Clean up all missing EntitySystem proxy method uses (#38353)

This commit is contained in:
Tayrtahn
2025-06-26 19:50:49 -04:00
committed by GitHub
parent 73df3b1593
commit 75db49f9c0
185 changed files with 418 additions and 418 deletions

View File

@@ -51,7 +51,7 @@ namespace Content.Server.Examine
var entity = GetEntity(request.NetEntity);
if (session.AttachedEntity is not {Valid: true} playerEnt
|| !EntityManager.EntityExists(entity))
|| !Exists(entity))
{
RaiseNetworkEvent(new ExamineSystemMessages.ExamineInfoResponseMessage(
request.NetEntity, request.Id, _entityNotFoundMessage), channel);