meat cooked (#1261)

This commit is contained in:
Nim
2025-05-10 12:21:55 +03:00
committed by GitHub
parent aa2e080e31
commit 6e86a54a88
24 changed files with 53 additions and 25 deletions

View File

@@ -306,9 +306,8 @@
components:
- type: Sprite
layers:
- state: human_meat1 # We need fried sprites
- state: human_meat1_cooked
map: [ "random" ]
color: "#c98367"
- type: SolutionContainerManager
solutions:
food:
@@ -323,8 +322,8 @@
- type: RandomSprite
available:
- random:
human_meat1: CP14cookedMeat
human_meat2: CP14cookedMeat
human_meat1_cooked: ""
human_meat2_cooked: ""
- type: CP14TemperatureTransformation
entries:
- temperatureRange: 400, 500
@@ -365,8 +364,7 @@
name: cooked dino meat
components:
- type: Sprite
state: dino_meat1 # We need fried sprites
color: "#c98367"
state: dino_meat1_cooked
- type: SolutionContainerManager
solutions:
food:
@@ -414,8 +412,7 @@
name: cooked hydra meat
components:
- type: Sprite
state: dino_meat2 # We need fried sprites
color: "#c98367"
state: dino_meat2_cooked
- type: SolutionContainerManager
solutions:
food:
@@ -475,9 +472,8 @@
components:
- type: Sprite
layers:
- state: rabbit_meat1 # We need fried sprites
- state: rabbit_meat1_cooked
map: [ "random" ]
color: "#c98367"
- type: SolutionContainerManager
solutions:
food:
@@ -490,8 +486,8 @@
- type: RandomSprite
available:
- random:
rabbit_meat1: CP14cookedMeat
rabbit_meat2: CP14cookedMeat
rabbit_meat1_cooked: ""
rabbit_meat2_cooked: ""
- type: CP14TemperatureTransformation
entries:
- temperatureRange: 400, 500
@@ -543,9 +539,8 @@
components:
- type: Sprite
layers:
- state: pig_meat1 # We need fried sprites
- state: pig_meat1_cooked
map: [ "random" ]
color: "#c98367"
- type: SliceableFood
count: 4
slice: CP14FoodMeatPigCookedSlice
@@ -563,8 +558,8 @@
- type: RandomSprite
available:
- random:
pig_meat1: CP14cookedMeat
pig_meat4: CP14cookedMeat
pig_meat1_cooked: ""
pig_meat4_cooked: ""
- type: CP14TemperatureTransformation
entries:
- temperatureRange: 400, 500
@@ -603,8 +598,7 @@
name: cooked pig leg meat # Jamon? - Хамон?
components:
- type: Sprite
state: pig_meat5 # We need fried sprites
color: "#c98367"
state: pig_meat5_cooked
- type: SolutionContainerManager
solutions:
food:
@@ -666,9 +660,8 @@
components:
- type: Sprite
layers:
- state: pig_meat2 # We need fried sprites
- state: pig_meat2_cooked
map: [ "random" ]
color: "#c98367"
- type: SliceableFood
count: 4
slice: CP14FoodMeatPigCookedSlice
@@ -686,8 +679,8 @@
- type: RandomSprite
available:
- random:
pig_meat2: CP14cookedMeat
pig_meat3: CP14cookedMeat
pig_meat2_cooked: ""
pig_meat3_cooked: ""
- type: CP14TemperatureTransformation
entries:
- temperatureRange: 400, 500
@@ -731,8 +724,7 @@
components:
- type: Sprite
layers:
- state: pig_meat6 # We need fried sprites
color: "#c98367"
- state: pig_meat6_cooked
- type: SolutionContainerManager
solutions:
food: