Update content vectors to numerics (#17759)
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System.Numerics;
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using Robust.Shared.Maths;
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using SixLabors.ImageSharp.PixelFormats;
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@@ -2,6 +2,7 @@ using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.InteropServices;
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using Content.Shared.Decals;
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using Robust.Client.GameObjects;
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@@ -1,4 +1,5 @@
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using Robust.Shared.GameObjects;
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using System.Numerics;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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