Knowledge UI (#779)
* knowledge button in HUD * ui controller * bugfixes * finish * all-knowing ghosts * Create knowledge-ui.ftl
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@@ -123,6 +123,10 @@ namespace Content.Client.Input
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common.AddFunction(ContentKeyFunctions.OpenDecalSpawnWindow);
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common.AddFunction(ContentKeyFunctions.OpenAdminMenu);
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common.AddFunction(ContentKeyFunctions.OpenGuidebook);
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//CP14 Keys
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human.AddFunction(ContentKeyFunctions.CP14OpenKnowledgeMenu);
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//CP14 Keys end
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}
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}
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}
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@@ -265,6 +265,11 @@ namespace Content.Client.Options.UI.Tabs
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AddButton(EngineKeyFunctions.HideUI);
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AddButton(ContentKeyFunctions.InspectEntity);
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//CP14
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AddHeader("ui-options-header-cp14");
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AddButton(ContentKeyFunctions.CP14OpenKnowledgeMenu);
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//CP14 end
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foreach (var control in _keyControls.Values)
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{
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UpdateKeyControl(control);
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@@ -24,6 +24,7 @@ public sealed class GameTopMenuBarUIController : UIController
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[Dependency] private readonly SandboxUIController _sandbox = default!;
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[Dependency] private readonly GuidebookUIController _guidebook = default!;
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[Dependency] private readonly EmotesUIController _emotes = default!;
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[Dependency] private readonly CP14KnowledgeUIController _knowledge = default!; //CP14
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private GameTopMenuBar? GameTopMenuBar => UIManager.GetActiveUIWidgetOrNull<GameTopMenuBar>();
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@@ -47,6 +48,7 @@ public sealed class GameTopMenuBarUIController : UIController
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_action.UnloadButton();
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_sandbox.UnloadButton();
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_emotes.UnloadButton();
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_knowledge.UnloadButton(); //CP14
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}
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public void LoadButtons()
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@@ -60,5 +62,6 @@ public sealed class GameTopMenuBarUIController : UIController
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_action.LoadButton();
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_sandbox.LoadButton();
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_emotes.LoadButton();
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_knowledge.LoadButton(); //CP14
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}
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}
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@@ -33,6 +33,18 @@
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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/>
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<!-- CP14 UI part -->
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<ui:MenuButton
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Name="CP14KnowledgeButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/students-cap.svg.192dpi.png'}"
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ToolTip="{Loc 'cp14-game-hud-open-knowledge-menu-button-tooltip'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.CP14OpenKnowledgeMenu}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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/>
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<!-- CP14 UI part end -->
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<ui:MenuButton
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Name="CharacterButton"
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Access="Internal"
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@@ -1,7 +1,42 @@
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using Content.Shared._CP14.Knowledge;
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using Content.Shared._CP14.Knowledge.Prototypes;
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using Robust.Client.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Client._CP14.Knowledge;
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public sealed partial class ClientCP14KnowledgeSystem : SharedCP14KnowledgeSystem
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{
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[Dependency] private readonly IPlayerManager _players = default!;
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public event Action<KnowledgeData>? OnKnowledgeUpdate;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeNetworkEvent<CP14KnowledgeInfoEvent>(OnCharacterKnowledgeEvent);
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}
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public void RequestKnowledgeInfo()
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{
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var entity = _players.LocalEntity;
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if (entity is null)
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return;
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RaiseNetworkEvent(new RequestKnowledgeInfoEvent(GetNetEntity(entity.Value)));
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}
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private void OnCharacterKnowledgeEvent(CP14KnowledgeInfoEvent msg, EntitySessionEventArgs args)
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{
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var entity = GetEntity(msg.NetEntity);
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var data = new KnowledgeData(entity, msg.AllKnowledge);
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OnKnowledgeUpdate?.Invoke(data);
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}
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public readonly record struct KnowledgeData(
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EntityUid Entity,
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HashSet<ProtoId<CP14KnowledgePrototype>> AllKnowledges
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);
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}
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@@ -0,0 +1,158 @@
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using Content.Client._CP14.Knowledge;
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using Content.Client._CP14.UserInterface.Systems.Knowledge.Windows;
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using Content.Client.Gameplay;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Input;
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using JetBrains.Annotations;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controllers;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Client.UserInterface.Systems.Character;
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[UsedImplicitly]
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public sealed class CP14KnowledgeUIController : UIController, IOnStateEntered<GameplayState>, IOnStateExited<GameplayState>,
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IOnSystemChanged<ClientCP14KnowledgeSystem>
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{
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IPrototypeManager _proto = default!;
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[UISystemDependency] private readonly ClientCP14KnowledgeSystem _knowledge = default!;
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private CP14KnowledgeWindow? _window;
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private MenuButton? KnowledgeButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.CP14KnowledgeButton;
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public void OnStateEntered(GameplayState state)
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{
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DebugTools.Assert(_window == null);
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_window = UIManager.CreateWindow<CP14KnowledgeWindow>();
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LayoutContainer.SetAnchorPreset(_window, LayoutContainer.LayoutPreset.CenterTop);
