Move GasMixture to shared (#27480)

* Moved GasMixture to shared

* Temp Fix for sandbox violation, idk why Array.Resize isn't working properly. It's already sandboxed.

* The most powerful webedit in history
This commit is contained in:
Jezithyr
2024-04-30 14:31:05 -07:00
committed by GitHub
parent b8c0372ac6
commit 6869adfa78
37 changed files with 73 additions and 20 deletions

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@@ -1,3 +1,4 @@
using Content.Shared.Atmos;
using Robust.Shared.Map;
namespace Content.Server.Atmos.EntitySystems

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@@ -1,10 +1,10 @@
using System.Linq;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.Piping.Components;
using Content.Server.Atmos.Reactions;
using Content.Server.NodeContainer.NodeGroups;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Reactions;
using Robust.Shared.Map.Components;
using Robust.Shared.Utility;

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@@ -2,6 +2,7 @@ using System.Linq;
using System.Runtime.CompilerServices;
using Content.Server.Atmos.Reactions;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Reactions;
using Robust.Shared.Prototypes;
using DependencyAttribute = Robust.Shared.IoC.DependencyAttribute;

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@@ -2,6 +2,7 @@ using Content.Server.Atmos.Components;
using Content.Server.Atmos.Reactions;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Reactions;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Utility;

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@@ -2,6 +2,7 @@ using Content.Server.Atmos.Components;
using Content.Server.Atmos.Reactions;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Reactions;
using Content.Shared.Audio;
using Content.Shared.Database;
using Robust.Shared.Audio;

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@@ -1,4 +1,5 @@
using Content.Server.Atmos.Components;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Map.Components;