Replace DetachParentToNull() with DetachEntity() (#29992)

DETACH PARENT TO ENTITY

Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
Plykiya
2024-07-13 03:59:33 -07:00
committed by GitHub
parent ac768fe9f1
commit 6c1d1057d5
6 changed files with 7 additions and 7 deletions

View File

@@ -1,4 +1,4 @@
using Content.Shared.Materials;
using Content.Shared.Materials;
using Robust.Client.GameObjects;
namespace Content.Client.Materials;
@@ -49,7 +49,7 @@ public sealed class MaterialStorageSystem : SharedMaterialStorageSystem
{
if (!base.TryInsertMaterialEntity(user, toInsert, receiver, storage, material, composition))
return false;
_transform.DetachParentToNull(toInsert, Transform(toInsert));
_transform.DetachEntity(toInsert, Transform(toInsert));
return true;
}
}