Clean up all missing EntitySystem proxy method uses (#38353)
This commit is contained in:
@@ -100,7 +100,7 @@ public partial class SharedGunSystem
|
||||
return false;
|
||||
|
||||
// If it's a speedloader try to get ammo from it.
|
||||
if (EntityManager.HasComponent<SpeedLoaderComponent>(uid))
|
||||
if (HasComp<SpeedLoaderComponent>(uid))
|
||||
{
|
||||
var freeSlots = 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user