and clowns.
components:
- type: Sprite
sprite: Clothing/Head/Hardsuits/brigmed.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/brigmed.rsi
- type: PointLight
color: "#00FFFF"
- type: Armor
modifiers:
coefficients:
Blunt: 0.95
Slash: 0.95
Piercing: 0.95
Heat: 0.95
Radiation: 0.90
Caustic: 0.90
- type: PressureProtection
highPressureMultiplier: 0.6
lowPressureMultiplier: 5500
- type: DiseaseProtection
protection: 0.15
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitWarden

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@@ -357,6 +357,36 @@
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitSecurityRed
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitBrigmed
name: brigmed hardsuit
description: Special hardsuit of the guardian angel of the brig. It is the medical version of the security hardsuit.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/brigmed.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Hardsuits/brigmed.rsi
- type: PressureProtection
highPressureMultiplier: 0.3
lowPressureMultiplier: 5500
- type: DiseaseProtection
protection: 0.2
- type: ClothingSpeedModifier
walkModifier: 0.8
sprintModifier: 0.85
- type: Armor
modifiers:
coefficients:
Blunt: 0.8
Slash: 0.8
Piercing: 0.75
Heat: 0.9
Radiation: 0.30
Caustic: 0.2
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitBrigmed
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitWarden

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@@ -260,6 +260,19 @@
- type: DiseaseProtection
protection: 0.1
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtBrigmedic
name: brigmedic jumpskirt
description: The uniform is issued to qualified persons who have been trained, but no one cares that the training took place half a day.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/brigmedic.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/brigmedic.rsi
- type: DiseaseProtection
protection: 0.1
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtPrisoner

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@@ -385,6 +385,19 @@
- type: DiseaseProtection
protection: 0.1
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitBrigmedic
name: brigmedic jumpsuit
description: The uniform is issued to qualified persons who have been trained, but no one cares that the training took place half a day.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/brigmedic.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/brigmedic.rsi
- type: DiseaseProtection
protection: 0.1
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitPrisoner

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@@ -427,6 +427,18 @@
- state: green
- state: detective
- type: entity
id: SpawnPointBrigmedic
parent: SpawnPointJobBase
name: brigmedic
components:
- type: SpawnPoint
job_id: Brigmedic
- type: Sprite
layers:
- state: green
- state: brigmed
# SPECIAL
# ERT
- type: entity

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@@ -709,6 +709,26 @@
- type: Icon
state: pda-detective
- type: entity
parent: BasePDA
id: BrigmedPDA
name: brigmed PDA
description: I wonder whose pulse is on the screen? I hope he doesnt stop... PDA has a built-in health analyzer.
components:
- type: PDA
id: BrigmedIDCard
state: pda-brigmed
- type: PDABorderColor
borderColor: "#A32D26"
accentHColor: "#447987"
accentVColor: "#447987"
- type: Icon
state: pda-brigmed
- type: HealthAnalyzer
scanDelay: 1
scanningEndSound:
path: "/Audio/Items/Medical/healthscanner.ogg"
- type: entity
parent: ClownPDA
id: CluwnePDA

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@@ -398,6 +398,18 @@
- type: PresetIdCard
job: HeadOfSecurity
- type: entity
parent: IDCardStandard
id: BrigmedIDCard
name: brigmedic ID card
components:
- type: Sprite
layers:
- state: default
- state: idbrigmedic
- type: PresetIdCard
job: Brigmedic
- type: entity
parent: IDCardStandard
id: CentcomIDCard

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@@ -1,4 +1,4 @@
- type: entity
- type: entity
name: hypospray
parent: BaseItem
description: A sterile injector for rapid administration of drugs to patients.
@@ -248,3 +248,28 @@
delay: 0.5
- type: StaticPrice # A new shitcurity meta
price: 75
- type: entity
name: brigmedic hypospray
parent: BaseItem
description: An injector (most often) of medicines in liquid form, it has a small inscription on it "PROPERTY OF A BRIGMEDIC, HANDS OFF!"
id: BrigmedicHypo
components:
- type: Sprite
sprite: Objects/Specific/Medical/brigmedichypo.rsi
state: hypo
- type: Item
sprite: Objects/Specific/Medical/brigmedichypo.rsi
- type: SolutionContainerManager
solutions:
hypospray:
maxVol: 5
- type: RefillableSolution
solution: hypospray
- type: ExaminableSolution
solution: hypospray
- type: Hypospray
- type: UseDelay
delay: 2.5
- type: StaticPrice
price: 550

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@@ -0,0 +1,39 @@
- type: job
id: Brigmedic
name: job-name-brigmedic
description: job-description-brigmedic
playTimeTracker: JobBrigmedic
requirements:
- !type:DepartmentTimeRequirement
department: Medical
time: 18000
- !type:DepartmentTimeRequirement
department: Security
time: 7200
startingGear: BrigmedicGear
icon: "Brigmedic"
supervisors: job-supervisors-hos
canBeAntag: false
access:
- Medical
- Security
- Brig
- Maintenance
- External
- type: startingGear
id: BrigmedicGear
equipment:
jumpsuit: ClothingUniformJumpsuitBrigmedic
back: ClothingBackpackSecurityFilled
shoes: ClothingShoesColorRed
gloves: ClothingHandsGlovesNitrile
eyes: ClothingEyesHudMedical
head: ClothingHeadHatSurgcapBlue
id: BrigmedPDA
ears: ClothingHeadsetSecurity
mask: ClothingMaskSterile
belt: ClothingBeltMedicalFilled
innerclothingskirt: ClothingUniformJumpskirtBrigmedic
satchel: ClothingBackpackSatchelSecurityFilled
duffelbag: ClothingBackpackDuffelSecurityFilled

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@@ -77,6 +77,7 @@
- SecurityOfficer
- Detective
- Warden
- Brigmedic
- type: department
id: Science

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@@ -64,6 +64,9 @@
- type: playTimeTracker
id: JobHeadOfSecurity
- type: playTimeTracker
id: JobBrigmedic
- type: playTimeTracker
id: JobJanitor
@@ -131,4 +134,4 @@
id: JobBoxer
- type: playTimeTracker
id: JobZookeeper
id: JobZookeeper