[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678)

* The only commit that matters

* I had to stop playing with my cat to push this change

* Yaml removal

* Proper drunk status effect and remove shitcode

* Review changes

* whoops

* Whoops x2

* Update master fix merge conflicts

* Fix merge conflicts

* Dunk Component kill

* MORE RELAYS

* Holy fucking breaking changes

* Ough

* 46 file diff

* Fix bad commits

* Erm what the test fail?

* Fix those last two

* Merge conflicts

* Me when I fix the merge conflicts

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
Princess Cheeseballs
2025-08-18 13:26:29 -07:00
committed by GitHub
parent d737e39a98
commit 6b73d320b9
27 changed files with 235 additions and 176 deletions

View File

@@ -12,9 +12,9 @@
- !type:GenericStatusEffect
key: Stutter
component: ScrambledAccent
- !type:Drunk
slurSpeech: false
boozePower: 20
- !type:ModifyStatusEffect
effectProto: StatusEffectSlurred
time: 20.0
- type: reagent
id: Dylovene
@@ -104,8 +104,8 @@
metabolisms:
Medicine:
effects:
- !type:GenericStatusEffect
key: Drunk
- !type:ModifyStatusEffect
effectProto: StatusEffectDrunk
time: 6.0
type: Remove
- !type:HealthChange
@@ -1353,8 +1353,8 @@
key: Jitter
time: 2.0
type: Remove
- !type:GenericStatusEffect
key: Drunk
- !type:ModifyStatusEffect
effectProto: StatusEffectDrunk
time: 6.0
type: Remove
- !type:PopupMessage # we dont have sanity/mood so this will have to do