Uplink: Combat Bakery Kit (#31179)
* save * sprites * mime survival kit has baguette * add weapon/uplink * cherry-pick croissant changes * uplink * Switch baguette to slashing damage * fixes * update attribution * fix typos * review comments * reduce TC cost * switch to regular box * fix regular baguette rotation
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@@ -624,6 +624,21 @@
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Quantity: 1
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- ReagentId: Blackpepper
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Quantity: 1
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- type: Clothing
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slots: [ BELT ]
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equippedPrefix: baguette
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quickEquip: false
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- type: Item
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inhandVisuals:
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left:
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- state: baguette-inhand-left
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right:
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- state: baguette-inhand-right
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- type: MeleeWeapon
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wideAnimationRotation: -120
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damage:
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types:
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Blunt: 1 # bonk
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# Tastes like France.
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- type: entity
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@@ -682,3 +682,7 @@
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Quantity: 2
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- ReagentId: Vitamin
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Quantity: 1
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- type: DamageOtherOnHit
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damage:
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types:
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Blunt: 0 # so the damage stats icon doesn't immediately give away the syndie ones
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@@ -0,0 +1,17 @@
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- type: entity
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name: baguette
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parent: FoodBreadBaguette
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id: WeaponBaguette
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description: Bon appétit!
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suffix: Weapon
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components:
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- type: MeleeWeapon
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wideAnimationRotation: -120
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damage:
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types:
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Slash: 16
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soundHit:
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path: /Audio/Weapons/bladeslice.ogg
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- type: Reflect
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reflectProb: 0.05
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spread: 90
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@@ -0,0 +1,25 @@
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- type: entity
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parent: FoodBakedCroissant
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id: WeaponCroissant
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name: croissant
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description: Buttery, flaky goodness.
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suffix: Weapon
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components:
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- type: Fixtures
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fixtures:
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fix1:
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shape: !type:PhysShapeCircle
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radius: 0.2
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density: 5
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mask:
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- ItemMask
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restitution: 0.3
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friction: 0.2
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- type: EmbeddableProjectile
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sound: /Audio/Weapons/star_hit.ogg
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- type: LandAtCursor
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- type: DamageOtherOnHit
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damage:
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types:
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Slash: 5
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Piercing: 10
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