Removed Old PlayerSession Functions (#5404)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Acruid
2021-11-22 23:11:48 -08:00
committed by GitHub
parent 7910928679
commit 6e54e740c7
26 changed files with 97 additions and 94 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Linq;
using Content.Shared.GameTicking;
using Content.Shared.Suspicion;
@@ -54,7 +54,7 @@ namespace Content.Server.Suspicion.EntitySystems
private void SendUpdateToAll()
{
foreach (var player in _playerManager.GetAllPlayers().Where(p => p.Status == SessionStatus.InGame))
foreach (var player in _playerManager.ServerSessions.Where(p => p.Status == SessionStatus.InGame))
{
SendUpdateTimerMessage(player);
}