Merge branch 'master' of https://github.com/space-wizards/space-station-14 into toolshed-eng-pr
This commit is contained in:
@@ -17,7 +17,6 @@ using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared.Mind;
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using Content.Shared.PDA;
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using Content.Shared.Players;
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using Content.Shared.Players.PlayTimeTracking;
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using Content.Shared.Popups;
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using Content.Shared.Roles;
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@@ -32,6 +31,7 @@ using Robust.Shared.Configuration;
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using Robust.Shared.Enums;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Administration.Systems;
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@@ -48,6 +48,7 @@ public sealed class AdminSystem : EntitySystem
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly PhysicsSystem _physics = default!;
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[Dependency] private readonly PlayTimeTrackingManager _playTime = default!;
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[Dependency] private readonly IPrototypeManager _proto = default!;
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[Dependency] private readonly SharedRoleSystem _role = default!;
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[Dependency] private readonly GameTicker _gameTicker = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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@@ -165,7 +166,8 @@ public sealed class AdminSystem : EntitySystem
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private void OnRoleEvent(RoleEvent ev)
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{
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var session = _minds.GetSession(ev.Mind);
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if (!ev.Antagonist || session == null)
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if (!ev.RoleTypeUpdate || session == null)
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return;
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UpdatePlayerList(session);
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@@ -239,9 +241,16 @@ public sealed class AdminSystem : EntitySystem
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}
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var antag = false;
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RoleTypePrototype roleType = new();
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var startingRole = string.Empty;
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if (_minds.TryGetMind(session, out var mindId, out _))
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if (_minds.TryGetMind(session, out var mindId, out var mindComp))
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{
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if (_proto.TryIndex(mindComp.RoleType, out var role))
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roleType = role;
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else
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Log.Error($"{ToPrettyString(mindId)} has invalid Role Type '{mindComp.RoleType}'. Displaying '{Loc.GetString(roleType.Name)}' instead");
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antag = _role.MindIsAntagonist(mindId);
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startingRole = _jobs.MindTryGetJobName(mindId);
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}
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@@ -255,7 +264,7 @@ public sealed class AdminSystem : EntitySystem
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overallPlaytime = playTime;
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}
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return new PlayerInfo(name, entityName, identityName, startingRole, antag, GetNetEntity(session?.AttachedEntity), data.UserId,
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return new PlayerInfo(name, entityName, identityName, startingRole, antag, roleType, GetNetEntity(session?.AttachedEntity), data.UserId,
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connected, _roundActivePlayers.Contains(data.UserId), overallPlaytime);
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}
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