diff --git a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs index 35a15178d8..231bac8302 100644 --- a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs +++ b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs @@ -119,7 +119,7 @@ public abstract partial class SharedGunSystem : EntitySystem if (melee.NextAttack > component.NextFire) { component.NextFire = melee.NextAttack; - EntityManager.DirtyField(uid, component, nameof(MeleeWeaponComponent.NextAttack)); + EntityManager.DirtyField(uid, component, nameof(GunComponent.NextFire)); } }