Remove "bruh" (#367)
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@@ -5,7 +5,7 @@
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- CP14BaseWeaponDestructible
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- CP14BaseWeaponSelfDamage
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name: battle hammer
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description: A big heavy hammer! Bruh! #TODO
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description: A big heavy hammer. You better not get in his way!
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components:
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- type: Sprite
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sprite: _CP14/Objects/Weapons/Melee/BattleHammer/battleHammer.rsi
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@@ -2,7 +2,7 @@
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parent: BaseStructure
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id: CP14FloorWater
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name: water
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description: Bruh
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description: A trough of plain water. Clean enough for consumption
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placement:
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mode: SnapgridCenter
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snap:
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@@ -36,7 +36,7 @@
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id: CP14WallDirt
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name: earth cliffs
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parent: CP14BaseWall
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description: bruh #TODO
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description: A tall pile of dirt. Can a house be built from it?
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components:
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- type: Sprite
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sprite: _CP14/Structures/Walls/Natural/dirt_wall.rsi
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@@ -37,7 +37,7 @@
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- type: construction
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crystallPunkAllowed: true
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name: Earth cliffs
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description: bruh #TODO
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description: A tall pile of dirt. Can a house be built from it?
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id: CP14WallDirt
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graph: CP14WallDirt
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startNode: start
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