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CommandBinds.Builder
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.Bind(ContentKeyFunctions.CP14OpenKnowledgeMenu,
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InputCmdHandler.FromDelegate(_ => ToggleWindow()))
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.Register<CP14KnowledgeUIController>();
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}
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public void OnStateExited(GameplayState state)
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{
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if (_window != null)
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{
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_window.Dispose();
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_window = null;
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}
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CommandBinds.Unregister<CP14KnowledgeUIController>();
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}
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public void OnSystemLoaded(ClientCP14KnowledgeSystem system)
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{
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system.OnKnowledgeUpdate += KnowledgeUpdated;
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_player.LocalPlayerDetached += CharacterDetached;
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}
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public void OnSystemUnloaded(ClientCP14KnowledgeSystem system)
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{
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system.OnKnowledgeUpdate -= KnowledgeUpdated;
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_player.LocalPlayerDetached -= CharacterDetached;
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}
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public void UnloadButton()
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{
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if (KnowledgeButton is null)
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return;
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KnowledgeButton.OnPressed -= KnowledgeButtonPressed;
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}
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public void LoadButton()
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{
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if (KnowledgeButton is null)
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return;
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KnowledgeButton.OnPressed += KnowledgeButtonPressed;
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if (_window is null)
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return;
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_window.OnClose += DeactivateButton;
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_window.OnOpen += ActivateButton;
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}
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private void DeactivateButton()
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{
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KnowledgeButton!.Pressed = false;
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}
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private void ActivateButton()
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{
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KnowledgeButton!.Pressed = true;
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}
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private void KnowledgeUpdated(ClientCP14KnowledgeSystem.KnowledgeData data)
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{
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if (_window is null)
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return;
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_window.KnowledgeContent.RemoveAllChildren();
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var (entity, allKnowledge) = data;
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foreach (var knowledge in allKnowledge)
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{
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if (!_proto.TryIndex(knowledge, out var indexedKnowledge))
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continue;
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var knowledgeButton = new Button()
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{
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Access = AccessLevel.Public,
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Text = Loc.GetString(indexedKnowledge.Name),
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ToolTip = Loc.GetString(indexedKnowledge.Desc),
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TextAlign = Label.AlignMode.Center,
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};
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_window.KnowledgeContent.AddChild(knowledgeButton);
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}
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}
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private void CharacterDetached(EntityUid uid)
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{
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CloseWindow();
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}
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private void KnowledgeButtonPressed(BaseButton.ButtonEventArgs args)
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{
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ToggleWindow();
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}
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private void CloseWindow()
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{
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_window?.Close();
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}
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private void ToggleWindow()
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{
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if (_window == null)
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return;
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if (KnowledgeButton != null)
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{
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KnowledgeButton.SetClickPressed(!_window.IsOpen);
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}
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if (_window.IsOpen)
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{
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CloseWindow();
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}
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else
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{
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_knowledge.RequestKnowledgeInfo();
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_window.Open();
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}
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}
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}
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@@ -0,0 +1,13 @@
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<windows:CP14KnowledgeWindow
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xmlns="https://spacestation14.io"
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xmlns:cc="clr-namespace:Content.Client.UserInterface.Controls"
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xmlns:windows="clr-namespace:Content.Client._CP14.UserInterface.Systems.Knowledge.Windows"
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Title="{Loc 'cp14-knowledge-info-title'}"
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MinWidth="400"
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MinHeight="200">
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<ScrollContainer>
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<BoxContainer Name="KnowledgeContent" Margin="5" Access="Public" Orientation="Vertical">
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</BoxContainer>
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</ScrollContainer>
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</windows:CP14KnowledgeWindow>
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@@ -0,0 +1,14 @@
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client._CP14.UserInterface.Systems.Knowledge.Windows;
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[GenerateTypedNameReferences]
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public sealed partial class CP14KnowledgeWindow : DefaultWindow
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{
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public CP14KnowledgeWindow()
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{
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RobustXamlLoader.Load(this);
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}
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}
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