Unstable demiplane update (#866)
* replace heat trigger to unsafe damage trigger * end demiplane music * timed demiplane modifier * unhardcode some values * demiplane crystal destruction waves * time limit * fixes * Update CP14UniqueLootSystem.cs * Update unstable_rift.yml * tweks * Update unstable_rift.yml
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@@ -29,9 +29,6 @@ public sealed partial class CP14UniqueLootSystem : EntitySystem
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if (!Deleted(ent))
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Spawn(loot, Transform(ent).Coordinates);
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if (!TerminatingOrDeleted(ent) && Exists(ent))
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QueueDel(ent);
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}
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private void OnRoundStart(RoundStartingEvent ev)
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